Exponential Idle vs Recall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Exponential Idle
Engage in a math-inspired incremental game where you strategically stack virtual money through exponential growth. Advance through time, make variable changes, and purchase upgrades to accelerate your earnings and unlock achievements.
- Exponential growth mechanics
- Time progression
- Change of variables
- Buy upgrades
- Earn virtual money
- Unlock achievements
Read full descriptionHide full description
Play Exponential Idle, a math-inspired incremental game. Your goal is to stack up money by taking advantage of exponential growth. To do so, you have to step through time by tapping the equation or simply let the time follow its course. You can perform change of variables to accelerate the process, buy upgrades, get rewards, and unlock achievements while earning virtual money.
Recall
Read full descriptionHide full description
Circles light up one by one. Tap them in reverse — last one first. ▸ Mechanic - Each stage adds one new circle. The sequence grows. - 3 lives. A miss costs 1 life and replays the sequence once. - Watch an ad to revive (once per game). ▸ Scoring - Smaller circles are rarer and worth up to ×3. - Combo streak multiplies up to ×2.0. - Every tap has ±10% variance — same circle, different score. - 7% chance lucky bonus ×2. - All stacked, a jackpot moment pays up to 13× a single tap. ▸ Signature voices - 12 human-voiced callouts (LUCKY!, JACKPOT!, PERFECT!, CLEAR!, COMBO!, NEW BEST! ...). - Sound effects and voice as independent toggles. ▸ Tech - Minimal assets — small footprint. - Korean and English interface. - No sign-up. Game data stays on your device only. - Portrait only. ▸ Ads - Banner, interstitial, app-open, and native ads. - Rewarded ad shown only when you choose to revive. - iOS 14+ asks for tracking consent. Declining keeps all gameplay intact. Contact: hasegi.cs@gmail.com Developer: Hasegi Inc.
Screenshots
Verdict
The clearest difference is in-app purchases: Recall at none against Exponential Idle's 4. Exponential Idle's advantage is iOS requirement (8.0 vs 13.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Exponential Idle sells 4 one-off in-app purchases. Recall asks for nothing beyond the download.
Exponential Idle ships an update every 3 weeks, Recall monthly. The most recent releases landed on November 7, 2026 and October 31, 2026 respectively.
| Parameter | Exponential Idle | Recall |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (4.2K ratings) — better | — |
| Positive reviews | 91.9% of reviews | — |
| Number of ratings | 4.2K — better | — |
| Update frequency | Every 3 weeks — better | Monthly |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 95 MB | 29 MB |
| Age rating | 4+ | 4+ |
| Developer | Gilles-Philippe Paille | Hasegi Inc. |
Bugs and requests
Exponential Idle
Reported bugs
3 issues- Puzzle mini-games not loading correctly
- Offline progress issues after updates
- Occasional app crashes
Requested features
5 requests- More mini-games and challenges
- Better explanations for advanced mechanics
- Adjustable color schemes and visual customization
- Improved offline progress tracking
- Smoother performance and optimization
Recall
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Exponential Idle
- Donate$0.99
- Permanent Ad Reward$1.99
- Donate$1.99
Show 1 moreShow fewer
- Donate$3.99
Recall
No in-app purchases
Questions
Is Exponential Idle free?
Is Recall free?
Do Exponential Idle or Recall have ads?
Which is updated more often, Exponential Idle or Recall?
Other comparisons















