Plastic vs Wafer
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Plastic
Create 3D models using volumetric primitives and boolean operations, not polygons. Apply color and make non-destructive edits throughout the entire workflow. Export your creations for animation, rendering, or 3D printing.
- Volumetric modeling with primitives
- Add and subtract operations
- Integrated coloring tools
- Non-destructive editing
- Export to PLY format
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In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools. To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape. Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided. If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
Wafer
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Drawing Tools: - Brushes with full pressure and tilt support - Lasso clips, gradients, wet painting and blur - Stencils, decals and stamps - Custom brush tip shapes and alphas Layers: - Full layer system with canvas and procedural fills. - Paint on layer masks for multi-layer painting and non-destructive workflows. - Color blend modes and opacity controls. Painting System: - Paint on the 3D mesh or the 2D UV view - 3D brush falloff with no seam artifacts - 3D and 2D symmetry with configurable pivots - Configurable unlit, shaded and PBR viewport rendering. Multichannel Painting: - Paint color, roughness, metallic at the same time with any tool. - Standard PBR channels or custom shader domain inputs per layer - Apply complete materials with masks and fill layers Performance: - Brush speed stays the same regardless of texture resolution or layer count - Texture resolution and layer count only limited by device memory. - Supports 16K textures on any compatible iPad, to 24K on iPad Pro 3rd gen 2018. - Energy efficient for long painting sessions Scene and Exporting: - Multiple meshes and texture sets per document. - Configurable exporter to pack channels into any texture setup - Configurable over resolution, format, texture content and packing. Extras - Built-in image reference board - Influence system to control tool effect by normals, topology, UV islands or custom maps - Asset library with stencils, triplanar projections, brush alphas and decals
Screenshots
Verdict
The clearest difference is price: Wafer at Free against Plastic's $9.99. Wafer also leads on update cadence (every 5 days vs every 3 months). Plastic's advantage is in-app purchases (none vs 1) and review sentiment (86% vs 57%). On rating, ratings volume, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Wafer is free to download; Plastic costs $9.99 up front. Wafer sells 1 one-off in-app purchase. Plastic asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 3.8 for Plastic against 3.9 for Wafer. Both are backed by a comparable volume of ratings — 16 and 17 respectively. Written reviews are what separate them: 86% of Plastic's written reviews are positive against 57% of Wafer's.
Plastic ships an update every 3 months, Wafer every 5 days. The most recent releases landed on November 7, 2026 and November 5, 2026 respectively.
| Parameter | Plastic | Wafer |
|---|---|---|
| Price | $9.99 | Free — better |
| Rating | 3.8 (16 ratings) | 3.9 (17 ratings) — better |
| Positive reviews | 85.7% of reviews — better | 57.1% of reviews |
| Number of ratings | 16 | 17 — better |
| Update frequency | Every 3 months | Every 5 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Best chart rank | #199 — better | — |
| Devices | iPhone, iPad — better | iPad |
| Requires iOS | 16.0 — better | 16.6 |
| Further details — not scored | ||
| Size | 122 MB | 52 MB |
| Age rating | 4+ | 4+ |
| Developer | Raffael Kaehn | Sparseal SL |
Customer experience
Plastic
Wafer
In-app purchases
Plastic
No in-app purchases
Wafer
- Exporting and Saving Documents$19.99









