RESIDENT EVIL 2 vs Snapwave
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
RESIDENT EVIL 2
Experience survival horror in a city overrun by zombies. A deadly virus has turned residents into flesh-eating monsters, and you must fight for survival. Unravel a gripping storyline filled with unimaginable horrors.
- Survival horror gameplay
- Gripping storyline
- Zombie-infested city setting
- Controller recommended for optimal experience
- Cross-device save data synchronization
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A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2. ------------------------------------------------------------ ■By purchasing, you will be granted a license to use the product. ■A network connection is required when starting the application. ■About the End User License Agreement ・This End User License Agreement (this “Agreement”) applies to the user’s use of this game software program (the “Program”). ・THIS AGREEMENT SHALL COME INTO EFFECT BETWEEN CAPCOM CO., LTD. AND USER(S) UPON INSTALLATION OF THE PROGRAM BY THE USER. ・Those users between the ages of 13 and 18 (or between 13 and the age of legal majority in your country of residence) or a person with limited capacity shall install the Program only after obtaining approval from its parent or legal guardian who agrees to be bound by these provisions of this Agreement. Please confirm the terms above and agree to this Agreement before purchasing the Program. ------------------------------------------------------------ ■A limited part of the base game can be played for free. In order to play the full game, an in-app purchase is required. ■Keyboard and mouse are not supported. ■We recommend playing this game with a controller. It can be played on an iPad, but using a controller will provide a better experience. Note: Please check the Apple website for controllers compatible with iPad. Not all controllers will work as intended. ■This application is approximately 25GB. Important Note: The installation process requires that you have at least twice the size of the application in free storage space available. We recommend downloading the data in an environment with good connectivity. ■Estimated download time based on connection speed: 10Mbps - Over 6 hours 100Mbps - 30 to 40 minutes 300Mbps - 8 to 10 minutes ■Save data can be uploaded and downloaded between MacOS and iOS devices. ■Purchase Precautions ・After purchase, returns (including exchange for other products/services) will not be provided for any reason. ・In-app purchases can only be used by the Apple Account that made the purchase and cannot be shared with Family Sharing members. ■Compatible OSs and Devices https://www.capcom-games.com/apple/en-us/ ------------------------------------------------------------ RESIDENT EVIL is a trademark and/or registered trademark of CAPCOM CO., LTD. and/or its subsidiaries in the U.S. and/or other countries.
Snapwave
Master precise timing to tap a wave as it meets a ring. Score perfect hits to create unique melodies and unlock new visual styles. Challenge friends and climb leaderboards in this addictive, one-tap reflex game.
- One-tap timing gameplay
- Dynamic wave patterns
- Perfect hit chaining
- Customizable game melodies
- Unlockable skins and instruments
- Leaderboard challenges
- Daily missions and career ladders
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ONE TAP. PURE REFLEX. TOTAL GLORY. Behold: a wave. It races toward a ring. You tap when they meet. That's it. That's the game. Sounds easy? WRONG. This is the hardest easy thing your thumb has ever attempted. You will learn it in four seconds and spend the rest of your natural life trying to master it. Think you're fast? ADORABLE. Every point you score squeezes the timing window tighter. The wave learns new tricks. The beat quickens. And when a run finally destroys you (it will), the leaderboard is sitting right there, packed with strangers and so-called friends who think they're better than you. PROVE. THEM. WRONG. TIME YOUR TAP (OR PERISH) The wave rises from the core. Fine. Then it falls from the rim. Rude. Then it BOUNCES. Then it splits into TWINS. Then it fakes slow and LUNGES AT YOU LIKE IT HAS A PERSONAL GRUDGE. Eight