Deathtrap Dungeon Trilogy vs Aeon's End
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Deathtrap Dungeon Trilogy
Embark on epic quests through three classic gamebooks, battling monsters and overcoming traps. Power up your dice, collect cards, and make choices that shape your adventure in this card-based RPG.
- Three classic gamebooks
- Card-based RPG mechanics
- Branching narrative system
- Skill, Stamina, Luck attributes
- Unlockable Creature Codex
- Level-up dice
- Multiple difficulty levels
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Play through three classic Fighting Fantasy gamebooks by author Ian Livingstone - Deathtrap Dungeon, Trial of Champions and Armies of Death. Start as a novice adventurer and rise up through the ranks in these epic tales of deadly traps, fearsome monsters and devious adversaries. Relive these exciting adventures in a whole new way – by powering up your Skill and Luck dice and collecting powerful cards to help you on your quests. Featuring a detailed branching narrative system and multiple difficulty levels, relive these classic adventures like never before! In Deathtrap Dungeon, step into the most deadly labyrinth of all... Countless adventurers before you have taken up the challenge, but none have survived. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps and hideous creatures of darkness to trick and test you almost beyond the limits of endurance! The warped, twisted mind of Baron Sukumvit has completely redesigned the deadly labyrinth of Fang. in The Trial of Champions, new traps and terrors, mazes and monsters await you at every turn. And even before you can enter the labyrinth, you must endure the gladiatorial games of Lord Carnuss, the Baron's evil brother. Can you survive this trial of Champions? In Armies of Death, Agglax the Shadow Demon is amassing an army of undead warriors to conquer Allansia… and only you can stop him! Commanding an army of over two hundred veteran fighters, you must journey east to meet the enemy head-on. But the Shadow Demon is not of this world and no mere mortal weapons will be enough to destroy him. You’ll need to act quickly, as the longer you spend searching for these powers the stronger he will be. Features List - ● Officially licensed game based on the multi-million selling Fighting Fantasy gamebooks. ● A card-based RPG with roguelike elements. ● A detailed branching narrative system ensures that no two games are ever the same. ● Uses the classic Skill/Stamina/Luck attributes from the gamebooks. ● Unlock monster cards in your Creature Codex. ● Earn XP and level-up your Skill & Luck dice. ● Three difficulty levels. ● Take on powerful beasts from the Fighting Fantasy world such as the Bloodbeast, the Pit Fiend and Agglax the Shadow Demon. ● Unlock character Titles based on your choices.
Aeon's End
Engage in a cooperative deck-building game where mages defend the last city against a relentless onslaught. Utilize unique mechanics like randomized turn order and no deck shuffling to strategize your way to victory. Protect Gravehold from the Nameless and ensure humanity's survival.
- Cooperative deck-building
- Randomized turn order
- No deck shuffling
- Multiple win/loss conditions
- Unique breach mages
- Varied Nemesis opponents
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Randomized turn order, no shuffling, and multiple win and loss conditions make this a deck-building experience like no other! “This is not the end of the world. That already happened. This is what is left: us, Gravehold, and the Nameless. For generations we have taken refuge in an ancient and haunted place. It has taken our mages an aeon to hone their craft, but they are ready... and they are lethal. The breaches, the very conduits through which the Nameless travel, have become our weapon.” - Yaleesa Rhykk, Gravehold survivor The situation is bleak. The final city - Gravehold - needs the power of the breach mages to hold back the Nameless. Join the fight, and maybe… just maybe, Gravehold will live to see another dawn. Aeon’s End is a deck-building game where 1-4 mages fight cooperatively to defeat a Nameless nemesis. You begin with a starting deck of 10 cards. Each turn you play gems to gain aether, buy new gems and relics, learn new spells, and increase your casting potential by opening breaches. You can also play relics to give yourself or your allies a boost. Then prep spells to your breaches to be ready to cast them on your next turn. What makes Aeon’s End unique is how it uses randomness. Unlike other deck-building games, you do not shuffle your deck when it runs out. The order in which you discard is preserved, so plan your discards carefully to set yourself up for later. At the start of