DGArt vs Valence 3D
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
DGArt
Create 3D models, animations, and digital art with this comprehensive tool. Features include polygon modeling, keyframe animation, and physically-based rendering. Export your creations in various formats for use in games and apps.
- 3D Scene Editor
- Polygon Modeler Mode
- Animation Timeline & Keyframe Support
- Render Images & Animations
- Physically-Based Rendering (PBR)
- Export to .usdz / .obj
- Works with Apple Pencil
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DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art. DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more. Animation System: DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app. DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. Main Features: • 3D Scene Editor • Polygon Modeler Mode • Animation Timeline & Keyframe Support • Render Beautiful Images & Animations • Layer, Object, Material, Light & Camera Property Panels • Global Environment Settings • Image Library • Works Great with Apple Pencil • Physically-Based Rendering (PBR) Support • Save Scene in .scn [SceneKit] Format • Export to .usdz / .obj Format • Native App with Small Size 3D Scene Editor: • Select, Move, Rotate, and Scale tools • Reset object to center or ground • Clone objects with Array, Radial, Random, and Points Cloning • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional • Add Perspective or Orthographic Camera Animation Features: • Animation Timeline & Keyframe System • Animate movement, rotation, scaling, visibility • Animate morph for object • Animate light intensity and color • Easing options for smooth transitions • Preview & Render Animations Scene Navigation: • Standard pinch-to-zoom & two-finger pan • Top, Right, Front, and Perspective preview windows • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views • Reset View, Frame Object, and Frame All Objects buttons Layer Panel: • Hide/Unhide & Delete objects • Parent/Unparent objects • Set/Save custom objects • Set active camera Property Panels: • Precisely set position, rotation, scale, etc. • Adjust light intensity, color, shadow settings • Configure camera focal length, FOV, depth of field Material Panel: • Customize color, metalness, transparency, emission, etc. • Enable double-sided, smooth shading, and cull modes Global Environment Panel: • Adjust background color, lighting, fog, reflections, etc. Image Library: • Load external images for UV mapping, reference, or environments Polygon Modeler Mode: • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize • Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials Render Image & Animation: • Render high-quality images & animations with RT:Render and save to Camera Roll For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution. Thanks for your support! Visit nitrio.com for more info.
Valence 3D
This app is a powerful yet user-friendly 3D modeling and design tool for iPad and iPhone. It offers a comprehensive set of tools for creating, importing, editing, and exporting 3D models, suitable for both beginners and professionals across various industries.
- Extensive primitive shapes library
- Import and export various 3D file formats
- Advanced modeling and mesh operations
- Non-destructive mesh modifiers
- Intuitive navigation and context-aware tools
- Automatic saving and iCloud syncing
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Valence 3D is a powerful, beautiful & easy-to-use 3D polygon modeling design tool built from the ground up for iPad & iPhone. No matter whether you're learning 3D modeling for the first time or a professional working in design, construction, gaming, web dev, digital fabrication, architecture, or spatial computing, Valence 3D has what you need to get started! CREATE, IMPORT, EDIT & EXPORT 3D MODELS • 25 primitive shapes are built-in & ready to help you start modeling: plane, box, sphere, squircle, rounded box, arc, circle, cylinder, tube, cone, capsule, torus, icosphere, pipe, revolve, helix, voronoi, text, super shape, noise surfaces, torus knot, faceted gem & tube. • Import existing models, reference images, lidar scans and room plans • Imports: OBJ, STL, USD, USDZ • Exports: PNG, SVG, OBJ, STL, USD, USDZ, GLTF, GLB • Knife tool to create complex and detailed geometry • Move, Rotate, & Scale gizmos make it easy to transform nodes, faces, edges & vertices • Powerful modeling gizmos for extruding, insetting, beveling, poking, creasing & cutting • Multiple selection & automatic loop selection help accelerate your modeling • Tap on one of the gizmo handles to bring up an input field for precise transformations & mesh operations • Robust snapping & alignment commands • Selection operations: grow, shrink, select shell & deselect • Mesh operations: duplicate, instance, set / center pivot, trim by plane, boolean, apply transform & subdivide • Face operations: separate, combine, bridge, extract, poke, collapse, delete, dissolve, harden & soften • Edge operations: extrude, insert vertex, collapse, dissolve, bridge, harden & soften • Vertex operations: insert edge, dissolve, delete & merge • Non-destructive & configurable mesh modifiers: mirror & subdivision • Apply complex transformations using different gizmo pivot points & orientations EASILY NAVIGATE & STAY IN FLOW WHILE DESIGNING • Carefully crafted & fully optimized for iPhone & iPad • Designed to minimize cognitive overload by only showing tools & commands that are contextually relevant • Easily navigate to any part of your model by dragging and pinching: two finger pinch to zoom and roll, and one finger drag to rotate • Pop into the standard orthographic views by tapping one of the handles of the orientation gizmo • Use two & three finger tap gestures to undo & redo • Select components by dragging or using the rectangular selection mode • Your work is saved automatically every two minutes and every time you go back to the gallery • Get an overview of your scene’s structure from the Outliner • Long press on a node in the Outliner to easily rename, duplicate, instance, delete, parent & reorder any object in your scene • Precisely adjust any node’s position, rotation & scale with the Inspector • Adjust material properties, display & modifier options with the Inspector STAY ORGANIZED ACROSS ALL YOUR DEVICES • Preview, share, duplicate, delete & rename your models from the gallery • iCloud syncing keeps all your models up to date, private & accessible across all your devices PREVIEW, MEASURE, & RENDER YOUR CREATIONS • 6 powerful rendering modes: Matcap, Modeling, Wireframe, Physically Based, X-Ray & Path Traced • Export renders in any aspect ratio & scale • Preview your model in AR in two taps • Export your scene as a USDZ & be confident it’ll look consistent on all Apple devices • Tweak your model’s material & see changes in real-time • Tweak-able scene settings: camera field of view, background type, blurriness, intensity & rotation • Get model measurements in one click • Add persistent dimensions between any two surfaces in your scene PURCHASE & COMPATIBILITY • One time purchase unlocks both iPhone & iPad versions • Apple Pencil supported on select iPads • 120 FPS supported on devices with ProMotion displays • Path Tracing is supported on iPads with M series chips & iPhones with A15 Bionic & later • Lidar Scan & Room Plan is supported on devices with a lidar sensor
Screenshots
Verdict
The clearest difference is review sentiment: Valence 3D at 60% against DGArt's 17%. Valence 3D also leads on rating (4.2 vs 3.3) and monetization model (free vs paid). DGArt's advantage is iOS requirement (15.0 vs 18.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
DGArt costs $19.99 and Valence 3D $19.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Valence 3D holds the better App Store score, 4.2 against 3.3. That said, the two scores are not equally well evidenced: Valence 3D has 116 ratings behind it against 10, so its average is the more settled of the two. Written reviews point the same way: 17% of DGArt's written reviews are positive against 60% of Valence 3D's.
DGArt ships an update monthly, Valence 3D every 11 days. The most recent releases landed on June 5, 2026 and September 24, 2026 respectively.
| Parameter | DGArt | Valence 3D |
|---|---|---|
| Price | $19.99 | $19.99 |
| Rating | 3.3 (10 ratings) | 4.2 (116 ratings) — better |
| Positive reviews | 16.7% of reviews | 60.4% of reviews — better |
| Number of ratings | 10 | 116 — better |
| Update frequency | Monthly | Every 11 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Best chart rank | — | #49 — better |
| Devices | iPad | iPhone, iPad — better |
| Requires iOS | 15.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 18 MB | 195 MB |
| Age rating | 4+ | 4+ |
| Developer | Heng Jia Liang | Hi-Rez, LLC |
Customer experience
DGArt
Valence 3D
Bugs and requests
DGArt
Not enough reviews yet to summarise bugs or requests.
Valence 3D
Reported bugs
5 issues- Crashes on launch
- Saved files not loading properly
- Unreliable vertex/edge/face selection
- Mesh corruption and data loss
- Gizmo and navigation issues
Requested features
8 requests- Add boolean operations
- Improve selection and navigation tools
- Implement curve/spline primitives
- Add more modeling modifiers (bevel, subdivision, etc.)
- Provide more detailed documentation and tutorials
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- Improve performance and stability
- Add UV editing and texture support
- Implement keyboard shortcuts and power user features
In-app purchases
DGArt
No in-app purchases
Valence 3D
No in-app purchases







