Mightier vs 1 to 5 App
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Mightier
This app helps children aged 6-12 develop emotional strength and regulation skills through engaging games. Players use a heart rate monitor to see their emotions in real-time and learn to manage them by pausing and using cool-down strategies to earn in-game rewards.
- Emotional regulation through play
- Heart rate monitor integration
- Interactive game-based learning
- Progress tracking for parents
- Collection of emotion-representing creatures
- Clinician support and resources
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PLEASE NOTE! While Mightier is free to download, a Mightier Membership is required. Find out more at Mightier.com Mightier helps children (ages 6 - 12) who struggle with their emotions. This includes kids who have a tough time with tantrums, feelings of frustration, anxiety, or even a diagnosis like ADHD. Our program was developed by clinicians from Boston Children’s Hospital and Harvard Medical School and is designed to create a fun and engaging way for kids to practice emotional regulation through play….and become Mightier! Players wear a heart rate monitor while they play, which allows them to see their emotions and connect with them directly. As they play, your child reacts to their heart rate. As their heart rates go up, the game gets harder to play and they practice how to bring their heart rate down (take a pause) in order to earn rewards in the games. Over time and with routine practice/play, this creates “Mightier moments” where your child breathes, pauses, or uses one of their practiced cool down strategies automatically when facing real world challenges. Mightier includes: A WORLD OF GAMES Over 25 games on the platform and 6 worlds to conquer, so your child will never get bored! THE GIZMO Your child’s visual representation of their heart rate. This will allow them to see their emotions and connect with them directly. Gizmo will also teach your child emotional management skills when they find themselves in extreme duress. LAVALINGS Collectable creatures that represent big emotions. These will help your child connect with their range of emotions in a fun, new way. PLUS…..for Parents ● An online hub to access a dashboard of your child’s progress ● Customer support from licensed clinicians ● Tools and resources to help navigate your Mightier parenting journey.
1 to 5 App
This app helps children aged 4-10 understand and manage their emotions using a visual scale. Parents can customize it to suit individual needs, making it a supportive tool for emotional learning and growth.
- Visual five-point emotion scale
- Emotional identification and management
- Customizable for individual needs
- Supports children with autism
- Enhances emotional literacy
- Safe and supportive environment
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Empower your child to navigate emotions with ease using the 1to5App—a simple, interactive tool for emotional learning and management, designed for children aged 4-10. This free app uses a visual five-point scale to help children identify and manage their emotions effectively, enhancing emotional literacy. Carers and parents can easily customize the app to suit their child’s unique needs, making it an ideal tool for children with autism or other emotional challenges. The 1to5App is a valuable resource for children’s emotional education, providing a safe, supportive environment for children to learn and grow. Download the 1to5App today and help your child master emotions with ease
Screenshots
Verdict
The clearest difference is review sentiment: 1 to 5 App at 100% against Mightier's 54%. 1 to 5 App also leads on monetization model (free vs subscription) and update cadence (daily vs every 2 months). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Mightier ships an update every 2 months, 1 to 5 App daily. The most recent releases landed on October 12, 2026 and October 6, 2026 respectively.
| Parameter | Mightier | 1 to 5 App |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (267 ratings) — better | — |
| Positive reviews | 54.1% of reviews | 100.0% of reviews — better |
| Number of ratings | 267 — better | — |
| Update frequency | Every 2 months | Daily — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Subscription | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 13.4 — better |
| Further details — not scored | ||
| Size | 3.4 GB | 17 MB |
| Age rating | 4+ | 4+ |
| Developer | Neuromotion Inc | Dale Hurley |
Customer experience
Mightier
1 to 5 App
Bugs and requests
Mightier
Reported bugs
10 issues- Trial not canceled in time leads to charge
- Tablet does not sync band
- Tablet lags horribly
- Armband/heart rate monitor doesn't shut off
- Games get stuck and cannot exit
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- Cannot login, says wrong email
- App works on iPhone but not tablet
- Login issues, no sign-up provided
- No place to register
- Trial shipping cost not clearly stated upfront
Requested features
11 requests- More adventures on different maps
- Original games playable outside of Mightier
- Add Hello Neighbor and Roblox games
- Add overalls and a Mightier hoodie to clothing shop
- Add a break button in games
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- Set break duration (5-30 min)
- Turn off gizmo during breaks
- Add Minecraft, Roblox, or Rec Room as rewards
- Make personal settings less sensitive
- Add more games
- Add a dark mode option
1 to 5 App
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Mightier
No in-app purchases
1 to 5 App
No in-app purchases









