Climb vs AnyMath
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Climb
Enhance your English vocabulary with personalized learning tools. Discover new words, practice with AI-generated exercises and games, and utilize a comprehensive dictionary with visual aids. Easily add words from any app to your learning lists.
- Vocabulary testing and personalized recommendations
- AI-generated learning exercises and games
- Visual learning with GIFs and spaced repetition
- Word of the Day tailored to your level
- Integrated Oxford dictionary with idioms and thesaurus
- Share words from any app to your practice list
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Climb is a language-learning application that boosts your vocabulary by helping you to discover and memorize new words. TEST YOUR VOCABULARY – Find out how many English words you know and get personalized recommendations. LEARN ADVANCED WORDS – Create lists with any words in it. – Learn words from your lists with fun, bite-size exercises created with the help of AI. Reinforce your vocabulary by playing personalized language games. – Visual learning with GIFs, active recalling, and spaced repetition techniques. WORD OF THE DAY – Tailored to your vocabulary level. – Comes with a GIF animation! WORD DICTIONARY – Built-in Oxford dictionary with idioms, extra examples, thesaurus, and more. – Each word comes with an according GIF animation. – See word complexity compared to your level. – Translate to your native language with integrated Google Translate. – Check out slang definitions from Urban Dictionary. – Pronounce every word with the different accents. SHARE TO CLIMB 1. Select any word in Safari or in any other app. 2. Tap "Share". 3. Choose "Define in Climb" to get the word's definition and automatically add it to your practice list. -------------------------------------------- Currently, we only support English language-learning. Please submit this form if you're interested in a particular language: theclimb.app/nextlanguage Any ideas, questions or feedback? We’d love to hear it! Feel free to contact us at support@theclimb.app -------------------------------------------- While most of the Climb's functionality is free (daily practice, adding words, GIFs in the dictionary, explore lists), in order to play word games, you will be prompted to subscribe with a free 7-day trial. If you choose to purchase Subscription, payment will be charged to your iTunes account, and your account will be charged for renewal within 24-hours prior to the end of the current period. Auto-renewal may be turned off at any time by going to your settings in the iTunes Store after purchase. Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication, where applicable. We offer the following subscription durations: 1 month, 3 months, and 12 months. Terms of service: https://theclimb.app/terms/
AnyMath
This app transforms math practice into an engaging game for children in grades 2-7. It combines standards-aligned mini-games with a virtual pet world, motivating kids to master essential math skills through fun, bite-sized sessions.
- Standards-based mini-games
- Virtual pet world with rewards
- Progress tracking and insights
- Offline play capability
- Assignment tools for parents
- Covers arithmetic, fractions, algebra, and more
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Turn math practice into play. Designed for Grades 2–7, AnyMath blends standards-based mini-games with a rewarding pet world, so kids stay motivated while mastering real classroom skills. WHY KIDS LOVE IT - Fast, fun mini-games with instant feedback - Earn coins and stars, unlock decor, and build a cute pet world - Clear goals and gentle difficulty ramps that feel like levels, not homework WHY PARENTS APPROVE - Common Core & state-standards–aligned topics with meaningful practice time - Simple assignment tools that fit busy family schedules - Transparent progress with a journal of completed exercises - Designed for focus: bite-size sessions and kid-friendly UI - Clear insights by grade-level standards, not just streaks WHAT YOUR CHILD WILL PRACTICE - Number sense & arithmetic: addition, subtraction, multiplication (times tables), division - Fractions & decimals: compare, add/subtract, visual models - Geometry & measurement: shapes, area/perimeter, angles - Algebra foundations: patterns, expressions, simple equations - Data & statistics: bar/line graphs, tables, reading charts - Time & clocks: read, convert, and reason about time BUILT FOR REAL CLASSROOMS - Standards-based design aligned with grade-level math used in many U.S. schools - Flexible across Grades 2–7 so learners can review or move ahead HELPFUL DETAILS - Play offline-friendly mini-sessions (great for short breaks) - Optional sign-in with Google or Apple to back up and sync progress across devices Give your child a math routine they’ll ask to play. Download now and watch confidence grow—one level, one smile, one skill at a time. Play Offline !
Screenshots
Verdict
The clearest difference is rating: AnyMath at 5.0 against Climb's 4.5. AnyMath also leads on in-app purchases (none vs 10). Climb's advantage is update cadence (every 2 weeks vs every 4 months) and ratings volume (542 vs 4). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Climb sells 10 in-app purchases, starting at $7.99 per month. AnyMath asks for nothing beyond the download.
AnyMath holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: Climb has 542 ratings behind it against 4, so its average is the more settled of the two.
Climb ships an update every 2 weeks, AnyMath every 4 months. The most recent releases landed on November 3, 2026 and October 30, 2026 respectively.
| Parameter | Climb | AnyMath |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (542 ratings) | 5.0 (4 ratings) — better |
| Positive reviews | 68.3% of reviews | — |
| Number of ratings | 542 — better | 4 |
| Update frequency | Every 2 weeks — better | Every 4 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 87 MB | 228 MB |
| Age rating | 9+ | 4+ |
| Developer | Climb Apps, Inc | Studyo Systems LTD |
Bugs and requests
Climb
Reported bugs
4 issues- Frequent app crashes
- Streak screen gets stuck
- Daily recommendation not updating
- Volume control issues, can't mute app sounds
Requested features
5 requests- Add ability to take notes on words
- Option to customize or disable GIFs
- Allow users to choose words for practice quizzes
- Implement syncing across multiple devices
- Provide a one-time purchase option instead of subscription
AnyMath
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Climb
- Climb Monthly Subscription$7.991 Month
- Climb Monthly Subscription7 Days trial$9.991 Month
- Climb Monthly Subscription3 Months trial$12.991 Month
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- Climb Quarterly Subscription$15.993 Months
- Climb Quarterly Subscription7 Days trial$19.993 Months
- Climb Yearly Subscription$29.991 Year
- Climb Yearly Subscription$49.991 Year
- Climb Yearly Subscription7 Days trial$59.991 Year
- Climb Yearly Subscription3 Months trial$69.991 Year
- MP Refill Small$0.99
AnyMath
No in-app purchases









