Antiyoy vs InkJump
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Antiyoy
Engage in a turn-based strategy game with straightforward rules that are easy to grasp but challenging to master. Enjoy hotseat multiplayer for up to seven players, a random map generator, and smooth animations with good optimization.
- Turn-based strategy
- Hotseat multiplayer (up to 7 players)
- Random map generator
- Smooth animations
- Good optimization
- Easy tutorial
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Turn-based strategy with simple rules. Easy to learn, hard to master. Features: - Hotseat multiplayer up to 7 players - Random map generator - Smooth animations and good optimization - Easy tutorial
InkJump
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InkJump is a one-touch endless climber built entirely from ink and paper — no color, ever. Your ink-blot slime bounces automatically between two walls; your only job is choosing the right moment to tap. A single tap sends it hopping upward to dodge whatever's about to scroll into its path — fixed obstacles on the walls, floating ones in between. Miss, and gravity takes over. The higher you climb, the faster everything moves. FEATURES · One-touch controls — tap to hop, nothing else to learn · Endless procedural climb — no levels, no ending, just how high you can go · Difficulty scales with your score, starting calm and never staying that way · Pure black-and-white ink-brush aesthetic, hand-lettered in a real calligraphy typeface · Night mode — a second full palette, not just an inverted screen · Every run is laid out differently, seeded fresh each time · Local best score only — no accounts, no network, ever · No ads, no in-app purchases, no pressure
Screenshots
Verdict
The clearest difference is iOS requirement: Antiyoy at 8.0 against InkJump's 18.6. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Antiyoy | InkJump |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (524 ratings) — better | — |
| Positive reviews | 87.5% of reviews | — |
| Number of ratings | 524 — better | — |
| Update frequency | Every 3 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPod | iPhone, iPad |
| Requires iOS | 8.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 54 MB | 15 MB |
| Age rating | 4+ | 4+ |
| Developer | Ivan Yakovliev | MERCURIO SAS DI INFANTE LUCA & C. |
Bugs and requests
Antiyoy
Reported bugs
3 issues- Crashes when minimizing/switching apps
- UI elements disappearing/turning black
- Incompatibility with newer devices/OS versions
Requested features
6 requests- Online multiplayer mode
- Naval units and water-based gameplay
- More building/unit types
- Ability to destroy/remove own buildings and units
- More map customization options
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- Diplomacy improvements (better AI, more options)
InkJump
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Antiyoy
No in-app purchases
InkJump
No in-app purchases









