Castlevania vs Witcheye
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Castlevania
Experience a classic action RPG on mobile. Explore a vast castle, battle unique enemies, and uncover secrets as Alucard. This port features updated controls and achievements.
- Direct port of the console classic
- Play as Alucard
- Jump, dash, and slash combat
- Vast castle exploration
- Game controller compatibility
- New continue feature
- Unlockable achievements
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The iconic game from the beloved Castlevania series finally comes to mobile. This direct port of the classic console action RPG lets you jump, dash and slash your way through Dracula’s vast castle as Alucard while encountering a unique array of enemies and characters along the way. Rediscover the world of Castlevania with one of its original groundbreaking games and renowned music and graphics. □Features Fully compatible with game controllers New continue feature Unlock achievements with hard-fought battle milestones Available in 6 languages: English, Japanese, German, French, Italian, Spanish
Witcheye
Embark on an old-school platform adventure as a witch transformed into a flying eyeball. Navigate over 50 unique levels filled with new enemies, environments, and secrets using intuitive touch controls. Experience vibrant pixel art and a lively soundtrack.
- Unique touchscreen controls
- 50+ levels with unique elements
- Over 100 enemies, minibosses, and bosses
- Crisp pixel art visuals
- Original soundtrack
- Unlockable bonus modes
- Speedrun features
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Witcheye is a big, colorful, old-school platform adventure with a unique touchscreen control system that gives unparalleled control over the hero. Swipe to move and touch to stop, bouncing off of enemies and dodging hazards in six vibrant worlds. Set off on an adventure as a mild-mannered witch who transforms into a flying eyeball of vengeance after a smarmy knight and wizard steal her spell ingredients. You'll guide her through 50+ levels, each containing something completely unique: tricky new enemies, mysterious new environments, and puzzling new secrets. These elements are brought to life with colorful, clean pixel art and a lively, head-bobbing original soundtrack. Designer Peter Malamud Smith was the co-creator (with Charlie Hoey) of the viral hit The Great Gatsby For NES, and creator of the well-received mobile action puzzlers Satellina and Satellina Zero. - Unique, intuitive controls, for a fresh take on a classic gameplay style - 50+ fast-paced levels full of unique elements, including over 100 enemies, minibosses, and bosses - Crisp pixel art visuals - 30+ track original soundtrack - Unlockable bonus modes and challenges, including a hard mode with fully remixed enemies and levels - Robust speedrun features, including player ghosts and timers with built-in splits
Screenshots
Verdict
The clearest difference is rating: Witcheye at 4.5 against Castlevania's 3.9. Witcheye also leads on update cadence (fortnightly vs every 29 months) and review sentiment (83% vs 54%). Castlevania's advantage is ratings volume (1.8K vs 53) and chart position (#5 vs #196). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Castlevania costs $2.99 and Witcheye $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Witcheye holds the better App Store score, 4.5 against 3.9. That said, the two scores are not equally well evidenced: Castlevania has 1.8K ratings behind it against 53, so its average is the more settled of the two. Written reviews point the same way: 54% of Castlevania's written reviews are positive against 83% of Witcheye's.
Castlevania ships an update every 29 months, Witcheye fortnightly. The most recent releases landed on September 27, 2026 and August 30, 2026 respectively.
| Parameter | Castlevania | Witcheye |
|---|---|---|
| Price | $2.99 | $2.99 |
| Rating | 3.9 (1.8K ratings) | 4.5 (53 ratings) — better |
| Positive reviews | 53.7% of reviews | 82.9% of reviews — better |
| Number of ratings | 1.8K — better | 53 |
| Update frequency | Every 29 months | Fortnightly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #5 — better | #196 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 | 9.0 |
| Further details — not scored | ||
| Size | 326 MB | 384 MB |
| Age rating | 4+ | 4+ |
| Developer | KONAMI | Devolver |
Customer experience
Castlevania
Witcheye
Bugs and requests
Castlevania
Reported bugs
3 issues- Clock room not functioning properly
- Save system issues (not saving, losing progress)
- Audio issues (no sound, pitch/speed problems)
Requested features
4 requests- Customizable controls and button layout
- Original voice acting option
- Improved cutscene quality
- Cloud save support
Witcheye
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Castlevania
No in-app purchases
Witcheye
No in-app purchases





