Comparison

Live Link Face vs I Do Nine

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Live Link Face

Capture facial performances from your iPhone or iPad for use in Unreal Engine. Create high-fidelity facial animation for MetaHumans or drive characters in real-time. Supports raw video, depth data, and ARKit animation streaming.

Highlights
  • Facial performance capture
  • MetaHuman Animator integration
  • Real-time animation streaming
  • ARKit animation data output
  • Timecode synchronization
  • Remote control via OSC
  • Take management and sharing
Read full description

Live Link Face for effortless facial animation in Unreal Engine—capture performances for use in Unreal Engine from your iPhone or iPad. Capture facial performances for MetaHuman Animator: - Live Link Face supports both real-time and processed animation. - MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans. - The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin. - Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for MetaHumans: - The Live Link Face app generates animation to drive a MetaHuman Character in real time. - Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for non-MetaHuman characters: - Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network. - Visualize facial expressions in real time with live rendering in Unreal Engine. - Drive a 3D preview mesh, optionally overlaid over the video reference on the phone. - Record the raw ARKit animation data and front-facing video reference footage. - Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration. Timecode support for multi-device synchronization: - Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage. - Video reference is frame accurate with embedded timecode for editorial. Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine: - Trigger recording remotely so actors can focus on their performances. - Capture slate names and take numbers consistently. - Extract data for processing and storage. Browse and manage the library of captured takes: - Delete takes within Live Link Face, share via AirDrop. - Transfer directly over network when using MetaHuman Animator. - Review captured footage on-device.

About

I Do Nine

Features
Read full description

이곳은 저장소이자, 아직 오지 않은 시간을 위한 씨앗들의 은신처입니다. 디아스포라의 기억, 유라시아의 바람, 미래의 변형된 몸들이 씨앗의 형상으로 수집되어 실재와 가상을 넘나드는 세계 속에서 발아합니다. 씨앗을 수집하고, 파종하십시오. This is a repository, a shelter for seeds meant for times yet to come. The memories of diaspora, the winds of Eurasia, and the transformed bodies of the future are gathered in the form of seeds and sprout within a world that crosses reality and the virtual. Collect the seeds, and sow them.

Screenshots

Live Link Face4 screens
I Do Nine3 screens

Verdict

The call

The clearest difference is update cadence: I Do Nine at every 4 days against Live Link Face's every 2 months. Live Link Face's advantage is iOS requirement (16.0 vs 18.6). On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Live Link Face ships an update every 2 months, I Do Nine every 4 days. The most recent releases landed on November 7, 2026 and October 30, 2026 respectively.

Scorecard2 real differences · 8 level
Live Link Face versus I Do Nine: the parameters behind the verdict, then further details
ParameterLive Link FaceI Do Nine
PriceFreeFree
Rating3.6 (114 ratings) — better—
Positive reviews48.0% of reviews—
Number of ratings114 — better—
Update frequencyEvery 2 monthsEvery 4 days — better
AdsNoNo
In-app purchasesNoNo
MonetizationFree—
DevicesiPhone, iPadiPhone, iPad
Requires iOS16.0 — better18.6
Further details — not scored
Size117 MB111 MB
Age rating4+4+
DeveloperUnreal EngineJungju An

In-app purchases

None

Live Link Face

No in-app purchases

None

I Do Nine

No in-app purchases

Questions

Is Live Link Face free?
Live Link Face is free to download, with no in-app purchases.
Is I Do Nine free?
I Do Nine is free to download, with no in-app purchases.
Do Live Link Face or I Do Nine have ads?
Neither Live Link Face nor I Do Nine shows ads.
Which is updated more often, Live Link Face or I Do Nine?
Live Link Face ships an update every 2 months, and I Do Nine every 4 days. Most recently, Live Link Face was updated on November 7, 2026 and I Do Nine on October 30, 2026.

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