Stickey Notes vs Interval Jump
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stickey Notes
Engaging games designed to teach piano music reading. Progress from basic pre-reading skills to identifying notes on the staff and understanding key signatures. Offers customizable settings for focused learning and color schemes.
- Pre-reading skill building
- Note identification games
- Key signature learning
- Customizable note focus
- English and Fixed do naming
- Color scheme options
- Single and 2-player modes
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No more boring flashcards or reading music drills! Enjoy learning to read piano music with these creative, engaging games. > New to piano? Build your pre-reading skills as you save the characters in Level 1. > Getting started with reading notation? Defeat the note by selecting the correct note name Level 2. > Already know your treble and bass clef pretty well? Jump right into an obstacle-dodging quest to learn key signatures in Level 3. Fully customizable settings to play with just the notes you want to focus on, using English (C, D, E...) or Fixed do (do, re, mi...) note names. Use a custom color scheme to match colors you use elsewhere (such as on colored instruments), or if you want colors that work better for colorblindness. • Level 1, Single Player: Characters are falling from the sky! Save the character from falling off the screen by selecting the piano key that matches the note name on his hat. • Level 1, 2-Player: See who can score the most points before time runs out. Each player gets one side of the screen... but watch out for flying objects! • Level 2, Single Player: Notes are moving toward certain doom. Select the character whose hat matches the note on the staff before the note reaches the clef mark. • Level 2, 2-Player: Race to select the character with the correct note name more times than your opponent! • Level 3, Single Player: Navigate through the moving notes, trying to avoid the wrong ones and hit the note that matches the highlighted key. • Level 3, 2-Player: Race the other player to get to the correct note first. Choose how the game ends in single player games - lives or a timer. Select the specific notes you want to play with in levels 2 and 3: 1) Tap the clef mark to switch between treble and bass. 2) Tap or swipe notes on staff to add/remove from game. 3) Select notes from the piano keyboard to add/remove from game (Level 3 only). Settings: - English (C, D, E...) or Fixed do (do, re, mi...) note naming (all levels) - Naturals/sharps/flats/all and CDE/FGAB/all (Level 1 games) - Key signature (Level 3 games)
Interval Jump
An interactive game designed to improve music sight-reading skills through engaging interval challenges. Features different modes to suit various skill levels, from beginners to advanced musicians. Ideal for both students practicing at home and teachers using quick exercises in lessons.
- Interactive interval challenges
- Verbose Mode for basics
- Ordinal Mode for speed
- Customizable game settings for teachers
- Suitable for all ages and skill levels
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Level up your sight-reading skills with Interval Jump! Whether you’re a budding musician, seasoned pro, or a music teacher, this interactive game makes learning intervals engaging and fun. Hop along with our friendly frog as you sharpen your sight-reading through thrilling interval challenges. Master the basics with Verbose Mode (repeat, step, skip, leap) or test your speed with Ordinal Mode (1st, 2nd, 3rd … 9th). Whether you're just starting out or reaching for the highest notes, there’s a level for everyone! Teachers can customize the game settings to use in quick, under-a-minute exercises during lessons, while students can hone their skills at home with each leap across the river. Perfect for musicians of all ages—turn practice into play with Interval Jump!
Screenshots
Verdict
The clearest difference is price: Interval Jump at Free against Stickey Notes's $9.99. Interval Jump also leads on update cadence (every 6 days vs every 8 months) and ratings volume (22 vs 4). Stickey Notes's advantage is in-app purchases (none vs 1) and review sentiment (100% vs 73%). On rating, ads, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Interval Jump is free to download; Stickey Notes costs $9.99 up front. Interval Jump sells 1 one-off in-app purchase. Stickey Notes asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Stickey Notes against 5.0 for Interval Jump. That said, the two scores are not equally well evidenced: Interval Jump has 22 ratings behind it against 4, so its average is the more settled of the two. Written reviews are what separate them: 100% of Stickey Notes's written reviews are positive against 73% of Interval Jump's.
Stickey Notes ships an update every 8 months, Interval Jump every 6 days. Both last shipped on October 25, 2026.
| Parameter | Stickey Notes | Interval Jump |
|---|---|---|
| Price | $9.99 | Free — better |
| Rating | 5.0 (4 ratings) | 5.0 (22 ratings) |
| Positive reviews | 100.0% of reviews — better | 72.7% of reviews |
| Number of ratings | 4 | 22 — better |
| Update frequency | Every 8 months | Every 6 days — better |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | Paid |
| Best chart rank | #29 — better | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 55 MB | 15 MB |
| Age rating | 4+ | 4+ |
| Developer | Laura Gabrielson | Joshua Callahan |
Customer experience
Stickey Notes
Interval Jump
In-app purchases
Stickey Notes
No in-app purchases
Interval Jump
- Interval Jump Pro$3.99
Questions
Is Stickey Notes free?
Is Interval Jump free?
Which has better reviews, Stickey Notes or Interval Jump?
Do Stickey Notes or Interval Jump have ads?
Which is updated more often, Stickey Notes or Interval Jump?
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