SOULVARS vs Ax Roguelike
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SOULVARS
Embark on a deck-building JRPG adventure where souls are converted into data to combat deformities. Master strategic card-based combat with dynamic pixel animations and deep customization. Explore dungeons, collect enchanted items, and uncover a rich story.
- Deck-building combat system
- Dynamic pixel animations
- Rich customization
- Dungeon exploration
- Random enchanted item collection
- Strategic soul bit combinations
Read full descriptionHide full description
Deck-Building JRPG "SOULVARS" is now available! 15-20 hours of playtime (+50h to go deeper) Dynamic pixel animation and battles and a rich customization system No In-App Purchases. While having a deep strategic sense, the vertically held smartphone controls allow for simple and exhilarating battles, training, dungeon exploration, and collection of random enchanted items. ▼ Story A world line in which even the fictitious concept of the soul can be converted into data. In return, people's lives are threatened by the sudden appearance of deformities. The protagonists use the Soul Driver, a device that converts souls into data. They are responsible for the elimination of the deformities that threaten people, and work in a certain town... ▼System Overview Number of save slots: 3 (Saved in device and manual save) Estimated scenario completion time: 14 to 20 hours 50 to 100+ hours of post-clearance challenge Features Soul bits (handbills), which are the data of the soul power that resides in gear (equipment), Players can combine them in battle to make special attacks and combos in a successive manner. The characters are characterized by their action with dots that move around. ▼Gear and Soul Bits Soul bits (hand cards) can be drawn from gear (equipment) and used as actions during battle. The combination of main weapon, subweapon, armor, and accessories Strategy (deck) is determined. ▼Arts During a battle, only one soul bit can be selected on the first turn, but The number of soul bits that can be selected at one time increases depending on the opponent's weaknesses, guarding, evading, buffing, debuffing, and various other conditions. The combination of soul bits (cards in hand) selected at the same time activates a skill called Arts.
Ax Roguelike
A turn-based deck-building roguelike where players learn skills, build powerful synergies, and prepare at a base before challenging stages. Strengthen weapons, will, skills, and equipment to overcome difficult encounters.
- Deck-building with over 900 skills
- Turn-based command selection combat
- Base preparation and upgrades
- Weapon and skill strengthening
- Equipment modification
- Synergistic skill interactions
Read full descriptionHide full description
*Supported languages English/Japanese Ax Roguelike is a deck-building roguelike game. Deck-building Over 900 skills can be learned. Depending on the construction, various effects will interact in a complex manner and create synergies. Battle Progress is based on turn-based command selection. Players can connect up to three skills and activate them consecutively. Base At the base, you can prepare in advance before heading to the stage. If it is difficult to conquer, expand the functions of your base and prepare your initial equipment before trying again. Strengthening During the capture, various training is possible in the village. Strengthening weapons, strengthening will, modifying skills, modifying equipment, etc.
Screenshots
Verdict
The clearest difference is rating: SOULVARS at 4.8 against Ax Roguelike's 4.3. SOULVARS also leads on ratings volume (47 vs 6). Ax Roguelike's advantage is update cadence (every 2 days vs every 4 weeks) and price ($2.99 vs $4.99). On review sentiment, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
SOULVARS costs $4.99 and Ax Roguelike $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
SOULVARS holds the better App Store score, 4.8 against 4.3. That said, the two scores are not equally well evidenced: SOULVARS has 47 ratings behind it against 6, so its average is the more settled of the two. Written reviews point the same way: 81% of SOULVARS's written reviews are positive against 75% of Ax Roguelike's.
SOULVARS ships an update every 4 weeks, Ax Roguelike every 2 days. The most recent releases landed on November 7, 2026 and November 8, 2026 respectively.
| Parameter | SOULVARS | Ax Roguelike |
|---|---|---|
| Price | $4.99 | $2.99 — better |
| Rating | 4.8 (47 ratings) — better | 4.3 (6 ratings) |
| Positive reviews | 81.3% of reviews — better | 75.0% of reviews |
| Number of ratings | 47 — better | 6 |
| Update frequency | Every 4 weeks | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 377 MB | 291 MB |
| Age rating | 9+ | 12+ |
| Developer | ginolabo Inc. | Katsunori Sasamoto |
Customer experience
SOULVARS
Ax Roguelike
In-app purchases
SOULVARS
No in-app purchases
Ax Roguelike
No in-app purchases
Questions
Is SOULVARS free?
Is Ax Roguelike free?
Which has better reviews, SOULVARS or Ax Roguelike?
Do SOULVARS or Ax Roguelike have ads?
Which is updated more often, SOULVARS or Ax Roguelike?
Other comparisons















