Escalators vs Labirints
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Escalators
Guide people onto boats by strategically using escalators. Navigate the flow of passengers to ensure efficient boarding and clear the docks.
- Escalator movement
- People guiding
- Boat boarding
- Dock clearing
- Strategic placement
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Use the escalators to move the people into the boats
Labirints
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LABIRINTS is a hand-drawn indie maze game built around one simple idea: find the exit before time runs out. Navigate through increasingly challenging mazes, explore wrong turns, and find your way to the exit. When you get stuck, you can use a limited number of helpers, but none of them will solve the maze for you. The further you go, the more carefully you’ll need to think. Features: • 25 hand-drawn maze levels • Increasing difficulty • Limited helpers for difficult situations • Hidden secrets to discover • Original hand-drawn visual style • Simple controls • No lives. No energy system. Keep trying until you find the way. A game made by one person. The mazes, illustrations, game design, code, and original soundtrack were created by visual artist SARKANICE. “Labirints” is Latvian for “maze.” Music: Sarkanais — “Serendipity”
Screenshots
Verdict
The clearest difference is iOS requirement: Escalators at 12.0 against Labirints's 26.5. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Escalators sells 2 one-off in-app purchases and Labirints sells 8 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
| Parameter | Escalators | Labirints |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (40K ratings) — better | — |
| Positive reviews | 26.8% of reviews | — |
| Number of ratings | 40K — better | — |
| Update frequency | Every 2 weeks | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 26.5 |
| Further details — not scored | ||
| Size | 410 MB | 124 MB |
| Age rating | 12+ | 4+ |
| Developer | SUPERSONIC STUDIOS LTD | Igors Kazmiruks |
Bugs and requests
Escalators
Reported bugs
3 issues- People getting stuck on escalators
- Game freezing when too many people
- Multiplier not working as expected
Requested features
3 requests- Reduce frequency of ads
- Improve game stability and performance
- Add more level variety and challenges
Labirints
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Escalators
- No Ads$3.99
- Holiday Bundle$4.99
Labirints
- Red Pencil$0.29
- Flashlight$0.49
- 10 Ink$0.99
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- +1 Minute$0.99
- Hammer$0.99
- Hot / Cold$0.99
- 25 Ink$1.99
- 70 Ink$3.99









