Comparison

Five Suits Connected vs 2nd In Command

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Five Suits Connected

Play a popular turn-based card game online or offline. Compete with friends, family, or players worldwide in a game of strategy and low scores. The objective is to have the fewest points after all rounds.

Highlights
  • Online multiplayer matches
  • Play against friends or strangers
  • Offline single-device play
  • Play against AI opponents
  • In-game messaging
  • Turn-based gameplay
Features
Read full description

Five Suits Connected is an online card game based on the Five Crowns game by Set Enterprises, Inc. It is a turn-based card game that the whole family can play. With online play games can be played with family, friends or someone new from around the world in a match that doesn't end until all rounds have been played. Online play also features in-game messaging for interacting with your opponents. Five Suits Connected can also be played offline on a single device against others or against computer opponents. The objective is to obtain the lowest number of points after playing all eleven hands of the game. The game consists of two 55 card decks ranging from 3's to Kings of 5 suits. There are an additional 6 Jokers in the deck. In the first round, 3 cards are dealt to each player. Each round the cards are reshuffled and an additional card is dealt to each player. This continues until each player is dealt 13 cards in the last round. Each turn starts by either drawing a card from the deck or picking up the top card from the discard pile. The turn is completed by discarding one card. A player can meld some or all of his or her books and/or runs during any of his or her turns. When a player melds all of the cards out of his or her hand they "open". When a player is able to open, the remaining players each have one last turn. Each player will pick up a card, lay down a card and meld his/her books and/or runs to remove those cards from his/her hand. The remaining cards count as points against him/her for this round. The player who goes first in each round rotates. Play continues until the eleventh hand when the Kings are wild. The player with the lowest score wins.

About

2nd In Command

This app serves as a command console for the "Konflikt '47" tabletop wargame. It helps players build armies with accurate point calculations, access rules instantly, and manage their forces for strategic gameplay.

Highlights
  • Army list construction
  • Flawless point calculation
  • Instant rule access
  • Unit statistics and abilities
  • Save and store army lists
  • Tactical decision support
Features
Read full description

Command the Weird War The year is 1947, and the war has been transformed by advanced technology and terrifying walkers. Your command awaits. Second in Command is your indispensable command console for the world of Konflikt '47. Forge the Ultimate Army: Unleash Advanced Forces: Construct powerful lists for the gritty Americans, determined Germans, and other major powers. Equip your troops with tesla rifles, deploy heavy walkers, and field genetically enhanced horrors. Flawless Point Calculation: Build your company with confidence. The app handles all the complex calculations, eliminating errors and ensuring a fair fight. Your Army, Anywhere: Save and store your lists on your device, ready to deploy at your next game night or tournament. Master the Rules of Engagement Instant Rule Access: A powerful database puts rules, unit statistic, and unique ability at your fingertips. Play Smarter, Not Harder: Make tactical decisions on the fly with quick clarifications. No more pauses to dig through a rulebook. Enlist Today! Prepare for war. Second in Command is the ultimate tool for every Konflikt '47 player, designed to minimize admin and maximize your enjoyment of this thrilling alternate history. Lead Your Forces to Victory. Download Now!

Screenshots

Five Suits Connected4 screens
2nd In Command4 screens

Verdict

The call

The clearest difference is in-app purchases: 2nd In Command at none against Five Suits Connected's 5. 2nd In Command also leads on rating (5.0 vs 4.6). Five Suits Connected's advantage is ratings volume (1.3K vs 2) and chart position (#145 vs unranked). On ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Five Suits Connected costs $2.99 and 2nd In Command $3.99 up front. Five Suits Connected sells 5 one-off in-app purchases. 2nd In Command asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

2nd In Command holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Five Suits Connected has 1.3K ratings behind it against 2, so its average is the more settled of the two.

UpkeepUpdate frequency

Five Suits Connected ships an update every 11 days, 2nd In Command every 3 weeks. The most recent releases landed on October 15, 2026 and October 4, 2026 respectively.

Scorecard7 real differences · 4 level
Five Suits Connected versus 2nd In Command: the parameters behind the verdict, then further details
ParameterFive Suits Connected2nd In Command
Price$2.99 — better$3.99
Rating4.6 (1.3K ratings)5.0 (2 ratings) — better
Positive reviews75.4% of reviews—
Number of ratings1.3K — better2
Update frequencyEvery 11 days — betterEvery 3 weeks
AdsNoNo
In-app purchasesYesNo — better
MonetizationFree with in-app purchases — betterPaid
Best chart rank#145 — better—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.615.0 — better
Further details — not scored
Size44 MB79 MB
Age rating4+12+
DeveloperMatt GabrielGoathead Software

Customer experience

Five Suits Connected

All ratings1,317 ratings
Positive91.8%
Neutral1.8%
Negative6.4%
Written reviews118 reviews
Positive75.4%
Neutral4.2%
Negative20.3%

2nd In Command

All ratings2 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

Bugs and requests

Five Suits Connected

Reported bugs

4 issues
  • Cards not showing up
  • Turn not registering properly
  • Scoring issues
  • Inconsistent behavior after updates

Requested features

5 requests
  • Add computer player option
  • Ability to arrange cards
  • Add notification sounds
  • Implement 'stepping away' feature
  • Improve card visibility and sizing

2nd In Command

Not enough reviews yet to summarise bugs or requests.

In-app purchases

5 purchases

Five Suits Connected

One-time5
  • Game Log$0.99
  • Wild Card Protection$0.99
  • Ask Computer for Help$0.99
Show 2 more
  • Large Cards$0.99
  • Five Suits Connected Bundle$2.99
None

2nd In Command

No in-app purchases

Questions

Is Five Suits Connected free?
Five Suits Connected costs $2.99, and also offers in-app purchases.
Is 2nd In Command free?
2nd In Command costs $3.99, with no in-app purchases.
Which has better reviews, Five Suits Connected or 2nd In Command?
2nd In Command is rated higher. Five Suits Connected averages 4.6 out of 5 from 1.3K ratings, while 2nd In Command averages 5.0 from 2 ratings.
Do Five Suits Connected or 2nd In Command have ads?
Neither Five Suits Connected nor 2nd In Command shows ads.
Which is updated more often, Five Suits Connected or 2nd In Command?
Five Suits Connected ships an update every 11 days, and 2nd In Command every 3 weeks. Most recently, Five Suits Connected was updated on October 15, 2026 and 2nd In Command on October 4, 2026.

Other comparisons