Basemark GPU vs MLX Benchmarks
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Basemark GPU
This app provides a multi-platform 3D graphics benchmark for comparing the performance of smartphones, tablets, notebooks, and PCs. It offers a game-like workload and allows users to submit scores to a web service for global comparison.
- Multi-platform 3D graphics benchmark
- Compares smartphones, tablets, notebooks, and PCs
- AAA quality game-like workload
- Global performance comparison via web service
- Accurate frame rendering for reliable results
- Experience Mode for full graphics viewing
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Basemark® GPU is a multi-platform, multi-API 3D-graphics benchmark. It enables a comparison of the graphics performance of different smartphones and tablets. You can even compare the performance to Notebooks or PCs. The desktop version runs an AAA quality game-like workload by default, but also offers a test identical to the mobile version in this app. Basemark GPU also allows the user to compare their device to others around the world. For that, this free version of the benchmark always submits test scores to the Basemark Power Board web service. If you need a Basemark GPU license for a commercial usage please contact us. To circumvent VSync limitations on mobile devices, we render each benchmark frame off-screen and display only a miniature image of each frame on the screen. This way we can make sure that no frame is dropped, and the results are accurate. If you want to see the graphics in full glory, please choose Experience Mode.
MLX Benchmarks
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MLX Benchmark helps you understand how large language models perform on your hardware. Select a model and quantization, set context length and iterations, and run repeatable benchmarks that capture load time, tokenization time, time to first token, throughput, memory usage, and jitter. View detailed metrics grids, visualize comparisons in charts, and manage downloaded model repos directly in the app. Built for developers and AI enthusiasts who want clear, on-device performance insights without leaving their device. Features: - Model selection with quantization details - Configurable prompt, context length, and iterations - Metrics for load, tokenization, first-token latency, throughput, jitter, and memory - Charts to compare runs and devices - Downloaded model management (list, delete, refresh) - Optional Supabase upload for aggregating benchmark results
Screenshots
Verdict
The clearest difference is update cadence: MLX Benchmarks at every 2 days against Basemark GPU's every 3 months. Basemark GPU's advantage is iOS requirement (14.0 vs 18.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Basemark GPU ships an update every 3 months, MLX Benchmarks every 2 days. The most recent releases landed on October 1, 2026 and September 29, 2026 respectively.
| Parameter | Basemark GPU | MLX Benchmarks |
|---|---|---|
| Price | Free | Free |
| Rating | 3.6 (7 ratings) — better | — |
| Positive reviews | 50.0% of reviews | — |
| Number of ratings | 7 — better | — |
| Update frequency | Every 3 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 14.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 644 MB | 18 MB |
| Age rating | 4+ | 4+ |
| Developer | Basemark | Costantino Pistagna |
In-app purchases
Basemark GPU
No in-app purchases
MLX Benchmarks
No in-app purchases
Questions
Is Basemark GPU free?
Is MLX Benchmarks free?
Do Basemark GPU or MLX Benchmarks have ads?
Which is updated more often, Basemark GPU or MLX Benchmarks?
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