CityPainter vs Hook Rumble
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
CityPainter
Race through famous cities worldwide, painting roads while evading police. Use oil cans to disable pursuers and jump over obstacles. Collect balloons to warp to new countries for bonus points and extra lives.
- Global city locations
- Police pursuit evasion
- Oil can combat
- Jumping mechanics
- Balloon collection bonuses
- Collectible oil cans
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Controls -------------- · GamePad MFI Compatible: Joystick, change car direction. Button A,B: oil shooting and jump (press short jump, press and hold large jump). · Screen Controls: Left Joystick, change car direction. Right Buttons, oil shooting and jump (tap short jump, tap and hold large jump). The Game -------------- Must paint all the road throughout countries, each taking place in a famous city from around the world (USA, Spain, UK, France, Australia,...). Your car is constantly under pursuit by police and taxi cars, which you can take out by launching oil cans at them, stunning them, and then ramming into them with your car. Your car can jump over large gaps to reach higher sections of the stage. By collecting oil cans found in each stage, the player can shoot these at other cars. If the player remains on the same stage for an extended period of time, spikes will extrude from the ground... be careful with spikes and cats. Balloons may appear in the stage. The player should collect three of these balloons, they will be warped to a new country and be granted with a large sum of bonus points. Extra life each 100.000 Points! Enjoy!!!!
Hook Rumble
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Two teams. One river. Nobody can cross it but your hook. Hook Rumble is a fast team brawler inspired by the classic Pudge Wars. Move along your own bank, find the angle, lead your shot and fling a chain across the water. Land a hook to deal damage and knock your target back. If the hit would finish them, you drag them across the river for the takedown. EASY TO PICK UP, HARD TO PUT DOWN • Drag on the left half of the screen to move and on the right half to aim. Let go to throw. • Hooks charge your Super. Fire it at the right moment to turn a fight. • Health regenerates when you stay out of trouble, so every catch counts. 66 HEROES, EACH WITH A TWIST Each hero has their own hook (damage, speed, range, catch size and recovery), their own Super and a Passive that unlocks at level 5. Reflect hooks back at the thrower, parry and strike back, drop minefields, rewind three seconds, call down meteors, grow to giant size, blow every enemy chain back across the river, or hook an ally out of an enemy's grip. Bears, frogs, owls, goblins, sharks, dragons, a living star, a thunder cloud and even a cardboard box are all in the roster. 18 WAYS TO PLAY Rumble 5v5, Duel 1v1, Duos 2v2 and Knockout 3v3, plus Frenzy, Gem Rush, Bounty, Siege, Boss Raid (co-op against a giant boss), Classic (every hook kills), Hot Zone, Treasure Hunt, Mirror Match, Giant Slayer, Jailbreak, Super Chaos, Bomb Tag and Tug of War. New modes unlock as you climb. 13 ARENAS From Whispering Woods and Frozen Peak to Candy Kingdom, Haunted Swamp, Crystal Caverns and Pirate Cove. Later arenas change how you play: narrow rivers, wide channels, and pillars and shipwrecks that stop hooks dead. PLAY ANYWHERE Tap PLAY and you're in a match in seconds, online or offline. Create a private room, share the 5-character code, pick Blue or Red and brawl with friends. Quick-chat emotes let you say GG without typing. MAKE YOUR HOOK YOURS Collect 14 claws, 8 chains and 9 particle trails: anchors, harpoons, tridents, candy chains, lightning trails and more. Cosmetics never change stats. A FAIR CLIMB • Earn trophies per hero and climb a Trophy Road to 6,000 trophies, with unlocks at every stretch. • Level heroes from 1 to 11, open Reward Drops, finish Daily Quests and progress through a 30-tier Hook Pass. • Everything in the Shop is priced in in-game currency you earn by playing. There are no real-money purchases, no ads and no analytics. Every model, effect and sound in the game is made in code, and it runs smoothly on phones and tablets.
Screenshots
Verdict
The clearest difference is price: Hook Rumble at Free against CityPainter's $1.99. Hook Rumble also leads on update cadence (monthly vs every 38 months). CityPainter's advantage is iOS requirement (12.0 vs 15.0). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Hook Rumble is free to download; CityPainter costs $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.
CityPainter ships an update every 38 months, Hook Rumble monthly. The most recent releases landed on September 21, 2026 and October 3, 2026 respectively.
| Parameter | CityPainter | Hook Rumble |
|---|---|---|
| Price | $1.99 | Free — better |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 38 months | Monthly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 7 MB | 16 MB |
| Age rating | 9+ | 4+ |
| Developer | Ivan Cerra de Castro | HE HE |
In-app purchases
CityPainter
No in-app purchases
Hook Rumble
No in-app purchases









