Comparison

Live Link Face vs Nomad Sculpt

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Live Link Face

Capture facial performances from your iPhone or iPad for use in Unreal Engine. Create high-fidelity facial animation for MetaHumans or drive characters in real-time. Supports raw video, depth data, and ARKit animation streaming.

Highlights
  • Facial performance capture
  • MetaHuman Animator integration
  • Real-time animation streaming
  • ARKit animation data output
  • Timecode synchronization
  • Remote control via OSC
  • Take management and sharing
Read full description

Live Link Face for effortless facial animation in Unreal Engine—capture performances for use in Unreal Engine from your iPhone or iPad. Capture facial performances for MetaHuman Animator: - Live Link Face supports both real-time and processed animation. - MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans. - The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin. - Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for MetaHumans: - The Live Link Face app generates animation to drive a MetaHuman Character in real time. - Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for non-MetaHuman characters: - Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network. - Visualize facial expressions in real time with live rendering in Unreal Engine. - Drive a 3D preview mesh, optionally overlaid over the video reference on the phone. - Record the raw ARKit animation data and front-facing video reference footage. - Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration. Timecode support for multi-device synchronization: - Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage. - Video reference is frame accurate with embedded timecode for editorial. Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine: - Trigger recording remotely so actors can focus on their performances. - Capture slate names and take numbers consistently. - Extract data for processing and storage. Browse and manage the library of captured takes: - Delete takes within Live Link Face, share via AirDrop. - Transfer directly over network when using MetaHuman Animator. - Review captured footage on-device.

About

Nomad Sculpt

Create 3D models with sculpting and painting tools. Features include layers, multiresolution sculpting, and PBR rendering. Supports various export formats for your digital art.

Highlights
  • Sculpting tools (clay, flatten, smooth, trim)
  • Vertex painting (color, roughness, metalness)
  • Layer system for sculpting and painting
  • Multiresolution and voxel remeshing
  • Automatic UV unwrapping
  • PBR rendering with post-processing effects
  • Export/import in glTF, OBJ, STL, PLY
Features
Read full description

• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes. • Stroke customization Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized. You can save and load your tools preset as well. • Painting tools Vertex painting with color, roughness and metalness. You can easily manage all your material presets as well. • Layers Record your sculpting and painting operations in separate layers for easier iteration during the creation process. Both the sculpting and painting changes are recorded. • Multiresolution sculpting Go back and forth between multiple resolution of your mesh for a flexible workflow. • Voxel remeshing Remesh quickly your mesh to get a uniform level of detail. It can be used to quickly sketch a rough shape at the beginning of the creation process. • Dynamic topology Refine locally your mesh under your brush to get an automatic level of detail. You can even keep your layers, as they will be automatically updated! • Decimate Reduce the number of polygons by keeping as many details as possible. • Face Group Segment your mesh into subgroups with the face group tool. • Automatic UV unwrap The automatic UV unwrapper can use face groups to control the unwrapping process. • Baking You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures. You can also do the opposite, transfering textures data into vertex data or layers. • Primitive shape Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch. • PBR rendering Beautiful PBR rendering by default, with lighting and shadows. You can always switch to matcap for a more standard shading for sculpting purposes. • Post processing Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc • Export and Import Supported formats include glTF, OBJ, STL or PLY files. • Interface Easy-to-use interface, designed for mobile experience. Customization is possible as well! • Quad Remesher (separate in-app purchase only) Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures. It supports guides, face groups and density painting.

Screenshots

Live Link Face4 screens
Nomad Sculpt4 screens

Verdict

The call

The clearest difference is price: Live Link Face at Free against Nomad Sculpt's $19.99. Live Link Face also leads on in-app purchases (none vs 1). Nomad Sculpt's advantage is rating (4.8 vs 3.6) and review sentiment (87% vs 48%). On ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Live Link Face is free to download; Nomad Sculpt costs $19.99 up front. Nomad Sculpt sells 1 one-off in-app purchase. Live Link Face asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Nomad Sculpt holds the better App Store score, 4.8 against 3.6. That said, the two scores are not equally well evidenced: Nomad Sculpt has 15K ratings behind it against 114, so its average is the more settled of the two. Written reviews point the same way: 48% of Live Link Face's written reviews are positive against 87% of Nomad Sculpt's.

UpkeepUpdate frequency

Live Link Face ships an update every 2 months, Nomad Sculpt every 9 days. The most recent releases landed on October 29, 2026 and November 1, 2026 respectively.

Scorecard8 real differences · 3 level
Live Link Face versus Nomad Sculpt: the parameters behind the verdict, then further details
ParameterLive Link FaceNomad Sculpt
PriceFree — better$19.99
Rating3.6 (114 ratings)4.8 (15K ratings) — better
Positive reviews48.0% of reviews87.2% of reviews — better
Number of ratings11415K — better
Update frequencyEvery 2 monthsEvery 9 days — better
AdsNoNo
In-app purchasesNo — betterYes
MonetizationFree — betterFree with in-app purchases
Best chart rank—#4 — better
DevicesiPhone, iPadiPhone, iPad
Requires iOS16.016.0
Further details — not scored
Size117 MB294 MB
Age rating4+4+
DeveloperUnreal EngineHexanomad

Customer experience

Live Link Face

All ratings114 ratings
Positive63.2%
Neutral6.1%
Negative30.7%
Written reviews171 reviews
Positive48.0%
Neutral11.7%
Negative40.4%

Nomad Sculpt

All ratings14,470 ratings
Positive95.8%
Neutral1.9%
Negative2.4%
Written reviews790 reviews
Positive87.2%
Neutral4.2%
Negative8.6%

Bugs and requests

Live Link Face

Not enough reviews yet to summarise bugs or requests.

Nomad Sculpt

Reported bugs

3 issues
  • Crashes when importing/exporting certain file types
  • Glitches with symmetry and transform tools
  • Inconsistent performance on older iPad models

Requested features

7 requests
  • Add UV mapping and unwrapping tools
  • Implement a more robust autosave system
  • Include rigging and animation capabilities
  • Add support for more file formats (e.g., FBX)
  • Improve palm rejection and gesture controls
Show 2 more
  • Provide more brush customization options
  • Implement a timeline or layer system for sculpting

In-app purchases

None

Live Link Face

No in-app purchases

1 purchases

Nomad Sculpt

One-time1
  • Quad Remesher$15.99

Questions

Is Live Link Face free?
Live Link Face is free to download, with no in-app purchases.
Is Nomad Sculpt free?
Nomad Sculpt costs $19.99, and also offers in-app purchases.
Which has better reviews, Live Link Face or Nomad Sculpt?
Nomad Sculpt is rated higher. Live Link Face averages 3.6 out of 5 from 114 ratings, while Nomad Sculpt averages 4.8 from 15K ratings.
Do Live Link Face or Nomad Sculpt have ads?
Neither Live Link Face nor Nomad Sculpt shows ads.
Which is updated more often, Live Link Face or Nomad Sculpt?
Live Link Face ships an update every 2 months, and Nomad Sculpt every 9 days. Most recently, Live Link Face was updated on October 29, 2026 and Nomad Sculpt on November 1, 2026.

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