wave patterns, each one announced like a boxing entrance, each one out for your streak. CHAIN THE PERFECTS (FEEL THE POWER) Hit dead center and the game whispers PERFECT. Chain them and the chime climbs higher, and higher, and HIGHER, until you fill the charge ring and the screen detonates! LIGHTNING! SHOCKWAVES! And then, the coolest thing a phone has ever done: the game plays YOUR OWN MELODY back at you. Yes. Every run composes its own theme song, one note per hit. You are the orchestra. The orchestra is you. COME FOR YOUR FRIENDS (THEY DESERVE IT) Every run posts to the Game Center leaderboard: today, this week, ALL TIME, FOREVER. Send a score challenge to a friend and ruin their afternoon! Or blast out your best with one button: I scored 98. Can you beat me? (They cannot.) 18 SKINS OF UNREASONABLE BEAUTY Terminal green! Night blossom pink! A skin called THE EVENT HORIZON, for people who stare into the abyss and tap anyway. Every skin changes the look AND the instrument. Your game, your gorgeous, glowing, extremely loud vibe. MISSIONS! LADDERS! TREASURE! Three fresh missions a day! Seven career ladders raining gems, lives, and stars on you as your legend grows! The next skin is always, ALWAYS in reach. ONE MINUTE RUNS (ONE THOUSAND MINUTE NIGHTS) A run takes a minute. "One more run" takes until 2am. We both know this. Tap responsibly. FORGED BY ONE HUMAN No studio. No committee. Just one guy with a sweet mustache and a truly irresponsible number of late nights. I make small games you can learn in a moment. If Snapwave grabs you, leave a review and I will do a small victory dance, alone, in my office. The mustache will remain perfectly still. And if you want the forced ads gone forever, one tiny purchase banishes them for all eternity! The wave is coming. The ring awaits. Your thumb was born for this.
Screenshots
Verdict
The clearest difference is rating: Snapwave at 5.0 against RESIDENT EVIL 2's 3.9. Snapwave also leads on review sentiment (100% vs 60%) and update cadence (every 6 days vs every 2 months). RESIDENT EVIL 2's advantage is ads (none vs shown) and ratings volume (653 vs 4). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. RESIDENT EVIL 2 sells 2 one-off in-app purchases and Snapwave sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Snapwave holds the better App Store score, 5.0 against 3.9. That said, the two scores are not equally well evidenced: RESIDENT EVIL 2 has 653 ratings behind it against 4, so its average is the more settled of the two. Written reviews point the same way: 60% of RESIDENT EVIL 2's written reviews are positive against 100% of Snapwave's.
RESIDENT EVIL 2 ships an update every 2 months, Snapwave every 6 days. The most recent releases landed on October 30, 2026 and October 14, 2026 respectively.
| Parameter | RESIDENT EVIL 2 | Snapwave |
|---|---|---|
| Price | Free | Free |
| Rating | 3.9 (653 ratings) | 5.0 (4 ratings) — better |
| Positive reviews | 59.7% of reviews | 100.0% of reviews — better |
| Number of ratings | 653 — better | 4 |
| Update frequency | Every 2 months | Every 6 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, Mac | iPhone, iPad, iPod |
| Requires iOS | 17.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 700 MB | 38 MB |
| Age rating | 17+ | 4+ |
| Developer | CAPCOM | HammerBit |
Customer experience
RESIDENT EVIL 2
Snapwave
Bugs and requests
RESIDENT EVIL 2
Reported bugs
3 issues- Saves not working properly
- Game freezing or crashing
- Weapons not functioning after reloading
Requested features
3 requests- Add PlayStation controller button icons
- Improve touch screen controls
- Bring more Resident Evil titles to Apple platforms
Snapwave
Not enough reviews yet to summarise bugs or requests.
In-app purchases
RESIDENT EVIL 2
- All In-game Rewards Unlocked$4.99
- Base Game$39.99
Snapwave
- 10 Lives$0.99
- Handful of Gems$1.99
- Remove Ads$3.99
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- Pile of Gems$4.99
Questions
Is RESIDENT EVIL 2 free?
Is Snapwave free?
Which has better reviews, RESIDENT EVIL 2 or Snapwave?
Do RESIDENT EVIL 2 or Snapwave have ads?
Which is updated more often, RESIDENT EVIL 2 or Snapwave?
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