Random Dungeon vs Sensory Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Random Dungeon
Embark on an endless adventure in a rogue-like card game. Choose from various roles, each with unique skills, and explore a dungeon filled with random monsters, weapons, and rewards. Strategize with weapon attributes and experience to uncover hidden treasures.
- Rogue-like card gameplay
- Endless dungeon exploration
- Diverse character roles with unique skills
- Randomized monsters, weapons, and rewards
- Strategic attribute-based combat
- Rich equipment system
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Random Dungeon is a card game based on Rogue_like mode. The player is an adventurer who can bravely enter the dungeon. He can play knights, witches, vampires and other identities to explore the dungeon. The monsters, weapons, chests and props encountered in each adventure are different. Players need to rely on The accumulated experience of qi, strategy, and repeated challenges can find a peerless treasure in the dungeon. [Endless Adventure] Random monsters, weapons, rewards, unlock endless unknown world, and explore the mysterious power of the dungeon [Rich equipment] Has a variety of different weapons, each weapon has its own attributes, attacking monsters with different attributes has different effects [Attribute restraint] Use the attributes on the weapon to attack the monsters that are relative to each other to maximize the use of weapons [Various roles] Each character has its own special skills, choose your favorite hero and join the adventure! [Dungeon Background] Endless reincarnation, endless nightmares, and the dark dungeon of Crusou, for everyone who needs wealth and adventure! The light in the hallway was a little darker, and the shadows on the walls were dazzling. The knight lit another torch, and the light regained a bit, and the thieves and alchemists seemed relieved. "We can't go back, this mission will definitely fail." The witch standing at the end was already in despair. However, they could not think of any reason to refute her-in the current situation, it is hard to imagine being able to return to the town full of loot and glory. They were scaly all over, almost psychologically reaching their limits, and supplies were scarce. "Hold on, as long as we find the treasure chest that symbolizes honor, we can ..." The bounty hunter squeezed a few words from his dry throat. The fire suddenly went out, and hundreds of pairs of green eyes stared at them from the darkness. ... Three days later. The station's carriage brought another group of ambitious adventurers. Among them are experienced assassins, well-known blacksmiths from far and near, and vampires that have only appeared in the story. They had the leaflet in their hands, which was full of my worries. Of course, their eyes have been staring at the words "treasure", "wealth" and "glory". The maid showed them around the town. Only one young man seemed to hesitate slightly. He asked, "Uh, did you mention the danger just now? How dangerous is it?"
Sensory Run
A rhythm game designed for blind and visually impaired players, or anyone wanting to play with their eyes closed. Players use haptic feedback and music beats to navigate paths and keep the rhythm going.
- Haptic feedback for navigation
- Music-driven gameplay
- Playable with eyes closed
- Designed for accessibility
- Intuitive controls
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Sensory Run is a rhythm game built from the ground up for blind and visually impaired players — and for anyone who wants to play with their eyes closed. Instead of watching the screen, you feel the way forward. Vibration patterns and the beat of the music tell you which path is right. Choose correctly and the music keeps flowing; miss, and the rhythm breaks. Stay in sync to keep the song alive as long as you can. HOW TO PLAY • Feel the haptic cues through your device • Listen to the rhythm and follow the beat • Pick the right path to keep the music going • Fully playable without looking at the screen FEATURES • Designed for accessibility first — no visual information required • Haptic feedback and music-driven gameplay • Simple, intuitive controls • Free to play, with no ads and no in-app purchases Sensory Run is made by SekGames. We'd love to hear your feedback — it helps us make the game better for everyone.
Screenshots
Verdict
The clearest difference is in-app purchases: Sensory Run at none against Random Dungeon's 2. Random Dungeon's advantage is iOS requirement (8.0 vs 15.0). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Random Dungeon sells 2 one-off in-app purchases. Sensory Run asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Random Dungeon against 5.0 for Sensory Run. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
| Parameter | Random Dungeon | Sensory Run |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | Weekly | — |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 180 MB | 122 MB |
| Age rating | 4+ | 4+ |
| Developer | 永磊 张 | SEKGAMES Oyun Yazilim Teknoloji ve Pazarlama Anonim Sirketi |
Customer experience
Random Dungeon
Sensory Run
In-app purchases
Random Dungeon
- 10000 gold coins$0.99
- 50,000 gold coins$2.99
Sensory Run
No in-app purchases
Questions
Is Random Dungeon free?
Is Sensory Run free?
Which has better reviews, Random Dungeon or Sensory Run?
Do Random Dungeon or Sensory Run have ads?
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