Comparison

MoCáp vs CozyBlanket

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

MoCáp

Transform your iPhone into a professional motion capture studio. Record full-body movements with ARKit and export to popular 3D software like Blender and Maya. No suits are required for this advanced animation tool.

Highlights
  • Professional motion capture with iPhone camera
  • Record 91 body joints at up to 60 FPS
  • Export to BVH format for 3D software
  • Simultaneous video and motion data recording
  • Apple Watch control with live camera preview
  • Voice commands via Siri
  • Advanced settings for frame rate and file format
Features
Read full description

MoCáp transform your iPhone into a professional motion capture studio. Record full-body movements with ARKit and export to Blender, Maya, and more. No suits required. Rise your iPhone or iPad, point the camera toward a person, and start making your motion capture masterpiece. MoCáp saves the motion data into the flexible bvh file. You can then use it in your favorite 3D character creation tool, like Cinema 4D, Maya(via MotionBuilder), Blender, Poser, and so. MoCáp 2.0 - Completely Rebuilt We've completely rebuilt MoCáp from the ground up with a modern, faster architecture. This major update brings improved performance, enhanced stability, and a smoother experience throughout the app. Your Favorite Features, Better Than Ever - Professional motion capture using your iPhone camera (no suits needed!) - Record 91 body joints at up to 60 FPS with ARKit - Export to BVH format for use in Blender, Maya, iClone, and other 3D software - Simultaneous video recording synced with motion data - Control recording from your Apple Watch with live camera preview - Voice commands via Siri for hands-free recording - Countdown timer (3s, 5s, 10s) for solo recordings - Advanced settings for frame rate, bone scale, and file format Upgrade to Grande to support us and enable pro features: - Setup the frame rate and file format for motion capturing - Access all history recordings (2 for the free version) - More to come

About

CozyBlanket

Prepare and optimize 3D models for animation, games, and rendering directly on your iPad. This app offers manual retopology, UV unwrapping, and baking of normal maps and vertex colors with an intuitive, puzzle-like interface. It's designed to be beginner-friendly yet powerful, integrating seamlessly with desktop pipelines.

Highlights
  • Manual retopology
  • Seam-based UV unwrapping
  • Normal maps and vertex colors baking
  • High-poly mesh import
  • Game-ready asset export
  • Network streaming for desktop integration
  • Apple Pencil optimized tools
Read full description

CozyBlanket includes in-app purchases to fully unlock its import/export options and advanced features. For the best experience, Apple Pencil is recommended, but not required. ## A complete suite for model preparation and optimization CozyBlanket can perform manual retopology, seam-based UV unwrapping, manual packing, normal maps and vertex colors baking. With CozyBlanket you can take your high poly models and manually prepare them for animation, video games, real-time rendering and surfacing. All with a single app. With CozyBlanket you can move the technical, manual work of creating 3D assets from your desktop to your iPad. By using a minimal UI and its innovative UX you can perform retopology, uv and baking as an enjoyable, game-like process similar to solving a puzzle, from the comfort of your sofa, on the train or while enjoying a hot chocolate at your favorite cafe. CozyBlanket was designed to be able to handle high resolution meshes coming from scans and desktop DCCs in mobile devices. Its performance is mostly limited by the iPad available memory. CozyBlanket allows you to import a high-poly sculpt and export a game-ready asset that looks the same, all without common pipeline issues such as scale mismatches, tangent space errors and snapping artifacts. ## A different approach to retopology, UV and baking CozyBlanket was designed to be beginner friendly and approachable, but very powerful. You can learn CozyBlanket's fundamentals and start working with it just by seeing it in action. From there, you can start digging into the included instructive tutorial slides and Action Gallery to discover its advanced features. All tooling was designed to take the most advantage of Apple Pencil and multitouch screens. When doing retopology, you create new quads, patches and grids by directly drawing on the high poly mesh. You can also transform the UV coordinates and texture position by using multitouch over the 3D mesh. CozyBlanket actions are also coherent between different tasks. Fox example, its Relax action behaves identically when using it for smoothing topology positions, UV coordinates or the baking cage's shape. ## Integrates with desktop software and pipelines CozyBlanket Standard version supports network functionality, This way it can be integrated with desktop software and pipelines by streaming geometry over the local network. No exporting and transferring files between devices is needed. CozyBlanket provides a network protocol that can be fully scripted to fit the requirements of your studio pipelines and custom tooling.

Screenshots

MoCáp2 screens

Verdict

The call

The clearest difference is rating: CozyBlanket at 3.5 against MoCáp's 3.2. CozyBlanket also leads on update cadence (every 3 weeks vs every 2 months) and ratings volume (71 vs 22). MoCáp's advantage is review sentiment (54% vs 41%) and device support (3 vs 1). On price, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. MoCáp sells 2 one-off in-app purchases and CozyBlanket sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ReceptionRating · Positive reviews · Number of ratings

CozyBlanket holds the better App Store score, 3.5 against 3.2. Both are backed by a comparable volume of ratings — 22 and 71 respectively. Written reviews complicate that: 54% of MoCáp's written reviews are positive against 41% of CozyBlanket's, so the app with the better star average is not the one people write more warmly about.

UpkeepUpdate frequency

MoCáp ships an update every 2 months, CozyBlanket every 3 weeks. The most recent releases landed on August 8, 2026 and September 21, 2026 respectively.

