Live Link Face vs 包材大师
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Live Link Face
Capture facial performances from your iPhone or iPad for use in Unreal Engine. Create high-fidelity facial animation for MetaHumans or drive characters in real-time. Supports raw video, depth data, and ARKit animation streaming.
- Facial performance capture
- MetaHuman Animator integration
- Real-time animation streaming
- ARKit animation data output
- Timecode synchronization
- Remote control via OSC
- Take management and sharing
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Live Link Face for effortless facial animation in Unreal Engine—capture performances for use in Unreal Engine from your iPhone or iPad. Capture facial performances for MetaHuman Animator: - Live Link Face supports both real-time and processed animation. - MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans. - The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin. - Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for MetaHumans: - The Live Link Face app generates animation to drive a MetaHuman Character in real time. - Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for non-MetaHuman characters: - Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network. - Visualize facial expressions in real time with live rendering in Unreal Engine. - Drive a 3D preview mesh, optionally overlaid over the video reference on the phone. - Record the raw ARKit animation data and front-facing video reference footage. - Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration. Timecode support for multi-device synchronization: - Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage. - Video reference is frame accurate with embedded timecode for editorial. Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine: - Trigger recording remotely so actors can focus on their performances. - Capture slate names and take numbers consistently. - Extract data for processing and storage. Browse and manage the library of captured takes: - Delete takes within Live Link Face, share via AirDrop. - Transfer directly over network when using MetaHuman Animator. - Review captured footage on-device.
包材大师
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所见即所得的包材设计工具,强大的3D设计引擎! 应用互联网方案的共享机制,让您体验 前所未有的包材设计!欢迎使用包材大师系统!
Screenshots
Verdict
The clearest difference is update cadence: 包材大师 at every 8 days against Live Link Face's every 2 months. 包材大师 also leads on iOS requirement (11.0 vs 16.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Live Link Face ships an update every 2 months, 包材大师 every 8 days. The most recent releases landed on October 13, 2026 and September 28, 2026 respectively.
| Parameter | Live Link Face | 包材大师 |
|---|---|---|
| Price | Free | Free |
| Rating | 3.6 (114 ratings) — better | — |
| Positive reviews | 48.0% of reviews | — |
| Number of ratings | 114 — better | — |
| Update frequency | Every 2 months | Every 8 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 117 MB | 132 MB |
| Age rating | 4+ | 4+ |
| Developer | Unreal Engine | Foshan Blue chuang Network Information Co., Ltd |
In-app purchases
Live Link Face
No in-app purchases
包材大师
No in-app purchases









