Comparison

Dockit Rocket vs Sword Sonata

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Dockit Rocket

Engage in a challenging arcade-style game with procedurally generated levels. Choose from specialized rockets to enhance your gameplay and discover new challenges every hour.

Highlights
  • One-touch gameplay
  • High-score chaser
  • Endless arcade experience
  • Procedurally generated levels
  • Seven specialized rockets
  • Hourly unique level generation
  • QR code level scanner
Features
Read full description

"I've been getting pretty good at Dockit Rocket; it really helped once I figured out my playing style and bought the right rocket for my style. Also, when I approached the game more as an actual arcade game, which requires effort and concentration, I started to really enjoy it." - Davy "This is a stunningly polished, beautiful colored and well presented homage to old arcade times. Really, such a outstanding work of a single Dev where you see and feel how much love and thoughts he put in. Congrats!" - Qwertz555 "One of the hardest games for me. I really like the graphics and the arcade feel." - Jayg2015 "Holy cow this game is hard. Really liking the style of it!" - RossmanBrothersGames Docket Rocket is a one-touch, high-score-chaser, endless-arcade, procedurally generated, extravaganza. Features: - Choose from seven specialized rockets to amp up your game-play. - A brand-new level is created every hour, it's exactly the same one for everyone world-wide, regardless of location or device. - Features a barcode/QR code scanner that generates a unique level; scan as many as you like for an endless supply of content.

About

Sword Sonata

Engage in fast-paced, turn-based roguelike combat by strategically planning skill actions. Collect new abilities, upgrade existing ones, and gather items to overcome dungeon challenges and defeat bosses. Experience high replayability with diverse actions, characters, and randomized rewards.

Highlights
  • Turn-based combat
  • Action planning and arrangement
  • Roguelike dungeon crawling
  • Skill acquisition and upgrades
  • Item collection
  • Multiple characters and actions
Features
Read full description

This is a fast-paced roguelike dungeon-crawling turn-based game where you plan your battles by arranging skill actions and defeating enemies. Throughout your adventure, you'll acquire new actions, upgrade skills, and collect items. The gameplay is simple and easy to understand. It involves controlling a character on a horizontally scrolling one-dimensional axis, maneuvering to defeat enemies. Actions include movement, turning, and arranging actions such as sword attacks, which deal damage to enemies within one square ahead, or dashes that allow you to dash towards enemies. By arranging actions in this rhythmic order, for example, scheduling a dash followed by a sword attack when your character is at a distance from the enemy, executing this sequence will make your character dash to the enemy and then use a sword attack to defeat it. I genuinely hope you'll try out this game and experience what I've described. Currently, I've designed a total of 37 different types of actions with unique characteristics, as well as 4 different characters, each with their own unique skills and equipped with 2 specific actions. In the process of roguelike dungeon-crawling, you'll also acquire more actions and upgrades for these actions. Now, let's talk about the roguelike gameplay. The game features over 50 levels, and the goal is to clear through to the final boss and defeat them. Each time you complete a level, you'll randomly receive a reward, which could be an action or an upgrade to an action. As you continuously challenge yourself, you'll discover actions that better suit you or the character you're using, as well as upgrade options that are more suitable for each action, until your experience is enough to help you clear the game. This is what makes the game so replayable. In terms of content richness, the game also includes 10 types of items that can be used in combat, including health potions, and a "Frostbolt" that freezes all enemies. These items provide additional assistance in completing the game challenges. Additionally, the game features 27 passive skills, which will have an impact on you during each challenge. Well, that's a brief introduction to my game. I hope you'll give it a try and enjoy playing it.

Screenshots

Dockit Rocket4 screens
Sword Sonata4 screens

Verdict

The call

The clearest difference is rating: Dockit Rocket at 5.0 against Sword Sonata's 4.3. Dockit Rocket also leads on price ($0.99 vs $1.99). Sword Sonata's advantage is ratings volume (15 vs 3) and iOS requirement (11.0 vs 13.6). On update cadence, ads, in-app purchases and monetization model there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Dockit Rocket costs $0.99 and Sword Sonata $1.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Dockit Rocket holds the better App Store score, 5.0 against 4.3. That said, the two scores are not equally well evidenced: Sword Sonata has 15 ratings behind it against 3, so its average is the more settled of the two.

UpkeepUpdate frequency

Both ship on a similar rhythm, roughly every 3 months. The most recent releases landed on September 30, 2026 and October 8, 2026 respectively.

Scorecard4 real differences · 6 level
Dockit Rocket versus Sword Sonata: the parameters behind the verdict, then further details
ParameterDockit RocketSword Sonata
Price$0.99 — better$1.99
Rating5.0 (3 ratings) — better4.3 (15 ratings)
Positive reviews—75.0% of reviews
Number of ratings315 — better
Update frequencyEvery 3 monthsEvery 3 months
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS13.611.0 — better
Further details — not scored
Size8 MB35 MB
Age rating4+9+
DeveloperDanny BlissJampot Software co., ltd

Customer experience

Dockit Rocket

All ratings3 ratings
Positive100.0%
Neutral0.0%
Negative0.0%

Sword Sonata

All ratings15 ratings
Positive80.0%
Neutral6.7%
Negative13.3%
Written reviews8 reviews
Positive75.0%
Neutral0.0%
Negative25.0%

In-app purchases

None

Dockit Rocket

No in-app purchases

None

Sword Sonata

No in-app purchases

Questions

Is Dockit Rocket free?
Dockit Rocket costs $0.99, with no in-app purchases.
Is Sword Sonata free?
Sword Sonata costs $1.99, with no in-app purchases.
Which has better reviews, Dockit Rocket or Sword Sonata?
Dockit Rocket is rated higher. Dockit Rocket averages 5.0 out of 5 from 3 ratings, while Sword Sonata averages 4.3 from 15 ratings.
Do Dockit Rocket or Sword Sonata have ads?
Neither Dockit Rocket nor Sword Sonata shows ads.
Which is updated more often, Dockit Rocket or Sword Sonata?
Dockit Rocket ships an update every 3 months, and Sword Sonata every 3 months. Most recently, Dockit Rocket was updated on September 30, 2026 and Sword Sonata on October 8, 2026.

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