RRLL vs 見た数字を答えるだけの暇つぶしゲーム
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
RRLL
This game tests dynamic visual acuity by having players tap the correct half of the screen based on visual cues. Aim to beat your high score by accurately responding within a 10-second measurement period. Improve your reaction time and precision with this engaging challenge.
- Dynamic visual acuity measurement
- 10-second testing periods
- High score tracking
- Left/right screen touch controls
- Score-based feedback
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RRLL is a game that measures dynamic visual acuity. When you start the game, the measurement for 10 seconds will start. Let's measure with the aim of updating the high score. R: Touch the right half of the screen. L: Touch the left half of the screen. Good = score + 100 / Miss = score - 100
見た数字を答えるだけの暇つぶしゲーム
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タイトル通り見た数字を答えるだけのシンプルなゲームです。画面を通過する数字を入力して合っているかを試すものです。数字の桁数・スピード・文字の大きさ・文字の透明度・数字が移動する方向を変更できるのでさまざまなパターンで楽しめます。授業中や通勤中、家事の合間にいかがでしょうか?スポーツ選手にとっては動体視力や反射神経のトレーニングになるかも知れません。単なる暇つぶしでも動体視力トレーニングでも使い方は自由です。 ちなみに開発者の私は文字サイズ10pxで正解したことがないです。小さすぎます。10pxで正解された方がいましたら教えてください。それともし今の設定では簡単すぎるので桁数を増やしたいなどの要望がございましたらお気軽にレビューにてご連絡ください。
Screenshots
Verdict
The clearest difference is update cadence: 見た数字を答えるだけの暇つぶしゲーム at every 3 days against RRLL's every 10 months. RRLL's advantage is iOS requirement (12.0 vs 15.1). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
RRLL ships an update every 10 months, 見た数字を答えるだけの暇つぶしゲーム every 3 days. The most recent releases landed on October 17, 2026 and October 28, 2026 respectively.
| Parameter | RRLL | 見た数字を答えるだけの暇つぶしゲーム |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (1 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 10 months | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 24 MB | 21 MB |
| Age rating | 4+ | 4+ |
| Developer | YUSEI MIYOSHI | narito hojo |
In-app purchases
RRLL
No in-app purchases
見た数字を答えるだけの暇つぶしゲーム
No in-app purchases








