Comparison

Octane X vs DGArt

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Octane X

This powerful GPU rendering application brings professional-grade 3D rendering capabilities to iPad Pro. It offers a full suite of features for visual effects, motion graphics, gaming, and design, with an interface optimized for touch and Apple Pencil, while also supporting advanced external peripherals.

Highlights
  • Unbiased, spectrally-correct GPU rendering
  • Optimized touch and Apple Pencil interface
  • Support for external keyboards, trackpads, and monitors
  • Node-based material, shader, and scene graph editor
  • AI Denoiser for production-ready results
  • ACES, OCIO, and deep pixel EXR rendering
Read full description

Octane X, the world’s first and fastest unbiased, spectrally-correct GPU production renderer, is now available for the first time on iPad Pro (M series models only) - empowering artist workflows across visual effects, motion graphics, gaming, design, concept art and architectural visualization Octane X for iPad Pro supports all features of Octane X macOS standalone desktop application through a new interface designed from the ground up for easy scene navigation and editing using touch and Apple Pencil on iPad Pro. Power users can enable an advanced UX with support for keyboards, trackpads, external monitors, bluetooth mice and stage manager to get full parity with the Octane X standalone desktop application on macOS. Octane X accelerates modern creative workflows with ACES, OCIO and deep pixel EXR rendering, a powerful node-based material, shader and scene graph editor, and the industry’s most advanced production ready AI Denoiser. The Octane X standalone features and user guide is available here: https://docs.otoy.com/StandaloneH_STA/StandaloneManual.htm Octane X for iPad Pro only supports iPad Pro devices with the M series chipset, running iPadOS 26 and later.

About

DGArt

Create 3D models, animations, and digital art with this comprehensive tool. Features include polygon modeling, keyframe animation, and physically-based rendering. Export your creations in various formats for use in games and apps.

Highlights
  • 3D Scene Editor
  • Polygon Modeler Mode
  • Animation Timeline & Keyframe Support
  • Render Images & Animations
  • Physically-Based Rendering (PBR)
  • Export to .usdz / .obj
  • Works with Apple Pencil
Features
Read full description

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art. DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more. Animation System: DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app. DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. Main Features: • 3D Scene Editor • Polygon Modeler Mode • Animation Timeline & Keyframe Support • Render Beautiful Images & Animations • Layer, Object, Material, Light & Camera Property Panels • Global Environment Settings • Image Library • Works Great with Apple Pencil • Physically-Based Rendering (PBR) Support • Save Scene in .scn [SceneKit] Format • Export to .usdz / .obj Format • Native App with Small Size 3D Scene Editor: • Select, Move, Rotate, and Scale tools • Reset object to center or ground • Clone objects with Array, Radial, Random, and Points Cloning • Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras • Light types: Ambient (No Shadow), Area, Omni, Spot, Directional • Add Perspective or Orthographic Camera Animation Features: • Animation Timeline & Keyframe System • Animate movement, rotation, scaling, visibility • Animate morph for object • Animate light intensity and color • Easing options for smooth transitions • Preview & Render Animations Scene Navigation: • Standard pinch-to-zoom & two-finger pan • Top, Right, Front, and Perspective preview windows • Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views • Reset View, Frame Object, and Frame All Objects buttons Layer Panel: • Hide/Unhide & Delete objects • Parent/Unparent objects • Set/Save custom objects • Set active camera Property Panels: • Precisely set position, rotation, scale, etc. • Adjust light intensity, color, shadow settings • Configure camera focal length, FOV, depth of field Material Panel: • Customize color, metalness, transparency, emission, etc. • Enable double-sided, smooth shading, and cull modes Global Environment Panel: • Adjust background color, lighting, fog, reflections, etc. Image Library: • Load external images for UV mapping, reference, or environments Polygon Modeler Mode: • Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more • Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize • Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face • Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials Render Image & Animation: • Render high-quality images & animations with RT:Render and save to Camera Roll For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution. Thanks for your support! Visit nitrio.com for more info.

Verdict

The call

The clearest difference is price: Octane X at Free against DGArt's $19.99. Octane X also leads on review sentiment (51% vs 17%) and rating (3.7 vs 3.3). DGArt's advantage is iOS requirement (15.0 vs 26.0). On update cadence, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Octane X is free to download; DGArt costs $19.99 up front. Neither carries in-app purchases, so what you see is what you pay.

ReceptionRating · Positive reviews · Number of ratings

Octane X holds the better App Store score, 3.7 against 3.3. Both are backed by a comparable volume of ratings — 31 and 10 respectively. Written reviews point the same way: 51% of Octane X's written reviews are positive against 17% of DGArt's.

UpkeepUpdate frequency

Octane X ships an update every 2 months, DGArt monthly. The most recent releases landed on October 21, 2026 and October 9, 2026 respectively.

Scorecard6 real differences · 4 level
Octane X versus DGArt: the parameters behind the verdict, then further details
ParameterOctane XDGArt
PriceFree — better$19.99
Rating3.7 (31 ratings) — better3.3 (10 ratings)
Positive reviews51.2% of reviews — better16.7% of reviews
Number of ratings31 — better10
Update frequencyEvery 2 monthsMonthly — better
AdsNoNo
In-app purchasesNoNo
MonetizationFree — betterPaid
DevicesiPad, Mac — betteriPad
Requires iOS26.015.0 — better
Further details — not scored
Size1.1 GB18 MB
Age rating4+4+
DeveloperOTOY inc.Heng Jia Liang

Customer experience

Octane X

All ratings31 ratings
Positive61.3%
Neutral6.5%
Negative32.3%
Written reviews41 reviews
Positive51.2%
Neutral12.2%
Negative36.6%

DGArt

All ratings10 ratings
Positive50.0%
Neutral20.0%
Negative30.0%
Written reviews6 reviews
Positive16.7%
Neutral33.3%
Negative50.0%

Bugs and requests

Octane X

Reported bugs

8 issues
  • 🐛 Gray screen on iPadOS 27
  • 🐛 Incompatible with iPadOS 17
  • 🐛 No Render GPU error on M1 Macs with Sonoma
  • 🐛 Grey screen and doesn't load
  • 🐛 Not working since iPadOS 17
Show 3 more
  • 🐛 Stuck at rendering after iPadOS 17 update
  • 🐛 Rendering not working since iPad OS 17
  • 🐛 Crashes when viewing all items under nodes

Requested features

6 requests
  • Tutorials for specific materials (hair, glass, water)
  • Support for Nomad Sculpt OBJ/GLB import
  • UI improvements for Apple Pencil users
  • Polygon-based modeling and animation tools
  • Add Maya and Houdini support
Show 1 more
  • Add support for importing obj/glb from Nomad Sculpt

DGArt

Not enough reviews yet to summarise bugs or requests.

In-app purchases

None

Octane X

No in-app purchases

None

DGArt

No in-app purchases

Questions

Is Octane X free?
Octane X is free to download, with no in-app purchases.
Is DGArt free?
DGArt costs $19.99, with no in-app purchases.
Which has better reviews, Octane X or DGArt?
Octane X is rated higher. Octane X averages 3.7 out of 5 from 31 ratings, while DGArt averages 3.3 from 10 ratings.
Do Octane X or DGArt have ads?
Neither Octane X nor DGArt shows ads.
Which is updated more often, Octane X or DGArt?
Octane X ships an update every 2 months, and DGArt monthly. Most recently, Octane X was updated on October 21, 2026 and DGArt on October 9, 2026.

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