Speed Touch! vs RRLL
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Speed Touch!
A simple and fast-paced game where players repeatedly tap red buttons as quickly as possible. Compete globally through Game Center to achieve the highest scores.
- Tap red buttons quickly
- Global competition
- Game Center integration
- High score tracking
- Simple gameplay
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Press the red button. Then press the next red button. Do it fast. With Game Center you can compete with everyone around the world.
RRLL
This game tests dynamic visual acuity by having players tap the correct half of the screen based on visual cues. Aim to beat your high score by accurately responding within a 10-second measurement period. Improve your reaction time and precision with this engaging challenge.
- Dynamic visual acuity measurement
- 10-second testing periods
- High score tracking
- Left/right screen touch controls
- Score-based feedback
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RRLL is a game that measures dynamic visual acuity. When you start the game, the measurement for 10 seconds will start. Let's measure with the aim of updating the high score. R: Touch the right half of the screen. L: Touch the left half of the screen. Good = score + 100 / Miss = score - 100
Screenshots
Verdict
The clearest difference is rating: Speed Touch! at 4.7 against RRLL's 3.0. Speed Touch! also leads on ratings volume (3 vs 1). RRLL's advantage is in-app purchases (none vs 1) and iOS requirement (12.0 vs 14.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Speed Touch! sells 1 one-off in-app purchase. RRLL asks for nothing beyond the download.
Speed Touch! holds the better App Store score, 4.7 against 3.0. Both are backed by a comparable volume of ratings — 3 and 1 respectively.
Speed Touch! ships an update every 7 months, RRLL every 10 months. The most recent releases landed on October 6, 2026 and October 15, 2026 respectively.
| Parameter | Speed Touch! | RRLL |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (3 ratings) — better | 3.0 (1 ratings) |
| Positive reviews | — | 0.0% of reviews |
| Number of ratings | 3 — better | 1 |
| Update frequency | Every 7 months — better | Every 10 months |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 5 MB | 24 MB |
| Age rating | 4+ | 4+ |
| Developer | Goro Sato | YUSEI MIYOSHI |
Customer experience
Speed Touch!
RRLL
In-app purchases
Speed Touch!
- Remove Ads$0.99
RRLL
No in-app purchases









