TapTapHaptic vs CuePulse for Swift
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
TapTapHaptic
Design custom haptic vibration patterns by tapping and dragging. Preview your creations instantly and export Swift code to integrate them into your own applications. Offers advanced options for complex and unique vibration experiences.
- Create custom haptic patterns
- Tap and drag interface
- Immediate vibration playback
- Adjustable pattern settings
- Export Swift code
- Supports multi-touch input
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Create code for custom Haptic vibration patterns in seconds! Tap and drag to create your pattern. Make it as simple or complex as you want. Immediate playback to see how the vibrations feel. Quick settings to adjust your pattern. Export the Swift code to play that pattern in your own apps. Tip: Use two touches at once to create even more interesting vibrations!
CuePulse for Swift
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CuePulse lets iPhone app developers and designers compare sounds and haptics for common interface actions. Tap any cue to hear it. Turn on Haptics to feel the matching pattern on a supported iPhone. Use Play all cues to compare the full collection. Each cue includes Swift code for sound, haptic, and both together. Tap Copy and paste the example into an app that uses the CuePulse Swift package. The app includes fourteen cues for confirmations, errors, toggles, loading, navigation, and other common actions. The sounds are created on the device by the CuePulse package. CuePulse does not require an account. It has no ads or analytics and collects no personal data. CuePulse is based on the original Cuelume sound palette by Daniel Belyi. Both projects use the MIT License.
Screenshots
Verdict
TapTapHaptic and CuePulse for Swift are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | TapTapHaptic | CuePulse for Swift |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 5 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone | iPhone |
| Requires iOS | 17.6 | 16.0 — better |
| Further details — not scored | ||
| Size | 2 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Headlight Software, Inc. | Michael Danko |
In-app purchases
TapTapHaptic
No in-app purchases
CuePulse for Swift
No in-app purchases









