MobileCap vs Unreal Stage
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
MobileCap
Record 3D animations using your iOS device's camera with real-time full body tracking. Refine and export animations as FBX files or rotation data for use in 3D software and game engines.
- Real-time full body 14-point tracking
- ARKit powered motion capture
- Export as FBX animation files
- Export as CSV rotation data
- In-app animation preview and refinement
- LiDAR support for accuracy
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Instead of buying an expensive and cumbersome motion capture suit, or tediously animating by hand, record 3D animations with nothing more than your iOS device! Powered by ARKit, MobileCap allows for full body 14-point tracking in real time from your device's camera. Once you've completed a capture, make refinements with a comprehensive set of export options, preview your adjustments in the app, and then export the capture as an FBX animation file that can be used in all common 3D modeling programs and game engines, or as a CSV spreadsheet full of rotation data. Use a LiDAR enabled device such as the iPhone 12 Pro or iPad Pro 2020 or later for more accurate tracking. Note: Body tracking functionality requires an A12 Bionic processor. This is limited to the iPhone Xs and Xs Max, iPhone XR, iPad mini 5th generation, iPad Air 3rd generation, iPad Pro (2018), and any newer devices. However, all other app functionality can be evaluated on other devices.
Unreal Stage
Control lighting and color for in-camera VFX shoots wirelessly from anywhere on stage. Adjust light placement, color grade LED volumes, and make targeted color tweaks to 3D content. Seamlessly integrate with Unreal Engine for a dynamic creative experience.
- Wireless lighting and color control
- Adjust light placement with Light Cards
- Live color grading of LED volumes
- Targeted color tweaks to 3D content
- Integrate Chromakey Cards
- Custom widget access
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Unreal Stage puts creative control of an Unreal Engine-powered in-camera VFX shoot directly in your hands so you can adjust color and lighting from anywhere on stage instead of being constrained to a computer at a desk. The fully wireless app empowers you to experience what the environment looks like on set as well as through the lens of the camera in the real world, and dial in the look and feel of your perfect shot. Use Unreal Stage to: * Place and position Light Cards and Flags, which leverage the LED volume to instantly add, subtract, and shape the light cast on the talent. * Live color grade the LED volume with individual controls for nDisplay viewports and ICVFX cameras. * Make targeted color tweaks to Unreal Engine 3D content with Color Correction Windows. * Drop in a Chromakey Card that adds the smallest possible green screen around the talent in order to minimize spill on shots that can’t be fully achieved in camera. * Access custom widgets built with Unreal Engine’s web Remote Control toolset for whatever else you need.
Screenshots
Verdict
The clearest difference is review sentiment: MobileCap at 55% against Unreal Stage's 0%. MobileCap also leads on rating (3.7 vs 2.3) and ratings volume (232 vs 6). Unreal Stage's advantage is in-app purchases (none vs 1) and iOS requirement (12.0 vs 14.0). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. MobileCap sells 1 one-off in-app purchase. Unreal Stage asks for nothing beyond the download.
MobileCap holds the better App Store score, 3.7 against 2.3. That said, the two scores are not equally well evidenced: MobileCap has 232 ratings behind it against 6, so its average is the more settled of the two. Written reviews point the same way: 55% of MobileCap's written reviews are positive against 0% of Unreal Stage's.
| Parameter | MobileCap | Unreal Stage |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (232 ratings) — better | 2.3 (6 ratings) |
| Positive reviews | 55.4% of reviews — better | 0.0% of reviews |
| Number of ratings | 232 — better | 6 |
| Update frequency | Every 4 months | — |
| Ads | No | — |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | — |
| Requires iOS | 14.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 18 MB | 31 MB |
| Age rating | 4+ | 4+ |
| Developer | William Chilcote | Unreal Engine |
Customer experience
MobileCap
Unreal Stage
Bugs and requests
MobileCap
Reported bugs
5 issues- Rig doesn't move correctly when bending over
- Feet tracking issues causing sliding
- Spinning/jittery motion capture
- Crashes during recording
- Incompatibility with certain devices
Requested features
5 requests- Add ability to flip camera
- Include option to create custom characters
- Provide more detailed tutorials
- Enable free export of captured animations
- Improve overall tracking and stability
Unreal Stage
Not enough reviews yet to summarise bugs or requests.
In-app purchases
MobileCap
- Export Unlock$4.99
Unreal Stage
No in-app purchases







