Comparison

Super Runner Classic vs BURPGER

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Super Runner Classic

Navigate challenging levels, collecting gold while outsmarting pursuing guards. Utilize digging mechanics to trap enemies and strategize your path through intricate brick platforms. Enjoy retro graphics and sound for an authentic classic gaming experience.

Highlights
  • 201 free and unlockable levels
  • Customizable joystick or D-Pad controls
  • Retro graphics and sound effects
  • Digging mechanics to trap guards
  • Platform traversal with ladders and bars
Features
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Classic lode runner game. Collect all the gold while avoiding guards that try to catch you. Enjoy 201 classic levels—free and fully unlocked. [Feature] - 201 free and unlock levels - Choose the joystick or D-Pad, and you can also resize it to give you the best control experience - Retro game graphics and sound effects, let you relive the past experience [Control] - Joystick/D-Pad: move the player - A button: Dig a hole at the right side - B button: Dig a hole at the left side [Introduction] The player must collect all the gold in a level while avoiding guards who try to catch the player. After collecting all the gold, the player must touch the top of the screen to reach the next level. Levels feature a multi-story, brick platform motif, with ladders and suspended hand-to-hand bars that offer multiple ways to travel throughout. The player can dig holes into floors to temporarily trap guards and may safely walk atop trapped guards. Should a guard be carrying a bar of gold when he falls into a hole it will be left behind, and can be retrieved by the player. Over time, floors dug into will regenerate, filling in these holes. A trapped guard who cannot escape a hole before it fills is consumed, immediately respawning in a random location at the top of the level. Unlike guards, the player's character may not climb up out of a hole, and will be killed if it fills before he can escape by other means. Floors may also contain trapdoors, through which the player and guards will fall, and bedrock, through which the player cannot dig. The player can only dig a hole to the sides, and not directly underneath himself. This introduces an important strategy for when digging a hole x blocks deep, the player must first dig a gap at least x wide to be able to dig through it, as the number of spaces will shrink with each layer, and the player needs at least one free adjacent space to be able to dig. However, exceptions to this rule arise when the player digs from the position of standing on a ladder, or hanging from a hand-to-hand bar, which allows the player to repeatedly dig and descend one row. This kind of digging is involved in solving many of the levels. The player starts with five lives; each level completion awards an extra life. Should a guard catch the player, one life is subtracted, and the current level restarts. The player's character can fall from arbitrary heights without any injury but cannot jump, and players can trap themselves in pits from which the only escape is to abort the level, costing a life, and begin again. The player may come into contact with a guard directly from above, with the stick figure's feet touching the guard's head. This is what enables the player to walk over guards who are temporarily stuck in a hole that has been dug. It is also possible to make this contact while both the guard and the player are in free fall, since the player not only runs faster than the guards, but also falls faster; moreover, it is possible to survive the feet-to-head contact while a guard is standing on a platform and begins to move. Both forms of contact are necessary to solve some levels. Sometimes it is necessary to liberate a trapped guard by digging while standing on his head, but then moving rapidly in the opposite direction when the guard begins marching to freedom. In a few levels, it is necessary to use a falling guard as a bridge to reach an otherwise unreachable area. One subtlety is that if a down movement is initiated while standing on a guard's head, or briefly touching the guard's head during free fall, the consequences are fatal. In some levels, guards can be deliberately trapped in various ways. They can be lured into entering a part of the level from which there is no escape. In some situations, the player can liberate trapped guards by digging them out. In some levels, to collect some gold pieces, the player must exploit the guards into collecting gold pieces. Try to clear all the levels!

About

BURPGER

Features
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WHAT IS THIS GAME The future. MEGABITE fed the world an infinite flavor enhancer - kitchens became toxic mazes, and the planet is choking on food contamination. You are BURPGER, a living burger prototype and humanity's last cleanup experiment. Classic top-down maze: swipe to steer your burger, consume contamination on the floor, build methane, and unleash a BURP BLAST - a toxic cloud that cooks enemies in range. At 100% gas, an automatic burst triggers. Collect the kitchen's food - exit doors unlock. Purify zones, defeat chefs, and drive down world contamination. 26 world kitchens, 256 levels, 26 boss fights, 4 acts NO MONETIZATION - No ads. - No in-app purchases or subscriptions. - The full game is available from the first launch. NO ACCOUNT OR CLOUD - No sign-up or login. - Progress is stored on your device only. NO DATA COLLECTION - No analytics, ad SDKs, or tracking. - The app does not use the internet during gameplay. - No third-party services connected. LANGUAGES - Russian and English UI. - Switch language from the main menu or in-game menu. GAMEPLAY - 256 levels across 4 acts: Grease District, Soda Factory, MEGABITE HQ, The Great Burp. - 26 world kitchens - 10 levels each plus a chef boss: from an American drive-thru to the final MEGABITE reactor. - 4 food types per kitchen: staple (unlocks exit), gas booster, gas trail, bacon (+life). - 9 enemy types with distinct behavior: fitness drones, soda rats, Janitor X9 bots, Karen Prime, and more. - 6 hazards with methane chain reactions: fan, grease fire, laser, soda machine, food vacuum, freezer leak. - Boss fights with phases - tactics built around gas reactions. - World contamination meter - every cleared kitchen brings humanity closer to salvation. - One-finger controls, portrait orientation. - Smooth rendering tuned for 60 FPS. CONTROLS Swipe in any direction to move. Hold to keep going. That's it. Have fun. Save humanity!

Screenshots

Super Runner Classic4 screens
BURPGER3 screens

Verdict

The call

The clearest difference is price: Super Runner Classic at Free against BURPGER's $0.99. Super Runner Classic also leads on device support (3 vs 1) and iOS requirement (15.0 vs 18.0). BURPGER's advantage is ads (none vs shown) and update cadence (fortnightly vs every 14 months). On in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Super Runner Classic is free to download; BURPGER costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Super Runner Classic ships an update every 14 months, BURPGER fortnightly. The most recent releases landed on October 17, 2026 and October 4, 2026 respectively.

Scorecard5 real differences · 5 level
Super Runner Classic versus BURPGER: the parameters behind the verdict, then further details
ParameterSuper Runner ClassicBURPGER
PriceFree — better$0.99
Rating3.3 (21 ratings) — better—
Positive reviews48.8% of reviews—
Number of ratings21 — better—
Update frequencyEvery 14 monthsFortnightly — better
AdsYesNo — better
In-app purchasesNoNo
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPod — betteriPhone
Requires iOS15.0 — better18.0
Further details — not scored
Size125 MB21 MB
Age rating4+4+
DeveloperZIROTEK Corp.Denis Kashin

In-app purchases

None

Super Runner Classic

No in-app purchases

None

BURPGER

No in-app purchases

Questions

Is Super Runner Classic free?
Super Runner Classic is free to download, with no in-app purchases.
Is BURPGER free?
BURPGER costs $0.99, with no in-app purchases.
Do Super Runner Classic or BURPGER have ads?
Super Runner Classic shows ads; BURPGER does not.
Which is updated more often, Super Runner Classic or BURPGER?
Super Runner Classic ships an update every 14 months, and BURPGER fortnightly. Most recently, Super Runner Classic was updated on October 17, 2026 and BURPGER on October 4, 2026.

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