REMAKE vs MetaSkew
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
REMAKE
This audio effect app splits input signals into three bands, adding resonance to lows and harmonic voices to mids. It includes overdrive and vibrato for highs, offering a unique sound-shaping experience. Works as a standalone app or AUV3 plugin.
- Multiband signal splitting
- Low frequency resonance
- Mid frequency harmonic voices
- Stereo voice positioning
- Overdrive/gain booster
- High frequency vibrato
- Standalone and AUV3 plugin support
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Remake is a multi-band effect designed for rich and crisp sound. The input signal is split into 3 parts. Then resonances are added to the lows (under 100Hz) and at the same time two harmonic voices are added to the mid frequencies only. One unison voice and one on perfect fifth interval. These 2 voices have their own positions in the stereo. Then the original mids are mixed with the additional voices and the signal goes through warm and gentle overdrive/gain booster effect with gain control. The high frequencies of the sound are sent through slight vibrato effect. All these signals are finally mixed on the output to form the result sound. The effect can work as a stand alone app and as an audio unit AUV3 plug-in. Controls: - Bass Vibe - amount of resonances on the low frequencies - Mid Gain - gain on the midshipmen’s - Voices - level of the additional mid voices - Reverb This is my first multi-band effect and I made it on a music hack day at Vienna to demonstrate my audio technology.
MetaSkew
This audio effect processor offers granular delay and pitch-shifting for creating width, motion, and unique textures. Shape delay times, pitch intervals, grain size, and stereo spread with built-in LFO modulation and extensive preset categories. It's ideal for producers, musicians, and sound designers seeking controlled sonic damage and experimental soundscapes.
- Granular delay and pitch-shifting
- Adjustable grain size, smoothing, and gain
- Stereo spread and asymmetry control
- Built-in LFO modulation with multiple shapes
- Extensive preset categories for production jobs
- MIDI Learn for hardware control
- Standalone app and AUv3 plugin support
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MetaSkew is a granular delay and pitch-shift effect built for producers, musicians, and sound designers who want one processor for width, motion, ambience, and controlled damage. What you can shape: - Delay time from tight doubling to long phrase memory - Pitch from deep drops to shimmer intervals - Grain size, smoothing, and gain for soft clouds or chopped repeats - Feedback, pan, mix, and output for clean blend control - Latch for frozen textures and phrase-end captures - Spread and Skew for stereo width, asymmetry, and unstable character The signature Skew control is the fastest way to move from polished enhancement into unstable texture. Keep it low for subtle smear, or push it with Spread, Feedback, and LFO movement for broken motion. Modulation is built in. Three LFOs can run free or sync to musical divisions, with Sine, Triangle, Sample & Hold, and Saw shapes. Route movement to Delay, Pitch, Grain, Smoothing, Feedback, Mix, Pan, Spread, or Skew, then push subtle drift or obvious rhythmic motion. Presets are designed around real production jobs, not random patches. Browse Utility, Width, Pitch, Atmosphere, Motion, Rhythmic, Freeze, Destruction, and Signature categories. Save your own snapshots, recall them later, and keep user presets synced through iCloud when available. For hands-on control, MIDI Learn lets you map parameters to hardware. Default assignments cover the core effect, and MIDI CC broadcast can reflect parameter movement in connected setups. Use MetaSkew for: - Vocal throws and shimmer trails - Wide synth doubles and guitar halos - Drum stutters, glitch fills, and tempo-locked motion - Frozen pads and transition beds - Experimental resynthesis, smear, and warped ambience MetaSkew includes a standalone app and effect plugin for host apps that support AUv3 plug-ins.
Screenshots
Verdict
The clearest difference is price: REMAKE at $1.99 against MetaSkew's $14.99. REMAKE also leads on chart position (#175 vs unranked) and iOS requirement (10.0 vs 17.0). MetaSkew's advantage is update cadence (every 5 weeks vs every 42 months). On rating, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
REMAKE costs $1.99 and MetaSkew $14.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for REMAKE against 5.0 for MetaSkew. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
REMAKE ships an update every 42 months, MetaSkew every 5 weeks. The most recent releases landed on August 25, 2026 and September 19, 2026 respectively.
| Parameter | REMAKE | MetaSkew |
|---|---|---|
| Price | $1.99 — better | $14.99 |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 1 | 1 |
| Update frequency | Every 42 months | Every 5 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #175 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac, Vision Pro — better |
| Requires iOS | 10.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 10 MB | 13 MB |
| Age rating | 4+ | 4+ |
| Developer | Aleksandar Mlazev | Christian Thompson |
Customer experience
REMAKE
MetaSkew
In-app purchases
REMAKE
No in-app purchases
MetaSkew
No in-app purchases









