TapAllBalls vs Barricade
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
TapAllBalls
Engage your logic with a puzzle game where you must find the correct sequence to tap balls and clear the board. Navigate increasingly complex 2D and 3D stages, requiring careful planning and spatial reasoning to find solutions.
- Tap balls in a specific order
- Avoid slantwise moves
- Do not retrace steps
- 2D and 3D stage options
- Logic-based puzzle solving
- Tutorial for rules
- Wide range of difficulty levels
Read full descriptionHide full description
A game to find a path to erase all balls by tapping them. There are rules for the order of erasing. Rules. - Do not go slantwise - Do not go back the route you came. Interesting as a deciphering puzzle In simple stages, you may reach the goal by accident, but in more complex stages, you have to find the correct solution by omitting the route one by one logically. The Interest of 3-Dimensionalization It's complicated by the 3-dimensionalization of the ball placement. In 2D, everything can be grasped at a glance, whereas in 3D, it is difficult to grasp the whole picture. It is necessary to rotate the stage and look at it from various angles to figure out its placement. Of course, there are also two-dimensional stages. Tutorial There are a few rules, so I've created a tutorial to illustrate them. There are quite a few levels of difficulty The difficulty of the game is roughly proportional to the number of balls you have. When you increase the number of balls, the stage usually gets bigger, but if the stage is too big to fit on the screen, the balls get smaller and the operation gets worse. I'd have to design the game within its operable range, but even the limits of the operability made the game difficult enough. As a result, I handle a wide range of easy to difficult stages. One type of solution If you create a stage with the rules above, there is not a single solution for every arrangement. Many stages with multiple solutions are also generated. However, I have tried to adopt many of the one type of solution methods. It's also interesting to realize that there's only one way to solve a puzzle when you're solving it. In-App Purchase - Additional stages - The function to record the stages you have started - Remove the ad The reason for creating it This game is based on an old puzzle called "Goishihiroi", which is a puzzle played with Go stones on a board. I found it quite interesting, so I considered making it into an app. But someone else had already made another one. I thought I'd add something new and came up with the idea of making it 3-dimensional. Even if the rules were the same, I felt that 3D would make it even more interesting. I started development.
Barricade
Read full descriptionHide full description
自分の駒をゴールへ進め、相手の壁で足止めされたら逆転の壁を打つ。一手ごとに駆け引きが生まれる、シンプルなのに奥深い陣取り×壁設置の戦略ボードゲーム『Barricade』。 ▼ こんな人におすすめ 読み合いや先読みが好きな人、囲碁・将棋のようなアブストラクトゲームが好きな人、暇な時間にじっくり頭を使いたい人にぴったりです。 ▼ Barricadeの特徴 ●壁配置がとにかく快適 ドラッグで仮配置→確定ボタンでワンタップ。狭い隙間タップでの誤配置にもう悩みません。 ●手強くて飽きないCPU 段階的に考えてくるAIが相手。初心者でも上級者でも、毎回違う展開が楽しめます。 ●1台で盛り上がる2人対戦 オフラインで友達・家族と対戦可能。対面で見ても読みやすいよう、相手側の表示は自動で反転します。 ●状況がひと目でわかる お互いのゴールまでの最短手数、直近に置いた壁の位置を常に表示。今何をすべきかすぐわかります。 ●積み重ねる楽しさ 対戦成績・連勝記録を記録。CPUへの連勝記録更新を目指しましょう。 ネット接続不要、広告なし、課金なし。シンプルに、何度でも頭を使って遊べる一本です。
Screenshots
Verdict
The clearest difference is in-app purchases: Barricade at none against TapAllBalls's 1. Barricade also leads on ads (none vs shown). TapAllBalls's advantage is iOS requirement (16.4 vs 18.0). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. TapAllBalls sells 1 one-off in-app purchase. Barricade asks for nothing beyond the download.
| Parameter | TapAllBalls | Barricade |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (7 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 7 — better | — |
| Update frequency | Every 2 months | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.4 — better | 18.0 |
| Further details — not scored | ||
| Size | 8 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Motonari Hibi | Masahiro Matsuoka |
In-app purchases
TapAllBalls
- Premium$1.99
Barricade
No in-app purchases









