ArmorPaint vs CozyBlanket
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
ArmorPaint
This 3D painting software allows users to create PBR textures for 3D models with instant visual feedback. It features a node-based workflow for procedural materials and brushes, and is GPU-accelerated for a smooth 4K painting experience on iPad.
- PBR texture painting
- Node-based material creation
- Procedural brushes
- GPU-accelerated viewport
- Instant baking of texture maps
- Path-traced viewport rendering
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ArmorPaint is in active development. Please report any issues you may encounter. For the best experience Apple Pencil is recommended. Mouse, keyboard and pencil hover is supported. --- 3D Painting Software ArmorPaint is a software for PBR texture painting. Import your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Node Based Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. GPU Accelerated ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on your iPad. Baking Bake texture maps for high-poly models instantly on your iPad device. Hardware accelerated ray-traced baking is available on supported iPads. (M1 or newer, A13 or newer) Path-Traced Viewport Paint models in a viewport with true light simulation. Path-traced viewport rendering is available on supported iPads. (M1 or newer, A13 or newer)
CozyBlanket
Prepare and optimize 3D models for animation, games, and rendering directly on your iPad. This app offers manual retopology, UV unwrapping, and baking of normal maps and vertex colors with an intuitive, puzzle-like interface. It's designed to be beginner-friendly yet powerful, integrating seamlessly with desktop pipelines.
- Manual retopology
- Seam-based UV unwrapping
- Normal maps and vertex colors baking
- High-poly mesh import
- Game-ready asset export
- Network streaming for desktop integration
- Apple Pencil optimized tools
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CozyBlanket includes in-app purchases to fully unlock its import/export options and advanced features. For the best experience, Apple Pencil is recommended, but not required. ## A complete suite for model preparation and optimization CozyBlanket can perform manual retopology, seam-based UV unwrapping, manual packing, normal maps and vertex colors baking. With CozyBlanket you can take your high poly models and manually prepare them for animation, video games, real-time rendering and surfacing. All with a single app. With CozyBlanket you can move the technical, manual work of creating 3D assets from your desktop to your iPad. By using a minimal UI and its innovative UX you can perform retopology, uv and baking as an enjoyable, game-like process similar to solving a puzzle, from the comfort of your sofa, on the train or while enjoying a hot chocolate at your favorite cafe. CozyBlanket was designed to be able to handle high resolution meshes coming from scans and desktop DCCs in mobile devices. Its performance is mostly limited by the iPad available memory. CozyBlanket allows you to import a high-poly sculpt and export a game-ready asset that looks the same, all without common pipeline issues such as scale mismatches, tangent space errors and snapping artifacts. ## A different approach to retopology, UV and baking CozyBlanket was designed to be beginner friendly and approachable, but very powerful. You can learn CozyBlanket's fundamentals and start working with it just by seeing it in action. From there, you can start digging into the included instructive tutorial slides and Action Gallery to discover its advanced features. All tooling was designed to take the most advantage of Apple Pencil and multitouch screens. When doing retopology, you create new quads, patches and grids by directly drawing on the high poly mesh. You can also transform the UV coordinates and texture position by using multitouch over the 3D mesh. CozyBlanket actions are also coherent between different tasks. Fox example, its Relax action behaves identically when using it for smoothing topology positions, UV coordinates or the baking cage's shape. ## Integrates with desktop software and pipelines CozyBlanket Standard version supports network functionality, This way it can be integrated with desktop software and pipelines by streaming geometry over the local network. No exporting and transferring files between devices is needed. CozyBlanket provides a network protocol that can be fully scripted to fit the requirements of your studio pipelines and custom tooling.
Screenshots
Verdict
The clearest difference is price: CozyBlanket at Free against ArmorPaint's $17.99. CozyBlanket also leads on rating (3.5 vs 2.1) and review sentiment (41% vs 14%). ArmorPaint's advantage is in-app purchases (none vs 3) and update cadence (every 5 days vs every 3 weeks). On ratings volume, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
CozyBlanket is free to download; ArmorPaint costs $17.99 up front. CozyBlanket sells 3 one-off in-app purchases. ArmorPaint asks for nothing beyond the download.
CozyBlanket holds the better App Store score, 3.5 against 2.1. Both are backed by a comparable volume of ratings — 27 and 71 respectively. Written reviews point the same way: 14% of ArmorPaint's written reviews are positive against 41% of CozyBlanket's.
