Project vs Divinus
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Project
This companion app enhances the Project: ELITE board game experience with a dedicated timer for the Action Phase. It features custom soundtracks that adapt to the remaining time, escalating tension and guiding players through the game's 8 rounds.
- Action Phase timer
- 7 adaptive soundtracks
- Tracks 8 game rounds
- Companion for board game
Read full descriptionHide full description
The official Project: ELITE Timer app! With music carefully created by Orkestra and with an Amazing production by Labirinto Filmes, the Project: ELITE Timer app offers a timer function for the real-time Action Phase, along with custom made soundtracks to transport players to the battlefield, which react and adapt to the amount of time left, escalating the tension and cueing players on the time left. Features - Timer specially designed for the Action Phase - 7 different soundtracks for each map scenario you can have in the game - Tracks the 8 rounds for each game Attention: This app is meant to be used as a companion for Project: ELITE boardgame. Requires physical copies of the game for full enjoyment.
Divinus
This app digitally enhances a board game experience, allowing players to embark on a legacy campaign or an infinitely replayable mode. It uses image recognition to scan in-game stickers, permanently altering the game world and narrative based on player choices.
- Legacy campaign mode
- Infinitely replayable game mode
- Image recognition for scannable stickers
- Narrative reacts to player decisions
- Offline gameplay after download
- Progress saving
Read full descriptionHide full description
This application is a digital companion for the Divinus board game. Divinus is a competitive, legacy, digital hybrid board game for 2-4 players that features both a campaign and an infinitely replayable game mode. You need the Divinus board game to use this app. Launch the app and start a new campaign to take the roles of demigods competing for favor of both the Greek and Nordic pantheons. Explore the lands, permanently change the world, and complete quests to gain artifacts and titles to claim your own seat among the gods. In each scenario of the campaign, the prophet Pythia will present the plot, goals and unique set of quests. The narrative reacts to the previous decisions of the players, who may unlock special rewards and unique storylines. The legacy nature of the game is reflected in the app, as it follows your actions and remembers which player built or destroyed a location, altering the narrative accordingly. Divinus features unique scannable stickers. During play, players will apply location stickers to map tiles, permanently changing them. The app supports image recognition, which allows you to scan the stickers and visit different locations on your map. No QR codes ruining the aesthetics! Each scenario should last 45 to 60 minutes. The players will be able to play a campaign of linked scenarios or the infinitely replayable Eternal Mode. Once the app and a scenario are downloaded, the app doesn't require any internet connection during gameplay. The language can be selected within the app. The app saves your progress so you may resume the campaign later on.
Screenshots
Verdict
The clearest difference is update cadence: Project at every 2 weeks against Divinus's every 2 months. Project also leads on monetization model (free vs ad-supported) and iOS requirement (9.0 vs 15.5). Divinus's advantage is review sentiment (20% vs 0%). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 3.4 for Project against 3.4 for Divinus. Both are backed by a comparable volume of ratings — 5 and 5 respectively. Written reviews are what separate them: 0% of Project's written reviews are positive against 20% of Divinus's.
Project ships an update every 2 weeks, Divinus every 2 months. The most recent releases landed on November 3, 2026 and November 4, 2026 respectively.
| Parameter | Project | Divinus |
|---|---|---|
| Price | Free | Free |
| Rating | 3.4 (5 ratings) | 3.4 (5 ratings) |
| Positive reviews | 0.0% of reviews | 20.0% of reviews — better |
| Number of ratings | 5 | 5 |
| Update frequency | Every 2 weeks — better | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 15.5 |
| Further details — not scored | ||
| Size | 144 MB | 210 MB |
| Age rating | 9+ | 9+ |
| Developer | CMON | Goliath Poland Sp z o.o |
Customer experience
Project
Divinus
In-app purchases
Project
No in-app purchases
Divinus
No in-app purchases









