Marble Age vs Red Fire
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Marble Age
Lead a small Aegean village to become a powerful ancient Greek city. Manage resources, develop technologies, and engage in diplomacy or warfare to conquer the known world. This remastered version features updated graphics, music, and gameplay mechanics.
- Choose Athens, Corinth, or Sparta for unique strategies
- Manage workers for resource production
- Discover ancient technologies
- Explore the world and establish colonies
- Deep diplomacy system
- Learn Ancient Greek history through gameplay
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Your task is to lead a small village at the dawn of Aegean civilization to its glorious future as one of the most powerful cities - Athens, Corinth, or Sparta. Together with the citizens, you will have to fight against invasions, deal with domestic conflicts, survive natural cataclysms in order to unite the whole Ancient Greece under your rule, and conquer the entire known world from Northern Africa to North Europe. Key features: • Your choice of a city will determine the game's strategy: diplomatic style for Athens, trading style for Corinth, and military-style for Sparta. • Wisely distribute your workers to ensure a stable supply of food and materials. • Discover ancient technologies, wisely manage resources, and turn your settlement into a flourishing and influential Polis! • Explore the world, establish colonies, build relationships with neighbors through the game's deep diplomacy system. • Learn the history of Ancient Greece in a fun way! Remastered version changes: • Completely new graphics and music. • Updated technologies and buildings. • New events, trials, and achievements. • New game mechanics and improved balance.
Red Fire
Engage in turn-based strategic warfare across East Asia from 1950-1975. Command diverse land, air, and naval forces of numerous nations in historical and fictional conflicts. Experience realistic Cold War combat with intelligent AI and hotseat multiplayer.
- Turn-based strategy
- East Asian Cold War setting
- Land, air, and naval forces
- Dozens of nations
- Realistic combat simulation
- Intelligent adaptive AI
- Hotseat multiplayer
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Red Fire is a turn-based strategic wargame set in East Asia between the years 1950-1975. Take command of land, air, and naval forces of dozens of nations including the US, USSR, China, Taiwan, North and South Korea, North and South Vietnam, France, Thailand, Indonesia, and the Philippines. Experience Korean War, Vietnam War, and many other conflicts - both historical and fictional. Command squadrons of more than 500 types of aircraft, from biplanes to multirole fighter jets. Control the seas with more than 500 types of warships including submarines, battleships and aircraft carriers. Leverage new tools like surface-air missiles, air-air refueling tankers, attack helicopters, and missile cruisers to dominate the battlefield. Red Fire is powered by a detailed and realistic simulation of Cold War-era air, naval, and ground combat. Fight against an intelligent AI which constantly adapts its strategy to ensure every game is challenging and unique. Challenge a friend in hotseat multiplayer (pass-and-play). Red Fire contains no in-app purchases or ads of any kind, and an internet connection is not required to play. Buy the game once and get access to all current and future content.
Screenshots
Verdict
Marble Age and Red Fire both sit at 4.7 stars, but that hides the real split: 92% of Red Fire's written reviews are positive against 71% of Marble Age's. Red Fire also leads on chart position (#196 vs unranked) and ratings volume (93 vs 24). Marble Age's advantage is price ($3.99 vs $5.99) and iOS requirement (13.0 vs 15.6). On rating, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Marble Age costs $3.99 and Red Fire $5.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.7 for Marble Age against 4.8 for Red Fire. Both are backed by a comparable volume of ratings — 24 and 93 respectively. Written reviews are what separate them: 71% of Marble Age's written reviews are positive against 92% of Red Fire's.
Marble Age ships an update every 5 weeks, Red Fire every 6 weeks. The most recent releases landed on November 3, 2026 and November 4, 2026 respectively.
| Parameter | Marble Age | Red Fire |
|---|---|---|
| Price | $3.99 — better | $5.99 |
| Rating | 4.7 (24 ratings) | 4.8 (93 ratings) — better |
| Positive reviews | 71.4% of reviews | 92.2% of reviews — better |
| Number of ratings | 24 | 93 — better |
| Update frequency | Every 5 weeks — better | Every 6 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #196 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 182 MB | 166 MB |
| Age rating | 4+ | 12+ |
| Developer | MIKHAIL VASILEV18619964037 | Geoffrey Ayre |
Customer experience
Marble Age
Red Fire
Bugs and requests
Marble Age
Not enough reviews yet to summarise bugs or requests.
Red Fire
Reported bugs
11 issues- Game crashes frequently
- Freezes on resolving conflicts preventing turn progression
- Aircraft auto-renew orders system malfunction
- Naval and land forces stuck on Guam island
- Ships unable to find routes from Guam
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- AI captures areas behind player lines unrealistically
- Carrier planes launch from destroyers instead of carriers
- Notch display compatibility issue
- Campaign Red Fire ends prematurely at March 26, 1969
- Nuclear war notifications trigger without player action
- Game lag with large unit concentrations (6.7M+ troops)
Requested features
20 requests- European theatre/Cold War Europe map
- Middle East and North Africa campaigns
- South America and Central America scenarios
- Modern era (1970s-2020s) game version
- Group land and air units like naval units
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- Artillery units with ranged mechanics
- Individual aircraft selection from squadrons
- WWI and Gulf War scenarios
- India and Pakistan as playable nations
- Mission editor for campaign customization
- Ability to disband units and ships
- Force allied AI to move troops
- More save slots
- PC/desktop port
- Star Wars version
- American Civil War scenario
- Cuban Missile Crisis campaign
- Diplomacy complexity improvements
- Vehicle variants expansion
- Reduced AA missile quantities
In-app purchases
Marble Age
No in-app purchases
Red Fire
No in-app purchases









