MinuteRogue vs Doomfields
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
MinuteRogue
Embark on a simple leveling RPG adventure where you progress along a straight path. Level up by encountering enemies and grow stronger the longer you play. This game offers a straightforward yet engaging experience for quick play sessions.
- Straight path progression
- Level up by fighting enemies
- Time-based strength increase
- Simple RPG mechanics
- Rogue-like elements
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"MinuteRogue" is simple leveling rpg. You are on a straight path, aiming for the goal. When you encounter strong enemies, level up. The more time you spend, the stronger you will become.
Doomfields
Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.
- Roguelite auto battler gameplay
- Procedurally generated dungeons
- Tactical combat
- Randomized items
- Hero team management
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Get ready for an epic adventure in an auto battler roguelike game! In this game, you'll lead a team of heroes on a journey through procedurally generated dungeons filled with dangerous enemies and valuable treasures. With a unique combination of tactical combat and randomized items, you'll need to strategize your way through each encounter
Screenshots
Verdict
The clearest difference is rating: MinuteRogue at 4.8 against Doomfields's 4.3. MinuteRogue also leads on in-app purchases (none vs 5) and ratings volume (1.7K vs 208). Doomfields's advantage is ads (none vs shown). On price, review sentiment, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Doomfields sells 5 one-off in-app purchases. MinuteRogue asks for nothing beyond the download.
MinuteRogue holds the better App Store score, 4.8 against 4.3. That said, the two scores are not equally well evidenced: MinuteRogue has 1.7K ratings behind it against 208, so its average is the more settled of the two. Written reviews point the same way: 81% of MinuteRogue's written reviews are positive against 79% of Doomfields's.
MinuteRogue ships an update weekly, Doomfields every 6 days. Both last shipped on October 15, 2026.
| Parameter | MinuteRogue | Doomfields |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (1.7K ratings) — better | 4.3 (208 ratings) |
| Positive reviews | 81.0% of reviews — better | 78.6% of reviews |
| Number of ratings | 1.7K — better | 208 |
| Update frequency | Weekly | Every 6 days — better |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 55 MB | 163 MB |
| Age rating | 4+ | 12+ |
| Developer | Mitsuhiro Okada | Kacper Jankowski |
Customer experience
MinuteRogue
Doomfields
User reviews
MinuteRogue
From 1.7K App Store ratingsWhat we love
- 👍 Great game, playable with one hand
- 👍 Enjoyable, with hidden mechanics
- 👍 Fun, addictive time killer
- 👍 Excellent at what it does
- 👍 Surprisingly deep for a simple game
Room to improve
- 💰 Would pay to remove ads
- 💰 Ads are obtrusive and ruin the experience
- 🐛 Formatting issues on some devices
- 🐛 Unclear mechanics and lack of tutorial
Doomfields
From 208 App Store ratingsWhat we love
- 👍 Great gameplay and depth
- 🚀 Fantastic mobile rogue-like experience
- 💡 Innovative design and mechanics
- 👍 Responsive and communicative developer
- 👍 Minimal ads, fair monetization
Room to improve
- 🐛 Bugs causing lost progress
- 🔍 Unclear mechanics and systems
- 🔍 Disruptive ad placement
- 🔍 Expensive ad removal option
Bugs and requests
MinuteRogue
Reported bugs
3 issues- Weapon/shield stats not clearly displayed
- Difficulty in turning off auto-mode
- Unclear how to obtain certain resources (e.g., Kings Coins)
Requested features
7 requests- Add more end-game content and progression
- Implement a mastery system that carries over to other classes
- Add an auto-play or auto-run feature
- Provide an option to pay to remove ads
- Add more detailed stats and information about items/enemies
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- Implement a leaderboard or achievements system
- Add more variety in weapons, shields, and enemy types
Doomfields
Reported bugs
3 issues- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game
Requested features
4 requests- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls
In-app purchases
MinuteRogue
No in-app purchases
Doomfields
- 100 Doom coins$0.99
- 600 Doom coins$5.99
- 1400 Doom coins$9.99
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- 3200 Doom coins$17.99
- 7500 Doom coins$34.99









