Comparison

Interhaptics Player vs CuePulse for Swift

Price, ratings, monetisation and update history for both apps, side by side โ€” with what reviewers say about each.

Head to head
About

Interhaptics Player

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Interhaptics Player lets you test and compare HD haptic effects in real time, directly on your smartphone. Designed to work with Haptic Composer, it enables fast validation of haptic assets. Upload your effects, test them on real devices, and refine with precision. Features : โ€ข Speed up iteration with a lightweight testing workflow โ€ข Send HD haptic effects directly from Haptic Composer โ€ข Experience real-time playback on your device โ€ข Ensure consistent haptic quality across devices โ€ข Browse and reuse a library of HD haptic effects

About

CuePulse for Swift

Features
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CuePulse lets iPhone app developers and designers compare sounds and haptics for common interface actions. Tap any cue to hear it. Turn on Haptics to feel the matching pattern on a supported iPhone. Use Play all cues to compare the full collection. Each cue includes Swift code for sound, haptic, and both together. Tap Copy and paste the example into an app that uses the CuePulse Swift package. The app includes fourteen cues for confirmations, errors, toggles, loading, navigation, and other common actions. The sounds are created on the device by the CuePulse package. CuePulse does not require an account. It has no ads or analytics and collects no personal data. CuePulse is based on the original Cuelume sound palette by Daniel Belyi. Both projects use the MIT License.

Screenshots

Interhaptics Player4 screens
CuePulse for Swift2 screens

Verdict

The call

Interhaptics Player and CuePulse for Swift are too close to call on the numbers: across 5 compared parameters โ€” price, ads, in-app purchases and device support among them โ€” neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS

CostPrice ยท In-app purchases ยท Ads ยท Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

ScorecardNo meaningful differences
Interhaptics Player versus CuePulse for Swift: the parameters behind the verdict, then further details
ParameterInterhaptics PlayerCuePulse for Swift
PriceFreeFree
Update frequencyEvery 31 monthsโ€”
AdsNoNo
In-app purchasesNoNo
DevicesiPhone, iPod โ€” betteriPhone
Requires iOS15.1 โ€” better16.0
Further details โ€” not scored
Size74 MB3 MB
Age rating4+4+
DeveloperWYVRNMichael Danko

In-app purchases

None

Interhaptics Player

No in-app purchases

None

CuePulse for Swift

No in-app purchases

Questions

Is Interhaptics Player free?
Interhaptics Player is free to download, with no in-app purchases.
Is CuePulse for Swift free?
CuePulse for Swift is free to download, with no in-app purchases.
Do Interhaptics Player or CuePulse for Swift have ads?
Neither Interhaptics Player nor CuePulse for Swift shows ads.

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