Push through vs Vigrid
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Push through
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The game is know as "breakthrough". The 8x8 board is initially set up with the two front rows filled by white piece and the two back rows filled with red pieces. White player go first; then play alternates, with each player moving one piece per turn. A piece may move one space straight or diagonally forward if the target square is empty. A piece may move into a square containing an opponent's piece if and only if that square is one step diagonally forward. The opponent's piece is removed and the player's piece replaces it. Note that capturing is not compulsory, nor is it "chained" as in checkers. The first player to reach the opponent's home row — the one farthest from the player — is the winner. If all the pieces of a player are captured, that player loses. A draw is impossible because pieces can only move ahead (or be captured), and the piece closest to the opponent's home row always has at least one forward diagonal move available.
Vigrid
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VIGRID — where the final battle of Norse legend is fought. Two factions clash on a sacred battlefield: the Aesir gods and the Jotnar giants. Each turn you play a movement card to advance your warriors — but the cards change every round, and your opponent sees them too. Every game deals a fresh hand from 19 mythological cards, so no two battles are alike. HOW TO PLAY Move one of your pieces using one of your two cards. Capture your opponent's Master — or march your own Master to their throne — to win. Games last 5–15 minutes. The rules fit on one screen; the strategy runs deep. 19 CARDS OF NORSE LEGEND Each card bears the name and movement pattern of a creature or force from the Eddas — Fenrir, Sleipnir, the Valkyrie, Jörmungandr, Huginn, and more. The card you play passes to your opponent, so every move reshapes both armies' options. FEATURES • Solo play against AI — four difficulty levels from Beginner to Hard • Pass & Play — two players, one device, two modes: pass the device between turns or play side by side • Interactive tutorial — learn in minutes • Full card gallery — browse all 19 cards with movement diagrams • Game replay — step through any completed game move by move • Undo support in solo play • Resign at any time • No ads. No in-app purchases. Free. DESIGNED FOR IPAD AND IPHONE Vigrid adapts to any screen — portrait or landscape, iPhone or iPad. The stone-textured board and hand-crafted card art bring the world of Norse mythology to life. Pure strategy — no luck beyond the opening deal.
Screenshots
Verdict
The clearest difference is iOS requirement: Push through at 11.2 against Vigrid's 13.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Push through | Vigrid |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Daily |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.2 — better | 13.0 |
| Further details — not scored | ||
| Size | 12 MB | 80 MB |
| Age rating | 4+ | 4+ |
| Developer | PhilG | NATHAN EIDE |
In-app purchases
Push through
No in-app purchases
Vigrid
No in-app purchases