each round, the turn order deck is shuffled to determine the order of play. Will the nemesis go twice in a row, pushing back the mages’ defense? Will the mages get 4 turns in a row to set up for the coming onslaught? It can be hard to know what’s coming next when you are deep in the melee! The breach mages of Aeon’s End are not just fighting for their own survival, but the survival of all of humanity. If the city of Gravehold is ever reduced to 0 life, the mages have lost and humanity is but a memory. Protect the city at all costs! * What is included * 8 Breach Mages: • Adelheim • Brama • Jian • Kadir • Lash • Mist • Phaedraxa • Xaxos Each Mage has a unique starting card and an ability that can be charged to use in the fight. For example, Kadir has a gem that heals any mage, and an ability to let any mage prep a lot of spells. Xaxos has a spell that reveals the top card of the turn order deck and an ability that helps allies charge their abilities. You build your deck with player cards from the market. 3 gems, 2 relics, and 4 spells allow you to grow your powers to hold back the nemesis. The market is constructed from 27 unique gems, relics, and spells. Either take a randomly generated market, or build the perfect one yourself during setup. 4 Nameless Nemeses: • Carapace Queen • Crooked Mask • Prince of Gluttons • Rageborne Each Nemesis plays differently with unique mechanics to keep even the most powerful breach mages on their toes. Rageborne lays on the damage in a frontal assault using its Strike Deck, whereas the Prince of Gluttons fights more of a war of attrition, devouring player cards from the market. Aside from their unique mechanics, the Nemesis deck is created before each game from a combination of basic and nemesis-specific cards. You may encounter the same Nemesis many times, but it will never attack you in exactly the same way twice. Expand your gameplay options with In App Purchase: • Promo Pack 1 includes mage Xae from One Deck Dungeon, along with 3 digital exclusive player cards and 3 basic nemesis cards. • The Nameless includes 2 nemeses, 1 mage, and 7 player cards. • The Depths includes 1 nemesis, 3 mages, and 8 player cards. • The New Age more than doubles the content in the core game, and introduces the Expedition system! The last of humanity need your protection! Pick up the mantle, focus your breaches, and beat back the Nameless - We’re all counting on you! Aeon's End is an officially licensed product of “Aeon's End” from Indie Boards and Cards and Action Phase Games.
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Verdict
The clearest difference is price: Deathtrap Dungeon Trilogy at $2.99 against Aeon's End's $12.99. Deathtrap Dungeon Trilogy also leads on in-app purchases (none vs 4) and iOS requirement (8.0 vs 13.7). Aeon's End's advantage is rating (4.2 vs 3.5) and review sentiment (70% vs 38%). On ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Deathtrap Dungeon Trilogy costs $2.99 and Aeon's End $12.99 up front. Aeon's End sells 4 one-off in-app purchases. Deathtrap Dungeon Trilogy asks for nothing beyond the download.
Aeon's End holds the better App Store score, 4.2 against 3.5. Both are backed by a comparable volume of ratings — 12 and 44 respectively. Written reviews point the same way: 38% of Deathtrap Dungeon Trilogy's written reviews are positive against 70% of Aeon's End's.
Deathtrap Dungeon Trilogy ships an update every 17 months, Aeon's End every 2 months. The most recent releases landed on November 2, 2026 and November 3, 2026 respectively.
| Parameter | Deathtrap Dungeon Trilogy | Aeon's End |
|---|---|---|
| Price | $2.99 — better | $12.99 |
| Rating | 3.5 (12 ratings) | 4.2 (44 ratings) — better |
| Positive reviews | 38.1% of reviews | 70.0% of reviews — better |
| Number of ratings | 12 | 44 — better |
| Update frequency | Every 17 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Free with in-app purchases — better |
| Best chart rank | — | #93 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 13.7 |
| Further details — not scored | ||
| Size | 118 MB | 413 MB |
| Age rating | 4+ | 9+ |
| Developer | Nomad Games | Handelabra Studio LLC |
Customer experience
Deathtrap Dungeon Trilogy
Aeon's End
In-app purchases
Deathtrap Dungeon Trilogy
No in-app purchases
Aeon's End
- Promo Pack 1$0.99
- The Nameless$4.99
- The Depths$4.99
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- The New Age$14.99
Questions
Is Deathtrap Dungeon Trilogy free?
Is Aeon's End free?
Which has better reviews, Deathtrap Dungeon Trilogy or Aeon's End?
Do Deathtrap Dungeon Trilogy or Aeon's End have ads?
Which is updated more often, Deathtrap Dungeon Trilogy or Aeon's End?
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