GNOG vs Boxville
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
GNOG
Explore miniature worlds hidden within charming monster heads in this tactile 3D puzzle game. Manipulate toys and secrets by pointing, clicking, and interacting with the environment. Discover hidden secrets and enjoy an immersive experience, with optional augmented reality support.
- 3D puzzle gameplay
- Tactile toy-like monster heads
- Explore hidden worlds
- Point, click, grab, poke, spin, pull interactions
- Optional AR support
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GNOG is a 3D puzzle game set in a tactile world of toys and secrets. Point, click, grab, poke, spin, pull, and play with uniquely charming monster heads, and explore the hidden worlds inside them. Inspired by real-world toy designs, every GNOG head is a miniature world to discover. GNOG has optional AR support to transform your tabletop into a magical toy box, bringing a new level of tactile, physical interaction to its world.
Boxville
This animated adventure puzzle game features speechless cans navigating a city of boxes. Solve logic puzzles and riddles, explore a charming world, and uncover the mystery behind earthquakes. Enjoy a unique audio-visual experience, playable solo or with a friend.
- Animated film and puzzle game hybrid
- Hand-drawn graphics and custom animations
- Environmental quests and logical puzzles
- Unique music for each scene
- Wordless communication via speech bubbles
- Playable solo or co-op
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Boxville is 2-in-1: an animated film and a puzzle game. Boxville is an adventure puzzle game about speechless cans living in the city of boxes and drawing doodles on cardboards to tell the stories. Boxville is good for playing alone to dive into the atmosphere and challenge your brain with sophisticated logic puzzles and riddles, or playing with a friend or family to share unique audio-visual experiences and solve the puzzles together. Design The core idea of the game is that it’s not just a game - but also an animated film that you can watch and play at the same time. We designed Boxville’s gameplay with the purpose of taking away your anxiety and stress. You can explore and observe the world without rushing and pressure. The game is full of environmental quests and logical puzzles that we have carefully picked from among hundreds of options. Story Boxville is a city of boxes populated with old cans. They live quiet and happy lives with their everyday routines and habits. But one day, unexplained earthquakes disturbed their idyll... Blue Can (our hero) lost his best friend because of that. He started his search but it is not so easy to move through the city after earthquakes. He has to find a way to move forward, return the friend back home and discover the real reason for all those earthquakes. There are many adventures, new friends and it’s not only friends that are waiting for him on the way. He has to be curious, inventive, careful, and to help others, to reach his goal. What you can expect to see and hear in Boxville: - Hand-drawn graphics — all backgrounds and characters are carefully drawn by our artists. - Every animation and sound is created especially for each interaction. - Unique music track was created for every scene to accomplish the atmosphere of the game. - Tens of logical puzzles and mini-games are tightly incorporated into the story of the game. - There are no words in the game — all characters communicate via cartoony speechbubbles.
Screenshots
Verdict
The clearest difference is rating: Boxville at 4.7 against GNOG's 4.4. Boxville also leads on update cadence (every 9 days vs every 3 weeks) and price ($3.99 vs $4.99). GNOG's advantage is chart position (#188 vs unranked) and iOS requirement (10.0 vs 13.0). On review sentiment, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
GNOG costs $4.99 and Boxville $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Boxville holds the better App Store score, 4.7 against 4.4. Both are backed by a comparable volume of ratings — 292 and 773 respectively. Written reviews point the same way: 76% of GNOG's written reviews are positive against 78% of Boxville's.
GNOG ships an update every 3 weeks, Boxville every 9 days. The most recent releases landed on October 29, 2026 and October 27, 2026 respectively.
| Parameter | GNOG | Boxville |
|---|---|---|
| Price | $4.99 | $3.99 — better |
| Rating | 4.4 (292 ratings) | 4.7 (773 ratings) — better |
| Positive reviews | 76.1% of reviews | 78.3% of reviews — better |
| Number of ratings | 292 | 773 — better |
| Update frequency | Every 3 weeks | Every 9 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #188 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 1.5 GB | 1.2 GB |
| Age rating | 9+ | 4+ |
| Developer | KO_OP | Triomatica Games |
Customer experience
GNOG
Boxville
User reviews
GNOG
From 292 App Store ratingsWhat we love
- 💎 Beautiful graphics and animations
- 🎶 Excellent soundtrack and audio design
- 🧠 Challenging and creative puzzles
- 🎨 Unique and whimsical art style
- 🕹️ Tactile and engaging gameplay
Room to improve
- 🕰️ Short gameplay length
- 🔍 Small UI elements on mobile
- 🔋 High battery drain
- 🐛 Occasional bugs and glitches
Boxville
From 773 App Store ratingsWhat we love
- 👍 Enjoyable puzzles
- 🎨 Beautiful art and animation
- 🎶 Lovely music
- 🧠 Challenging but logical puzzles
- 🤗 Charming characters and story
Room to improve
- 🕰️ Short game length
- 🔍 Tiny inventory items hard to see
- 🤯 Some puzzles too obscure
- 🐛 Occasional bugs and glitches
- 🤖 Lack of hint system or ability to skip puzzles
Bugs and requests
GNOG
Reported bugs
3 issues- Levels not unlocking after completion
- Ending animation not triggering
- Freezing and crashing issues
Requested features
3 requests- More levels and puzzles
- Ability to replay completed levels
- Optimization for older devices
Boxville
Reported bugs
3 issues- Progress reset after updates
- Inventory items disappearing
- Puzzle mechanics not working as expected
Requested features
4 requests- Longer game with more content
- Ability to use stylus/Apple Pencil
- Improved save/load system
- In-game hints or ability to skip puzzles
In-app purchases
GNOG
No in-app purchases
Boxville
No in-app purchases









