Atomic Fighter Bomber vs Notebook Artillery
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Atomic Fighter Bomber
Engage in intense aerial combat against waves of enemy vehicles. Utilize a variety of weapons, including cannons, missiles, and nukes, to destroy your foes. Experience realistic physics and upgrade your aircraft for an epic bombing experience.
- Continuous waves of enemy vehicles
- Multiple weapon types
- Realistic bomb physics
- Dogfights
- Weapon upgrades
- Four different planes
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Fight a continuous wave of enemy vehicles including cars, tanks, anti-aircraft, missile launchers, helicopters and fighter jets! Annihilate the invaders with canon fire, bombs, rocket attacks, heat seeking missiles or be an atomic bomber with the nuke! Featuring realistic bomb physics, dogfights, weapon upgrades, 4 different planes, epic explosions and much, much more. Happy bombing!
Notebook Artillery
Engage in strategic cannon combat with this arcade-simulation-action game. Adjust firing angle and powder to hit targets or opponents, accounting for wind and random stage layouts. Features hand-drawn art and multiple game modes.
- Adjust firing angle and powder
- Account for wind and stage layouts
- Solo target practice mode
- CPU opponent
- Local multiplayer vs mode
- Hand-drawn game art
- Unlockable stickers
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Apple called it "sketchy — in a good way." Multiple-time Game of the Day in 80+ countries. Nintendo Force gave it 8.5/10. And it started as a doodle. Once upon a time in a middle school computer lab, a student ignored every assignment for an entire semester to fire cannons at a friend. That student grew up, spent 20 years making games professionally, and eventually decided the world needed a proper love letter to that wasted time. This is it. Notebook Artillery is a hand-drawn artillery game inspired by the classic Mac game that got confiscated off school computers everywhere. Set your angle. Load your powder. Fire. Account for the wind. Try not to hit your own tower. Play your way: Solo target practice — break floating targets across randomly generated stages VS CPU — take on a computer opponent Local multiplayer — challenge someone in the same room What makes it feel different: Every frame hand-drawn in Procreate — ruled lines, coil binding, pencil textures, the whole notebook aesthetic Trees splinter. Towers explode. Cannonballs collide mid-air. Wind changes everything. Read the flag. Use your shot trails. Unlock stickers by pulling off feats — first-shot eliminations, mid-air collisions, and yes, accidentally destroying your own tower Randomly generated stages mean no two games play the same Made by one person, with audio by Kevin Samuels and Switch/console ports by PolyCrunch Games. No AI tools were used in making this game. All art hand-drawn. Developed in GameMaker Studio.
Screenshots
Verdict
The clearest difference is ads: Atomic Fighter Bomber at none against Notebook Artillery's shown. Atomic Fighter Bomber also leads on rating (4.7 vs 4.5) and iOS requirement (8.0 vs 12.0). Notebook Artillery's advantage is monetization model (free with in-app purchases vs paid) and ratings volume (148 vs 18). On price, review sentiment, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Atomic Fighter Bomber costs $0.99 and Notebook Artillery $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Atomic Fighter Bomber holds the better App Store score, 4.7 against 4.5. That said, the two scores are not equally well evidenced: Notebook Artillery has 148 ratings behind it against 18, so its average is the more settled of the two. Written reviews split almost evenly too, at 82% and 82% positive.
| Parameter | Atomic Fighter Bomber | Notebook Artillery |
|---|---|---|
| Price | $0.99 | $0.99 |
| Rating | 4.7 (18 ratings) — better | 4.5 (148 ratings) |
| Positive reviews | 81.8% of reviews — better | 81.6% of reviews |
| Number of ratings | 18 | 148 — better |
| Update frequency | — | Every 2 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | Free with in-app purchases — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 159 MB | 115 MB |
| Age rating | 9+ | 4+ |
| Developer | Top Secret Developments | Austin Ivansmith |
Customer experience
Atomic Fighter Bomber
Notebook Artillery
Bugs and requests
Atomic Fighter Bomber
Not enough reviews yet to summarise bugs or requests.
Notebook Artillery
Reported bugs
2 issues- Crashes on iOS 12 and 13 on iPad Pro
- Inconsistent animation speeds
Requested features
7 requests- Online multiplayer
- Campaign mode with objectives
- Weapon/tower upgrades
- Customization options
- Special game modes (speed run, boss battles, etc.)
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- Ability to save and continue games
- Detailed badge/achievement system
In-app purchases
Atomic Fighter Bomber
No in-app purchases
Notebook Artillery
No in-app purchases
Questions
Is Atomic Fighter Bomber free?
Is Notebook Artillery free?
Which has better reviews, Atomic Fighter Bomber or Notebook Artillery?
Do Atomic Fighter Bomber or Notebook Artillery have ads?
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