Plastic vs PX12
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Plastic
Create 3D models using volumetric primitives and boolean operations, not polygons. Apply color and make non-destructive edits throughout the entire workflow. Export your creations for animation, rendering, or 3D printing.
- Volumetric modeling with primitives
- Add and subtract operations
- Integrated coloring tools
- Non-destructive editing
- Export to PLY format
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In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools. To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape. Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided. If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
PX12
Create quick and stylish pixel-based animations with a 12-frame sequencer. Inspired by audio gear and early computer art, this tool lets you make fun looping animations for music or social sharing. Explore frame-by-frame creation with dynamic patterns and colors.
- 12-frame pixel animation
- Quick animation creation
- Looping animation
- Frame-by-frame animation
- Pattern and color exploration
- Inspired by retro art software
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PX12 is an animation pixel based 12 frame sequencer. A new way to create animation very quickly. Taking cues from audio gear and early computer art software, PX12 is built to provide quick and stylish animations with ease. Create fun animations to your favorite songs or just make fun looping animations for your friends. Explore the possibilities of looping animation and what it's like creating animation in motion. Create frame by frame animation or let your imagination run wild with patterns and colors. PX12, is built for anyone that likes to explore and discover new ways of making animation art.
Screenshots
Verdict
The clearest difference is rating: PX12 at 4.7 against Plastic's 3.8. PX12 also leads on price ($4.99 vs $9.99). Plastic's advantage is review sentiment (86% vs 60%) and chart position (#62 vs unranked). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Plastic costs $9.99 and PX12 $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.
PX12 holds the better App Store score, 4.7 against 3.8. Both are backed by a comparable volume of ratings — 16 and 14 respectively. Written reviews complicate that: 86% of Plastic's written reviews are positive against 60% of PX12's, so the app with the better star average is not the one people write more warmly about.
Plastic ships an update monthly, PX12 every 3 weeks. The most recent releases landed on October 12, 2026 and September 30, 2026 respectively.
| Parameter | Plastic | PX12 |
|---|---|---|
| Price | $9.99 | $4.99 — better |
| Rating | 3.8 (16 ratings) | 4.7 (14 ratings) — better |
| Positive reviews | 85.7% of reviews — better | 60.0% of reviews |
| Number of ratings | 16 — better | 14 |
| Update frequency | Monthly | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #62 — better | — |
| Devices | iPhone, iPad — better | iPad |
| Requires iOS | 16.0 | 16.0 |
| Further details — not scored | ||
| Size | 123 MB | 28 MB |
| Age rating | 4+ | 4+ |
| Developer | Raffael Kaehn | Jonathan Kaufman |
Customer experience
Plastic
PX12
In-app purchases
Plastic
No in-app purchases
PX12
No in-app purchases