ArmorPaint ships an update every 5 days, CozyBlanket every 3 weeks. The most recent releases landed on September 23, 2026 and September 21, 2026 respectively.
| Parameter | ArmorPaint | CozyBlanket |
|---|---|---|
| Price | $17.99 | Free — better |
| Rating | 2.1 (27 ratings) | 3.5 (71 ratings) — better |
| Positive reviews | 14.1% of reviews | 40.7% of reviews — better |
| Number of ratings | 27 | 71 — better |
| Update frequency | Every 5 days — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Free with in-app purchases — better |
| Devices | iPhone, iPad — better | iPad |
| Requires iOS | 18.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 25 MB | 377 MB |
| Age rating | 4+ | 4+ |
| Developer | Lubos Lenco | Sparseal SL |
Customer experience
ArmorPaint
CozyBlanket
Bugs and requests
ArmorPaint
Not enough reviews yet to summarise bugs or requests.
CozyBlanket
Reported bugs
87 issues- Mesh covers topology
- Camera freaks out
- Denser topology areas not showing
- Touch controls not working
- Undo/redo buttons unreliable
Show 82 moreShow fewer
- Deleted project without warning
- No way to save or export
- In-app purchases not applied
- UI clunky
- Modifier buttons not sticky
- Touch/pencil gestures hard to remember
- Saving files clunky/unclear
- Buggy with iPad multitasking
- Undo button placement issue
- Mixing models
- App breaking bugs
- Not precise with pen
- Tools incomplete
- Doesn't utilize Apple Pencil features
- No palm detection
- Purchase not restored
- App crashes
- Crashes with import
- Crashes when importing
- Weird input registration
- Tools not performing actions
- Input registration issues
- Gestures iffy
- Settings don't save well
- Toolset removing erase tool
- File management clunky
- Cannot import/export FBX
- App crashes on open
- Camera erratic zooming/panning
- Camera stuck inside model
- App reset loses work
- Zoom and move tool not working
- Retopology works inconsistently
- Doesn't weld fine details
- Camera pivot out of whack
- Clone tool crashes program
- Camera trouble with small decals
- Merge UVs gesture not working
- Basic function broken
- Handling of scale issues
- Camera snaps and goes wacky
- Double tap to re-center issues
- Texture preview doesn't work
- UV unwrapping requires repacking islands
- UV maps export mirrored
- Tools do too many things
- Gestures work less off target mesh
- Cannot adjust camera orbit speed
- Cannot transition target mesh verts to flat surface
- Cannot add vertex to existing triangle
- App reads gestures on back of mesh
- Unwanted actions from gestures
- App consistently adds tri instead of quad
- Cannot isolate sections of meshes
- App crashes when opening
- Zoom and move tool issues
- Retopology works inconsistently
- Cannot weld fine details
- Camera erratic zooming
- Cannot pan/orbit
- Camera stuck inside model
- App reset loses work
- Save locked behind license
- No redo gesture
- Poly strokes, patches, knife tools missing
- Cannot slide edge loops
- Difficult to retopo fingers/cylinders
- Limited finger gestures
- No 3-finger redo
- No updates for months
- Cannot sub-D surface
- Cannot do loop extrude
- Manual retopo needs work
- Pivot camera out of whack
- Finger gestures don't work well
- Double tap to pull verts counterintuitive
- Auto-merged polys
- Vertices/edges count unclear
- Tri count vs poly count unclear
- Cannot isolate meshes
- Cannot retopo tight areas
- Cannot work with thin areas
Requested features
29 requests- Import Lo poly to rework
- Add more to $20 version
- Sticky modifier buttons
- Improve touch/pencil gestures
- Save/export functionality
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- Web app for UV unwrapping
- Better palm rejection
- Adjust camera orbit speed
- Flat surface transition for UVs
- Hide sub-models
- Object manager
- UV seam tool
- Layer system
- Better mirroring system
- Unsubdivide button
- Sliding edge loops
- Knife cut tool
- Poly strokes, patches, knife tools
- Subdivision
- Import texture for reference
- Apply mirror for asymmetrical objects
- X-ray underlying mesh
- Extruding edges
- More undo history steps
- Redo gesture
- Support for FBX with multi-object meshes
- More file type support
- Dark mode option
- Advanced analytics dashboard
In-app purchases
ArmorPaint
No in-app purchases
CozyBlanket
- Lite$19.99
- Standard Upgrade$69.99
- Standard$89.99









