PlayerFirst Club vs SidelineCount
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
PlayerFirst Club
This app facilitates secure communication and schedule management for sports teams. It allows players, parents, coaches, and managers to stay connected, view rosters, track attendance, and manage payments. Designed for player safety and team interaction, it brings sports management to your mobile device.
- Secure communication
- Schedule updates and viewing
- Team roster and attendance tracking
- Custom group chats
- Payment management
- Profile editing
- Notification personalization
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The PlayerFirst Club App Experience: Trusted Technology In Your Pocket! Putting sport in your pocket, the PlayerFirst Club allows players, parents, team managers, coaches and directors to communicate securely, update and view schedules, view team rosters and attendance, and more in an easy to access mobile app. This app is built around the promise of player safety, secure communication and team interaction. Check out PlayerFirst’s main features below: Player/Family Features: • View all athlete schedules in your family • Communicate with your coach and/or team manager directly • Create custom group chats • Edit profile information • Manage club payments • Share an access code with relatives, sitters or players to view certain schedule and communication information • Personalize notification settings per profile and/or device Coach/Team Manager Features: • View all of your team’s schedules in one place • Communicate with your team or individual families • Create custom group chats • Edit or add practices, games or team events • Track player attendance • Personalize device notifications *Note: you must be logged in with the same username and password that you use for your club’s website. Questions? Contact support@playerfirsttech.com. The PlayerFirst Club App: Sport In Your Pocket.
SidelineCount
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Every player counts. SidelineCount is for youth football coaches, team parents and league volunteers who are responsible for getting every kid their required plays — and for proving it afterwards. Tap SNAP once per play and every player you marked on the field is credited instantly, so you can see who is still short while you can still do something about it. TAP ONCE PER PLAY Mark who is on the field, tap the big green SNAP button, and every one of them gets a play. Nothing to write down, nothing to count up at the end of the game. A SCOREBOARD ON THE SIDELINE The live screen carries a lit scoreboard: plays run, players still short, players on the field. Jersey numbers read like a stadium board, so the whole roster scans at a glance between plays. SEE WHO STILL NEEDS PLAYS A live Needs Plays list shows every player who has not reached your league's minimum yet, and exactly how many more they need. Select them straight from that list to put them on the field for the next snap. FIX MISTAKES IN ONE TAP Tapped on a play that got blown dead or called back? Undo Last Snap names the exact play it will remove and lets you attach a reason. Nothing is ever silently deleted — recalled plays stay in the record, marked as recalled. BUILD YOUR ROSTER HOWEVER YOU LIKE Type players in, scan a printed roster with the camera, import a screenshot, paste a list, or pull one from your league's website. Every import is shown to you for review before anything is saved. REUSABLE LINEUPS Save the groups you actually use — Offense A, Kickoff, Punt Return — and apply one with a single tap instead of re-selecting the same players every series. PAIRED GAME MODE Many leagues have each team send a rep to verify the other team's play count. SidelineCount does it digitally: connect directly to the opposing team's phone over Wi-Fi, with no internet required, and each side keeps its own independent count of both rosters, with an alert if the two ever disagree. A RECORD YOU CAN HAND OVER Export a PDF or CSV showing each player's total plays, the exact play numbers they were in, and the game's total play count. It is a traceable record for your own files or for a league official who wants the detail. ON IPHONE AND IPAD The same app on both. On an iPad in landscape, a column on the right holds the scoreboard, the players still short, Package, Undo and a tall SNAP under your thumb. BUILT FOR THE SIDELINE Big touch targets, one-handed operation, high contrast for bright sunlight, and no color-only status. Mark a player absent or injured with a reason before kickoff and they stay out of the count. YOUR DATA STAYS ON YOUR PHONE Your teams, rosters and games stay on your device. No account, no sign-in, no third-party analytics. The only thing that goes online is the suggestion box, and only what you choose to post or vote on. WHAT IT DOES NOT DO SidelineCount counts the plays you tap. It does not watch the field, and it does not decide which plays qualify under your league's rule — most leagues count only plays from the line of scrimmage, so kickoffs and extra points are yours to skip. You stay in charge of what gets counted. FREE TO START Your first 3 games are free with every feature included, Paired Game Mode as well. Pro removes the game limit for $9.99 a year. Paired Game Mode is a separate $5.99 a year. HELP AND IDEAS Help answers how to do every main job, a short tour shows you around the first time, and a suggestion box lets you post and vote on what gets built next. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: PlayerFirst Club at none against SidelineCount's 2. SidelineCount's advantage is update cadence (every 4 days vs every 3 weeks). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. SidelineCount sells 2 in-app purchases, starting at $5.99 per year. PlayerFirst Club asks for nothing beyond the download.
PlayerFirst Club ships an update every 3 weeks, SidelineCount every 4 days. The most recent releases landed on October 26, 2026 and October 7, 2026 respectively.
| Parameter | PlayerFirst Club | SidelineCount |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (392 ratings) — better | — |
| Positive reviews | 11.6% of reviews | — |
| Number of ratings | 392 — better | — |
| Update frequency | Every 3 weeks | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.6 — better | 17.0 |
| Further details — not scored | ||
| Size | 58 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | 3 Step Sports LLC | Steve Binegar |
Bugs and requests
PlayerFirst Club
Reported bugs
30 issues- App crashes constantly
- App never updates properly
- App works slow
- Messaging system is clunky
- Permission levels are too limited
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- Notifications only sometimes work
- Chat function randomly disappears
- Sync to calendar doesn't hyperlink location
- App freezes multiple times
- Requires multiple logins
- Chat black hole (requires app deletion/reinstallation)
- App kicks users out frequently
- Chat has duplicate notifications
- Schedule changes send duplicate information
- Schedule changes do not show what has changed
- Users are logged out frequently
- No indication when logged out
- No notifications when logged out
- Password reset invalidates access codes
- App logs out every time
- Credentials say wrong, but work on website
- Calendar won't load
- Password reset does not work, only option to create new account
- Cannot find kid's profile or team after creating new account
- Rosters are missing or incomplete
- Every update introduces new bugs
- Inability to create new calendar events
- Unhandled JS exceptions when opening notifications
- Impossible to login
- Saving profile info is hit or miss
Requested features
14 requests- Better interface
- Easier accessibility
- More features
- Reliable notifications
- Ability to set schedule availability to 'maybe'
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- Show what changed in schedule updates
- Support that is helpful
- Ability to run game clock and update score
- Dark mode option
- Ability to create and manage a sub list for car pool
- Better chat functionality (like/dislike messages, threading)
- Ability to embed links
- Easier way to add people/contacts/caregivers
- Improved profile saving
SidelineCount
Not enough reviews yet to summarise bugs or requests.
In-app purchases
PlayerFirst Club
No in-app purchases
SidelineCount
- Team Pro$5.991 Year
- SidelineCount Pro$9.991 Year
Questions
Is PlayerFirst Club free?
Is SidelineCount free?
Do PlayerFirst Club or SidelineCount have ads?
Which is updated more often, PlayerFirst Club or SidelineCount?
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