SMASH BOX vs Deep Descent
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SMASH BOX
Navigate a child's escape from a tunnel by smashing boxes. This game challenges players to break through obstacles to find a way out.
- Tunnel escape gameplay
- Box smashing mechanics
- Kid-friendly theme
- Simple controls
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Three kids trapped on tunnel only way to escape is "Smash Box!"
Deep Descent
Pilot a submarine through procedurally generated depths, dodging enemies and collecting resources. Upgrade your submarine with various mods, ships, and torpedoes to survive increasingly challenging zones and compete on leaderboards.
- Procedurally generated abysses
- One-finger submarine control
- Modular submarine upgrades
- Hangar block puzzle system
- Fleet deployment
- Boss Rush mode
- Seasonal content updates
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A new abyss every run. How deep can you take your submarine? Torpedoes fire themselves. Your job is to dodge, collect and choose. Pick one of three mods at every level-up and build a different submarine each time. Die and you start over, but the souls you gathered stay and carry the next dive a little further. HOW IT PLAYS One finger steers the submarine. The deeper you go, the meaner the sea and the richer the haul. A zone guardian waits every 1,500 m, and below it is deeper water still. A run is short: one on the train, one before bed. Back at the base, though, the work piles up - pull ships, rebuild the hangar, open skills, level torpedoes. WHAT YOU COLLECT - Ships: different grades and roles (Striker, Guardian, Medic, Commander, Mechanic). The ship decides the role, and each ship keeps its own hangar. - Hangar: it is a block puzzle. Fit oddly shaped gear into the grid, and matching pieces light up set bonuses. Save a layout to one of three presets and swap it in a single tap. - Torpedoes: equip tubes from ten types. Enhance and ascend them for stars and levels; from 3 stars, rare and higher torpedoes gain specials like pierce, split or a black hole. - Fleet: escort subs, minelayers and snipers. Deploy them and they dive with you, taking hits in your place. - Skills: a permanent tree opened with souls. A branch unlocks only when its parent is maxed, and until then you cannot even see what is there. COMPETE - Boss Rush: a separate mode where 55 bosses come in order with no healing between them. Difficulty does not apply, so every captain is on equal footing, and you are ranked by the stage you cleared and how long it took. 15 gear pieces drop only here. - Depth leaderboard: tracked separately per difficulty and role. Put a country flag beside your captain name. - Guilds: raid bosses with your guildmates; guild skills apply to everyone. - Referrals: enter a friend's code and you both get rewards. NEW EVERY MONTH - Seasons: a new season starts on the 1st of every month, and the depth and Boss Rush rankings start over. - Captain Pass: earn pass XP from daily tasks and unlock season rewards. - Missions: daily, weekly and monthly missions pay out the moment you finish them. - Level Pass: rewards unlock as your player level rises. - Hell difficulty: past Hard lies an endless series of Hell stages. GOOD FIT IF YOU LIKE - A shooter you can play one-handed in short sessions - Roguelikes where every run builds differently - Digging into gear layouts and set combinations - Competing on a clean, time-based leaderboard An internet connection is required. Progress is stored on your account - continue on any device with Google or Apple sign-in.
Screenshots
Verdict
The clearest difference is review sentiment: Deep Descent at 100% against SMASH BOX's 8%. SMASH BOX's advantage is in-app purchases (none vs 10) and iOS requirement (11.0 vs 15.0). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Deep Descent sells 10 one-off in-app purchases. SMASH BOX asks for nothing beyond the download.
Both ship on a similar rhythm, roughly daily. The most recent releases landed on November 3, 2026 and November 6, 2026 respectively.
| Parameter | SMASH BOX | Deep Descent |
|---|---|---|
| Price | Free | Free |
| Rating | 1.8 (5 ratings) — better | — |
| Positive reviews | 8.3% of reviews | 100.0% of reviews — better |
| Number of ratings | 5 — better | — |
| Update frequency | Daily | Daily |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 269 MB | 60 MB |
| Age rating | 12+ | 12+ |
| Developer | horanggmaes | doeun kim |
Customer experience
SMASH BOX
Deep Descent
In-app purchases
SMASH BOX
No in-app purchases
Deep Descent
- Check-in Pass (30d)$2.99
- Hangar Expansion (30d)$2.99
- Captain Pass (Season)$3.99
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- Remove Ads$3.99
- Level Pass$5.99
- Diamond Check-in (30d)$5.99
- Magnet Pass$9.99
- Diamonds 1,700$19.99
- Diamonds 3,900$39.99
- Diamonds 7,600$69.99