Scorecard6 real differences · 4 level
MoCáp versus CozyBlanket: the parameters behind the verdict, then further details
ParameterMoCápCozyBlanket
PriceFreeFree
Rating3.2 (22 ratings)3.5 (71 ratings) — better
Positive reviews53.8% of reviews — better40.7% of reviews
Number of ratings2271 — better
Update frequencyEvery 2 monthsEvery 3 weeks — better
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchasesFree with in-app purchases
DevicesiPhone, iPad, Apple Watch — betteriPad
Requires iOS17.615.0 — better
Further details — not scored
Size32 MB377 MB
Age rating4+4+
DeveloperKen-Jung LeeSparseal SL

Customer experience

MoCáp

All ratings22 ratings
Positive59.1%
Neutral9.1%
Negative31.8%
Written reviews13 reviews
Positive53.8%
Neutral15.4%
Negative30.8%

CozyBlanket

All ratings71 ratings
Positive54.9%
Neutral15.5%
Negative29.6%
Written reviews123 reviews
Positive40.7%
Neutral16.3%
Negative43.1%

Bugs and requests

MoCáp

Not enough reviews yet to summarise bugs or requests.

CozyBlanket

Reported bugs

87 issues
  • Mesh covers topology
  • Camera freaks out
  • Denser topology areas not showing
  • Touch controls not working
  • Undo/redo buttons unreliable
Show 82 more
  • Deleted project without warning
  • No way to save or export
  • In-app purchases not applied
  • UI clunky
  • Modifier buttons not sticky
  • Touch/pencil gestures hard to remember
  • Saving files clunky/unclear
  • Buggy with iPad multitasking
  • Undo button placement issue
  • Mixing models
  • App breaking bugs
  • Not precise with pen
  • Tools incomplete
  • Doesn't utilize Apple Pencil features
  • No palm detection
  • Purchase not restored
  • App crashes
  • Crashes with import
  • Crashes when importing
  • Weird input registration
  • Tools not performing actions
  • Input registration issues
  • Gestures iffy
  • Settings don't save well
  • Toolset removing erase tool
  • File management clunky
  • Cannot import/export FBX
  • App crashes on open
  • Camera erratic zooming/panning
  • Camera stuck inside model
  • App reset loses work
  • Zoom and move tool not working
  • Retopology works inconsistently
  • Doesn't weld fine details
  • Camera pivot out of whack
  • Clone tool crashes program
  • Camera trouble with small decals
  • Merge UVs gesture not working
  • Basic function broken
  • Handling of scale issues
  • Camera snaps and goes wacky
  • Double tap to re-center issues
  • Texture preview doesn't work
  • UV unwrapping requires repacking islands
  • UV maps export mirrored
  • Tools do too many things
  • Gestures work less off target mesh
  • Cannot adjust camera orbit speed
  • Cannot transition target mesh verts to flat surface
  • Cannot add vertex to existing triangle
  • App reads gestures on back of mesh
  • Unwanted actions from gestures
  • App consistently adds tri instead of quad
  • Cannot isolate sections of meshes
  • App crashes when opening
  • Zoom and move tool issues
  • Retopology works inconsistently
  • Cannot weld fine details
  • Camera erratic zooming
  • Cannot pan/orbit
  • Camera stuck inside model
  • App reset loses work
  • Save locked behind license
  • No redo gesture
  • Poly strokes, patches, knife tools missing
  • Cannot slide edge loops
  • Difficult to retopo fingers/cylinders
  • Limited finger gestures
  • No 3-finger redo
  • No updates for months
  • Cannot sub-D surface
  • Cannot do loop extrude
  • Manual retopo needs work
  • Pivot camera out of whack
  • Finger gestures don't work well
  • Double tap to pull verts counterintuitive
  • Auto-merged polys
  • Vertices/edges count unclear
  • Tri count vs poly count unclear
  • Cannot isolate meshes
  • Cannot retopo tight areas
  • Cannot work with thin areas

Requested features

29 requests
  • Import Lo poly to rework
  • Add more to $20 version
  • Sticky modifier buttons
  • Improve touch/pencil gestures
  • Save/export functionality
Show 24 more
  • Web app for UV unwrapping
  • Better palm rejection
  • Adjust camera orbit speed
  • Flat surface transition for UVs
  • Hide sub-models
  • Object manager
  • UV seam tool
  • Layer system
  • Better mirroring system
  • Unsubdivide button
  • Sliding edge loops
  • Knife cut tool
  • Poly strokes, patches, knife tools
  • Subdivision
  • Import texture for reference
  • Apply mirror for asymmetrical objects
  • X-ray underlying mesh
  • Extruding edges
  • More undo history steps
  • Redo gesture
  • Support for FBX with multi-object meshes
  • More file type support
  • Dark mode option
  • Advanced analytics dashboard

In-app purchases

2 purchases

MoCáp

One-time2
  • MoCáp Grande$2.99
  • Grande for Baker$2.99
3 purchases

CozyBlanket

One-time3
  • Lite$19.99
  • Standard Upgrade$69.99
  • Standard$89.99

Questions

Is MoCáp free?
MoCáp is free to download, with in-app purchases available.
Is CozyBlanket free?
CozyBlanket is free to download, with in-app purchases available.
Which has better reviews, MoCáp or CozyBlanket?
CozyBlanket is rated higher. MoCáp averages 3.2 out of 5 from 22 ratings, while CozyBlanket averages 3.5 from 71 ratings.
Do MoCáp or CozyBlanket have ads?
Neither MoCáp nor CozyBlanket shows ads.
Which is updated more often, MoCáp or CozyBlanket?
MoCáp ships an update every 2 months, and CozyBlanket every 3 weeks. Most recently, MoCáp was updated on August 8, 2026 and CozyBlanket on September 21, 2026.

Other comparisons