Comparison

Plastic vs DGArt

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Plastic

Create 3D models using volumetric primitives and boolean operations, not polygons. Apply color and make non-destructive edits throughout the entire workflow. Export your creations for animation, rendering, or 3D printing.

Highlights
  • Volumetric modeling with primitives
  • Add and subtract operations
  • Integrated coloring tools
  • Non-destructive editing
  • Export to PLY format
Features
Read full description

In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools. To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape. Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided. If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.

About

DGArt

Create 3D models, animations, and digital art with this comprehensive tool. Features include polygon modeling, keyframe animation, and physically-based rendering. Export your creations in various formats for use in games and apps.

Highlights
  • 3D Scene Editor
  • Polygon Modeler Mode
  • Animation Timeline & Keyframe Support
  • Render Images & Animations
  • Physically-Based Rendering (PBR)
  • Export to .usdz / .obj
  • Works with Apple Pencil
Features
Read full description

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art. DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more. Animation System: DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app. DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. Main Features: • 3D Scene Editor • Polygon Modeler Mode • Animation Timeline & Keyframe Support • Render Beautiful Images & Animations • Layer, Object, Material, Light & Camera Property Panels • Global Environment Settings • Image Library • Works Great with Apple Pencil • Physically-Based Rendering (PBR) Support • Save Scene in .scn [SceneKit] Format • Export to .usdz / .obj Format • Native App with Small Size 3D Scene Editor: • Select, Move, Rotate, and Scale tools • Reset object to center or ground • Clone objects with Array, Radial, Random, and Points Cloning • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional • Add Perspective or Orthographic Camera Animation Features: • Animation Timeline & Keyframe System • Animate movement, rotation, scaling, visibility • Animate morph for object • Animate light intensity and color • Easing options for smooth transitions • Preview & Render Animations Scene Navigation: • Standard pinch-to-zoom & two-finger pan • Top, Right, Front, and Perspective preview windows • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views • Reset View, Frame Object, and Frame All Objects buttons Layer Panel: • Hide/Unhide & Delete objects • Parent/Unparent objects • Set/Save custom objects • Set active camera Property Panels: • Precisely set position, rotation, scale, etc. • Adjust light intensity, color, shadow settings • Configure camera focal length, FOV, depth of field Material Panel: • Customize color, metalness, transparency, emission, etc. • Enable double-sided, smooth shading, and cull modes Global Environment Panel: • Adjust background color, lighting, fog, reflections, etc. Image Library: • Load external images for UV mapping, reference, or environments Polygon Modeler Mode: • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize • Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials Render Image & Animation: • Render high-quality images & animations with RT:Render and save to Camera Roll For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution. Thanks for your support! Visit nitrio.com for more info.

Screenshots

Plastic4 screens

Verdict

The call

The clearest difference is review sentiment: Plastic at 86% against DGArt's 17%. Plastic also leads on price ($9.99 vs $19.99) and rating (3.8 vs 3.3). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Plastic costs $9.99 and DGArt $19.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Plastic holds the better App Store score, 3.8 against 3.3. Both are backed by a comparable volume of ratings — 16 and 10 respectively. Written reviews point the same way: 86% of Plastic's written reviews are positive against 17% of DGArt's.

UpkeepUpdate frequency

Both ship on a similar rhythm, roughly monthly. The most recent releases landed on September 9, 2026 and June 5, 2026 respectively.

Scorecard3 real differences · 7 level
Plastic versus DGArt: the parameters behind the verdict, then further details
ParameterPlasticDGArt
Price$9.99 — better$19.99
Rating3.8 (16 ratings) — better3.3 (10 ratings)
Positive reviews85.7% of reviews — better16.7% of reviews
Number of ratings16 — better10
Update frequencyMonthlyMonthly
AdsNoNo
In-app purchasesNoNo
MonetizationPaidPaid
DevicesiPhone, iPad — betteriPad
Requires iOS16.015.0 — better
Further details — not scored
Size123 MB18 MB
Age rating4+4+
DeveloperRaffael KaehnHeng Jia Liang

Customer experience

Plastic

All ratings16 ratings
Positive75.0%
Neutral0.0%
Negative25.0%
Written reviews14 reviews
Positive85.7%
Neutral0.0%
Negative14.3%

DGArt

All ratings10 ratings
Positive50.0%
Neutral20.0%
Negative30.0%
Written reviews6 reviews
Positive16.7%
Neutral33.3%
Negative50.0%

In-app purchases

None

Plastic

No in-app purchases

None

DGArt

No in-app purchases

Questions

Is Plastic free?
Plastic costs $9.99, with no in-app purchases.
Is DGArt free?
DGArt costs $19.99, with no in-app purchases.
Which has better reviews, Plastic or DGArt?
Plastic is rated higher. Plastic averages 3.8 out of 5 from 16 ratings, while DGArt averages 3.3 from 10 ratings.
Do Plastic or DGArt have ads?
Neither Plastic nor DGArt shows ads.
Which is updated more often, Plastic or DGArt?
Plastic ships an update monthly, and DGArt monthly. Most recently, Plastic was updated on September 9, 2026 and DGArt on June 5, 2026.

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