Codebreaker Game vs Wrong Way
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Codebreaker Game
This logic game challenges players to deduce a hidden code of colored pins within a limited number of attempts. It offers a classic board game experience for both kids and adults, providing brain training and logical reasoning practice.
- Guess the hidden code
- Logic and reasoning challenges
- Feedback on guesses
- Multiple attempts to solve
- Brain training exercises
- Classic board game adaptation
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Are you looking for free brain games for kids and adults? Codebreaker Game - Board Game is an iPhone and iPad version of one of the most popular board games of modern time, if you are a lover of logic games this is the right iPhone game app for you! Challenge yourself and friends with this top iPhone board game app today. This is a logic game for kids and adult that can be played as easy entertaining pastime games or addictive brain training games. Download the best board game online now; have fun in the same time as you exercise your mind and logical reasoning with this free iPad game! iPhone Mastermind Game Rules: Mastermind is a mind game that is played on a decoding board with a shield covering four colored code pins, the goal is to guess the code and recreate the hidden row in this iPhone board game. Below the shield there are eight horizontal rows where the player code breaker is able to guess the color and placing of the covered code pins. On the right side of each horizontal row there are holes for key pegs where the software will provide feedback for the code breaker after every attempt made to guess the code: • black key peg indicates right color pin in right place • white key peg indicates right color pin in wrong place • no key peg indicates wrong color and place The code breaker only gets one key peg for every covered color that they guess right. If there are two code pins of the same color hidden behind the shield, and the player guess that there are three code pins of that same color, the player can still only get two key pegs indicating right color. Once the feedback has been provided in the Mastermind board game the code breaker has a new attempt to guess the color/placing and break the code, with the help of the feedback and logical thinking. As the numbers of rows indicate you only have eight attempts to guess the code in this free brain game; you will be awarded points when you guess the color right and extra bonus points when you crack the code. Extra points are also awarded if you break the code in an early stage of this logic game. Play mind games and get some brain training: People have always been interested to challenge the mind with mind games and exercise the brain with brain training games. Our brain is a muscle and just like every other muscle it needs exercise to develop and keep fit; download this top iPhone game if you want to get some brain training and play fun brain games for kids and adults! This board game for iPad is a mobile and tablet version of one of the most famous classic board games. Mastermind is also known as Master Mind and the modern Mastermind board game version with pegs and pins was invented by an Israeli named Mordecai Meirowitz in 1970. The logics and Mastermind game rules are very similar to an earlier invented mind game called Bulls and Cows that was played with a pencil on paper. Are you tired of modern popular iOS games like Angry Birds, do you enjoy to play classic board games and to solve logic puzzles? Then this iPad Mastermind game is the perfect mind game app for you! Download Mastermind Board Game free and crack the code now, challenge yourself and Facebook friends or just play pastime games with this mind training game!
Wrong Way
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Every move looks right. Only one keeps you alive. A board full of cells. One rule tells you which one is safe. You have seconds, not more. Get it right, keep climbing. Get it wrong, the run ends there, and the only way back is to start again. That sounds like every reflex puzzle you've played. The difference is what happens before you ever see the board. PROVEN FAIR, NOT JUST TESTED Every board is checked solvable before it's shown to you, not "usually," not "in practice," checked, every time, before the deal is dealt. A run that kills you did so because of a decision, never because of a board that had no right answer. When a rule can be misread as another rule, the generator refuses to build that board. Losing is always yours to own. SEVEN RULES, ONE VOCABULARY Start with a marked cell. Then colour and shape split apart, and you carry both. Then the marking reverses: take the opposite of what's shown. Then there's nothing marked at all, and you go by what was safe the time before. Every rule reuses what the last one taught; nothing new is asked of you that the game hasn't already shown you how to read. TWO WAYS TO PLAY The endless run is one, and it's below. CHALLENGE is the other: the same seven rules, taught one at a time, across 130 levels in eight bands. A mistake costs the level and nothing else, and the faster you clear one, the more of its three stars it keeps. THE ENDLESS RUN, AND HOW FAR YOU GOT It does not end on its own. A single mistake ends it, and the only question left is how far you got before it did. Your best stands on a leaderboard, three small goals attach to the run you were already playing, and the skins and titles you unlock stay unlocked. COLOUR-BLIND SAFE, ON PURPOSE The four colours a board can ask you to read were chosen so they stay distinguishable under the three common forms of colour blindness, not approximated, checked. A safety cue and a colour cue never land on the same cell, so misreading one never costs you a run that was actually fine. WHAT MONEY BUYS, AND WHAT IT DOESN'T Skins change what the board looks like. They never change a shape's timing, a rule's difficulty, or which cell is safe. Every skin passes the same readability check the default board does, or it doesn't ship. Buy a skin, or earn it by playing; either way, it's yours for good, on every device you sign in with. Daily goals give everyone the same three small tasks, every day, and they attach to the run you were already playing, no second mode to open, no timer competing with the one already on the board. WHAT LEAVES YOUR DEVICE There is no account, and the game keeps no analytics of its own. Two things do reach the network, and both are named here rather than buried: Adverts. An interstitial runs between runs, served by Google AdMob. You are asked for consent first, and on iOS for tracking permission on top of that. Decline either one and nothing about the game changes. The adverts just stop being tailored to you. Removing them altogether is a one-off purchase. Bug reports, and only the ones you send. The screen shows the entire message first, attached board included, and nothing goes anywhere until you tap send.
Screenshots
Verdict
The clearest difference is update cadence: Wrong Way at every 3 days against Codebreaker Game's monthly. Codebreaker Game's advantage is iOS requirement (13.0 vs 17.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Codebreaker Game sells 1 one-off in-app purchase and Wrong Way sells 6 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Codebreaker Game ships an update monthly, Wrong Way every 3 days. The most recent releases landed on October 6, 2026 and October 18, 2026 respectively.
| Parameter | Codebreaker Game | Wrong Way |
|---|---|---|
| Price | Free | Free |
| Rating | 2.1 (7 ratings) — better | — |
| Positive reviews | 21.4% of reviews | — |
| Number of ratings | 7 — better | — |
| Update frequency | Monthly | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 13.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 103 MB | 6 MB |
| Age rating | 12+ | 4+ |
| Developer | Netfocus Universal d.o.o. | MARIO DIRR |
In-app purchases
Codebreaker Game
- Mastermind Board Game Premium$3.99
Wrong Way
- Neon$0.99
- Frost$2.99
- Remove Ads$3.99
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- Galaxy$3.99
- Glitch$3.99
- Supporter Bundle$3.99









