Comparison

Gummy Blocks Evolution vs Sword Sonata

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Gummy Blocks Evolution

Engage in a relaxing yet challenging puzzle experience with multiple game modes. Create rows of blocks to clear the board, utilize power-ups, and compete against opponents in this brain-training game.

Highlights
  • Classic block-matching gameplay
  • Advanced mode with power-ups
  • Bomb mode with time-sensitive challenges
  • Multiplayer competitive mode
  • Relaxing music and graphics
  • Brain training exercises
Features
Read full description

If you loved Gummy Blocks, you’ll surely go crazy for its improved sequel with two new games mode! Let the music and the typical gummy graphics carry you in a moment of relax and brain training. In the “Classic” mode your aim is to drag and drop the blocks onto the board to create rows of gummies and make them disappear. If you want your adrenaline flowing, you must try the new modes: 1 - “Advanced” where you’ll get amazing power-ups if you’ll remove two or more lines at the same time; 2 - “Bomb” where you must destroy a dynamo block within 9 moves; 3 - "Multiplayer" you can clear two or more lines to launch locks that will block your opponent! Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

About

Sword Sonata

Engage in fast-paced, turn-based roguelike combat by strategically planning skill actions. Collect new abilities, upgrade existing ones, and gather items to overcome dungeon challenges and defeat bosses. Experience high replayability with diverse actions, characters, and randomized rewards.

Highlights
  • Turn-based combat
  • Action planning and arrangement
  • Roguelike dungeon crawling
  • Skill acquisition and upgrades
  • Item collection
  • Multiple characters and actions
Features
Read full description

This is a fast-paced roguelike dungeon-crawling turn-based game where you plan your battles by arranging skill actions and defeating enemies. Throughout your adventure, you'll acquire new actions, upgrade skills, and collect items. The gameplay is simple and easy to understand. It involves controlling a character on a horizontally scrolling one-dimensional axis, maneuvering to defeat enemies. Actions include movement, turning, and arranging actions such as sword attacks, which deal damage to enemies within one square ahead, or dashes that allow you to dash towards enemies. By arranging actions in this rhythmic order, for example, scheduling a dash followed by a sword attack when your character is at a distance from the enemy, executing this sequence will make your character dash to the enemy and then use a sword attack to defeat it. I genuinely hope you'll try out this game and experience what I've described. Currently, I've designed a total of 37 different types of actions with unique characteristics, as well as 4 different characters, each with their own unique skills and equipped with 2 specific actions. In the process of roguelike dungeon-crawling, you'll also acquire more actions and upgrades for these actions. Now, let's talk about the roguelike gameplay. The game features over 50 levels, and the goal is to clear through to the final boss and defeat them. Each time you complete a level, you'll randomly receive a reward, which could be an action or an upgrade to an action. As you continuously challenge yourself, you'll discover actions that better suit you or the character you're using, as well as upgrade options that are more suitable for each action, until your experience is enough to help you clear the game. This is what makes the game so replayable. In terms of content richness, the game also includes 10 types of items that can be used in combat, including health potions, and a "Frostbolt" that freezes all enemies. These items provide additional assistance in completing the game challenges. Additionally, the game features 27 passive skills, which will have an impact on you during each challenge. Well, that's a brief introduction to my game. I hope you'll give it a try and enjoy playing it.

Screenshots

Gummy Blocks Evolution4 screens
Sword Sonata4 screens

Verdict

The call

The clearest difference is review sentiment: Sword Sonata at 75% against Gummy Blocks Evolution's 0%. Sword Sonata also leads on in-app purchases (none vs 2) and ads (none vs shown). Gummy Blocks Evolution's advantage is price (Free vs $1.99) and rating (5.0 vs 4.3). On update cadence, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Gummy Blocks Evolution is free to download; Sword Sonata costs $1.99 up front. Gummy Blocks Evolution sells 2 in-app purchases, starting at $0.99 per month. Sword Sonata asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Gummy Blocks Evolution holds the better App Store score, 5.0 against 4.3. That said, the two scores are not equally well evidenced: Sword Sonata has 15 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 0% of Gummy Blocks Evolution's written reviews are positive against 75% of Sword Sonata's, so the app with the better star average is not the one people write more warmly about.

UpkeepUpdate frequency

Gummy Blocks Evolution ships an update every 4 months, Sword Sonata every 3 months. The most recent releases landed on September 16, 2026 and September 21, 2026 respectively.

Scorecard7 real differences · 3 level
Gummy Blocks Evolution versus Sword Sonata: the parameters behind the verdict, then further details
ParameterGummy Blocks EvolutionSword Sonata
PriceFree — better$1.99
Rating5.0 (1 ratings) — better4.3 (15 ratings)
Positive reviews0.0% of reviews75.0% of reviews — better
Number of ratings115 — better
Update frequencyEvery 4 monthsEvery 3 months — better
AdsYesNo — better
In-app purchasesYesNo — better
MonetizationFree with in-app purchases — betterPaid
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS11.011.0
Further details — not scored
Size61 MB35 MB
Age rating4+9+
DeveloperCode This Lab srlJampot Software co., ltd

Customer experience

Gummy Blocks Evolution

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive0.0%
Neutral0.0%
Negative100.0%

Sword Sonata

All ratings15 ratings
Positive80.0%
Neutral6.7%
Negative13.3%
Written reviews8 reviews
Positive75.0%
Neutral0.0%
Negative25.0%

In-app purchases

2 purchases

Gummy Blocks Evolution

Subscriptions1
  • Subscription$0.991 Month
One-time1
  • Ads Free$0.99
None

Sword Sonata

No in-app purchases

Questions

Is Gummy Blocks Evolution free?
Gummy Blocks Evolution is free to download, with in-app purchases available.
Is Sword Sonata free?
Sword Sonata costs $1.99, with no in-app purchases.
Which has better reviews, Gummy Blocks Evolution or Sword Sonata?
Gummy Blocks Evolution is rated higher. Gummy Blocks Evolution averages 5.0 out of 5 from 1 ratings, while Sword Sonata averages 4.3 from 15 ratings.
Do Gummy Blocks Evolution or Sword Sonata have ads?
Gummy Blocks Evolution shows ads; Sword Sonata does not.
Which is updated more often, Gummy Blocks Evolution or Sword Sonata?
Gummy Blocks Evolution ships an update every 4 months, and Sword Sonata every 3 months. Most recently, Gummy Blocks Evolution was updated on September 16, 2026 and Sword Sonata on September 21, 2026.

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