Dicey Dungeons vs Player
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dicey Dungeons
Embark on a challenging deckbuilding roguelike adventure as a giant walking dice. Battle monsters, collect loot, and level up heroes in an ever-changing dungeon. Strategize against the unpredictable nature of dice rolls to escape Lady Luck's domain.
- Deckbuilding roguelike gameplay
- Battle monsters
- Find better loot
- Level up heroes
- Procedurally generated dungeons
- Dice roll mechanics
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"It is going to be hard for anything on mobile to top this for me" - TouchArcade Game of the Week Become a giant walking dice and battle to the end of an ever-changing dungeon! Can you escape the cruel whims of Lady Luck? In this new fast-paced deckbuilding roguelike from Terry Cavanagh (Super Hexagon, VVVVVV), Chipzel, and Marlowe Dobbe, you'll fight monsters, find better loot, and level up your heroes as you work together to take down the Goddess of Fortune, Lady Luck herself. Balance your carefully planned strategies against the unknown of a dice roll.
Player
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Player:One makes picking who goes first and rolling dice fast, fair, and fun—perfect for game nights, classrooms, and quick decisions. What you can do: Decide Who Goes First: Spin a colorful wheel that lands on a clear winner, with a satisfying flash. Choose 2–20 players. Tap-to-Select: Everyone touches the screen—after a short countdown, one random touch is chosen as the winner. Roll Dice (D2–D20): Select any mix of dice (D2, D4, D6, D8, D10, D12, D20). Enjoy an animated roll with a progressive reveal and automatic total. Why it’s great: Fast and simple: No accounts, no setup, works offline. Clear, readable UI built for groups. Works on iPhone and iPad. Monetization: Free to use with occasional ads. Optional in‑app purchase to remove ads. Perfect for board games, RPG sessions, team picks, and tie-breakers—open Player:One and let fate decide.
Screenshots
Verdict
The clearest difference is price: Player at Free against Dicey Dungeons's $4.99. Player also leads on update cadence (every 2 days vs every 7 months). Dicey Dungeons's advantage is in-app purchases (none vs 1) and chart position (#65 vs unranked). On ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Player is free to download; Dicey Dungeons costs $4.99 up front. Player sells 1 one-off in-app purchase. Dicey Dungeons asks for nothing beyond the download.
Dicey Dungeons ships an update every 7 months, Player every 2 days. The most recent releases landed on October 26, 2026 and October 4, 2026 respectively.
| Parameter | Dicey Dungeons | Player |
|---|---|---|
| Price | $4.99 | Free — better |
| Rating | 4.6 (221 ratings) — better | — |
| Positive reviews | 74.6% of reviews | — |
| Number of ratings | 221 — better | — |
| Update frequency | Every 7 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Best chart rank | #65 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12 — better | 18.5 |
| Further details — not scored | ||
| Size | 842 MB | 9 MB |
| Age rating | 12+ | 4+ |
| Developer | Distractionware Limited | Jonathan Clark-Verralls |
Bugs and requests
Dicey Dungeons
Reported bugs
3 issues- Tutorial not registering inputs
- Buttons/controls bugging out
- Crashes and performance issues
Requested features
4 requests- Vertical/portrait mode support
- Cloud save/sync across devices
- More content and character variety
- Better balance and progression
Player
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Dicey Dungeons
No in-app purchases
Player
- Remove Ads$0.99









