Eat Bugs vs Puxle
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Eat Bugs
A whimsical frog navigates challenging puzzles, gobbling bugs to achieve the highest score. This game strengthens arithmetic skills and encourages strategic thinking with randomly generated levels and special bugs. Enjoy a fun, replayable experience with increasing difficulty.
- Whimsical frog character
- Bug-gobbling gameplay
- Strategic pathfinding for high scores
- Arithmetic skill enhancement
- Randomly generated puzzles
- Special bugs and wormholes
- Multiple difficulty levels
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Eat Bugs is a puzzle game that features a whimsical frog that gobbles up comical bugs of varying point values. The secret is to find path through each puzzle that will score the most points, and allow you to move on to the next puzzle. This can be very challenging. The game has 15 levels. Each level contains 3 puzzles and a bonus puzzle. Levels start out easy and get progressively harder. Three levels of difficulty, beginner, intermediate, and advanced. This often requires thinking like this: "hmmmm, if I go this way, I'll score 5 bugs worth 2 points each, which is 10 points. If I go this other way, I'll score 3 bugs worth 3 points each, which is 9 points. So the first choice is better". This teaches and strengthens arithmetic skills, encourages thinking ahead, and rewards those that do with higher scores. Or the thinking might go like this: "I don't want to think about it, so I'll just go this way". That's fine. It works for me (I wrote this game). I can make it though the entire game (15 levels, and 60 puzzles) if I give it some thought. Or I can just play, and enjoy myself. I often don't make it all the way to the end, but it's fun anyway. As levels progress, more bugs are introduced with higher point values. Special bugs come into play in higher levels, like the "x2" bug which doubles your score, or the "Restore" bug which causes all bugs that have previously been eaten to reappear so they can be eaten again. Worm holes are introduced in level 14. There are always two. When you go though one, you come out the other. This adds a new level of complexity to the game. Puzzles are randomly generated, so you will never see the same puzzle twice (at least it's highly unlikely). The computer figures out the maximum possible score for each puzzle and your job is to score at least 80% of that number of points. If you don't, you'll have to try again. And trying again costs a ticket. Each game starts with 5 tickets. Each game also comes with 10 hints which can be used at any time to tell you which direction is the best from your current position. If you run out of hints, you can use a ticket to buy 10 more.
Puxle
Engage in a challenging crossword puzzle experience that adapts to your skill level. This game offers a progressively difficult journey, perfect for puzzle enthusiasts looking for a brain-teasing challenge.
- Progressively difficult puzzles
- Cross-platform play
- Fun and engaging gameplay
- Suitable for all ages
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A progressively more difficult crossplatform crossword puzzle game. Made with love for my wife's birthday.
Screenshots
Verdict
The clearest difference is ads: Puxle at none against Eat Bugs's shown. Puxle also leads on ratings volume (4 vs 1). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Eat Bugs against 5.0 for Puxle. Both are backed by a comparable volume of ratings — 1 and 4 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Both ship on a similar rhythm, roughly weekly. The most recent releases landed on September 1, 2026 and June 4, 2026 respectively.
| Parameter | Eat Bugs | Puxle |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (4 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 1 | 4 — better |
| Update frequency | Weekly | Weekly |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 45 MB | 56 MB |
| Age rating | 4+ | 4+ |
| Developer | Scott Slocum | FooBar Software LLC |
Customer experience
Eat Bugs
Puxle
In-app purchases
Eat Bugs
No in-app purchases
Puxle
No in-app purchases









