Lootbox RPG vs Conjury
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lootbox RPG
Embark on a quest as a son of a dark lord to defend the realm. This dungeon crawler offers a satisfying experience with no real-time decisions, allowing you to pause anytime. Enjoy a game that runs well on older devices and features no pay-to-win mechanics.
- Dungeon crawling gameplay
- No real-time decisions
- Interruptible gameplay
- No permadeath
- Autosave every level
- Runs on older devices
- Offline play
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Lootbox is a nice little dungeon crawler that will take you directly to hell. Being one of His Great Unholinesses sons, you are about to set on a quest that will lead you to various places until you finally have the chance to help your father defend the realm against its enemies. If you want it or not. So, do as you are commanded, naughty brat. The satisfying dungeon crawler is here! "Oh no, an incoming call!" no real time decisions, you can safely interrupt the game at any point. "So late already?" no need to exit the game, a real world clock can be switched on optionally. "What? I AM DEAD?" No permadeath, this is no rogue-clone. You can load/save at any time, or return to safety without losing all your money or equipped items. "Damn! I died and I forgot to save!" The game is autosaved every level, don't panic. "If I only could teach those damn rats what I've learned..." You can come back to your old friends and show them your uber gear. "Nice game, but my smartphone is over 5 years old..." The game runs well on older devices, happy playing! "Where can I buy money?" Nowhere. This game is OFFLINE and there is NO Pay-To-Win mechanism. Sorry. "Where is the chatroom?" There are enough messengers already in the world, right? "Where do I have to register?" Register what? This game is OFFLINE. I don't need your data, thanks anyway. "Where is the premium version?" There isn't. Buy once, play endless.
Conjury
Embark on a perilous journey through dark woods, battling monsters and collecting loot. This fast-paced deck-building rogue-like challenges you with strategic card battles and dynamic weapon acquisition. Master unique character abilities to escape the forest's eternal darkness.
- Strategic card battles
- Dynamic weapon collection
- Deck building mechanics
- 6 playable characters
- Monster combat
- Loot collection
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Make your way through the eternal darkness of Lumtham woods. It's a journey filled with monsters, peril and tonnes of loot. Collect cards, weapons and items as you make your way through this fast paced deck building rogue-like and escape the darkness of the forest. - Strategic battles - Every battle will present a different combination of monsters to battle with your cards. You'll need wit and cunning to survive. - Dynamic Weapons - Every adventure will present with new weapons to collect, but weapons alone are not enough. You'll need to fill your deck with the best card synergies to get the most out them. - 6 playable characters - Each character brings with it a unique set of rules that changes how the game plays and may make you re-think how to use weapons and cards you've already mastered to battle enemies.
Screenshots
Verdict
The clearest difference is update cadence: Conjury at every 3 days against Lootbox RPG's every 9 days. Conjury also leads on iOS requirement (11.0 vs 15.0). Lootbox RPG's advantage is ratings volume (223 vs 53). On price, rating, review sentiment and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Lootbox RPG costs $3.99 and Conjury $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for Lootbox RPG against 4.7 for Conjury. Both are backed by a comparable volume of ratings — 223 and 53 respectively. Written reviews are what separate them: 88% of Lootbox RPG's written reviews are positive against 92% of Conjury's.
Lootbox RPG ships an update every 9 days, Conjury every 3 days. The most recent releases landed on October 29, 2026 and October 30, 2026 respectively.
| Parameter | Lootbox RPG | Conjury |
|---|---|---|
| Price | $3.99 | $3.99 |
| Rating | 4.8 (223 ratings) — better | 4.7 (53 ratings) |
| Positive reviews | 87.9% of reviews | 91.7% of reviews — better |
| Number of ratings | 223 — better | 53 |
| Update frequency | Every 9 days | Every 3 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 241 MB | 195 MB |
| Age rating | 12+ | 9+ |
| Developer | Mario J. Gaida | Dean Coulter |
Customer experience
Lootbox RPG
Conjury
Bugs and requests
Lootbox RPG
Reported bugs
7 issues- Notch device GUI not properly sized for iPhone XS/XR
- Health bar invisible on notched iPhones
- First Aid skill drops to 0 after unequipping stat items
- Enemies invisible at game start
- No enemy spawns at Cranborough Crypt level 13
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- VoiceOver accessibility not working for blind users
- Ranged weapon controls are difficult to use
Requested features
12 requests- Dungeon maps or better navigation aids
- Map zoom in/out functionality
- Landscape mode support for tablets
- Swipe controls for movement
- Auto-explore and auto-sort inventory features
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- Inventory slot expansion
- More spell slots or spell casting from spellbook
- Additional late-game dungeons with higher level caps
- More weapon and skill variety
- Better character customization options
- Improved spell learning system clarity
- More storyline and narrative content
Conjury
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Lootbox RPG
No in-app purchases
Conjury
No in-app purchases









