We Never Die vs Re
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
We Never Die
Engage in a zombie-themed strategy game where you manage your camp and lead survivors on tactical expeditions. Plan your moves carefully, ration resources, and utilize the environment to outsmart the undead.
- Turn-based strategy and tactics
- Camp management
- Expedition planning
- Resource rationing
- Terrain utilization
- Customizable settings
- Randomly generated survivors
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We Never Die is a zombie-themed, turn-based, two-phase strategy and tactics game. You cycle between states of strategic thinking and tactical decision making. You both command the activities of the camp at home, where you have to answer questions such as : What you want to work on for the day? What do you wish to start on? How many people you want on each job? Who will you risk on an expedition and who will stay at home? What upgrades do you think could help you in the future outside? And you tactically lead the survivors you send outside, where you will have to : Plan two steps ahead of the undead. Ration your people's energy for actions each turn. Try to escape with your lives and precious resources for the ones at home. Utilize the terrain to its fullest. Risk the night if you dare. Features include... Setting customization for colorblind and left-handed individuals. Randomly generated survivors with a personality trait and a past profession. 11 different projects to work in camp which will affect living in your camp and your capabilities outside your camp 7 different maps. Terrain that affects your tactical decisions And potentially more...
Re
Experience a nostalgic, top-down solo RPG reminiscent of classic MMOs. Level up, reincarnate, collect ingredients, upgrade gear, and recruit pets to build your character. Enjoy a deep system with simple controls for a laid-back gaming experience.
- Leveling and Reincarnation
- Stat Point Assignment
- Ingredient Collection
- Equipment Upgrading
- Pet Recruitment (including bosses)
- Arena Battles
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Re:END is a laid-back, top-down solo-mode RPG, that feels like those great MMOs from the good old days, RE:END features simple smartphone controls and an in-depth system with leveling, reincarnation, pets, equipment upgrades, an arena, ingredients, and more! Experience an RPG with all the elements that made MMORPGs from the good old days (late 2000s) so great, right from your smartphone. ▼Leveling and Reincarnation What would an MMO be without leveling! Nothing beats the feeling of overcoming adversity, discovering new and better ways to farm exp, and growing stronger with each level. Assign stat points each time you level up, respec and reincarnate. Grow stronger, and build your character your way. ▼Collecting Ingredients and Upgrading Weapons Collect ingredients to improve your equipment by defeating powerful monsters and fishing. Fight stronger monsters, face new challenges and prepare for the next power spike! ▼Pets All enemies can join you, even bosses (some arena monsters are off limits)! There can be as little as a 0.3% chance that some enemies will join you when defeated. The odds may be slim, but that feeling of payoff when it happens is incredible!
Screenshots
Verdict
The clearest difference is rating: Re at 4.7 against We Never Die's 4.0. Re also leads on review sentiment (82% vs 50%) and ratings volume (513 vs 3). We Never Die's advantage is in-app purchases (none vs 6) and ads (none vs shown). On price, update cadence and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Re sells 6 one-off in-app purchases. We Never Die asks for nothing beyond the download.
Re holds the better App Store score, 4.7 against 4.0. That said, the two scores are not equally well evidenced: Re has 513 ratings behind it against 3, so its average is the more settled of the two. Written reviews point the same way: 50% of We Never Die's written reviews are positive against 82% of Re's.
We Never Die ships an update fortnightly, Re every 10 days. The most recent releases landed on September 22, 2026 and October 24, 2026 respectively.
| Parameter | We Never Die | Re |
|---|---|---|
| Price | Free | Free |
| Rating | 4.0 (3 ratings) | 4.7 (513 ratings) — better |
| Positive reviews | 50.0% of reviews | 82.4% of reviews — better |
| Number of ratings | 3 | 513 — better |
| Update frequency | Fortnightly | Every 10 days — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 44 MB | 232 MB |
| Age rating | 9+ | 12+ |
| Developer | Conner Yoon | PONIX LLC |
Customer experience
We Never Die
Re
Bugs and requests
We Never Die
Not enough reviews yet to summarise bugs or requests.
Re
Reported bugs
4 issues- Golem boss not respawning properly
- Upgrade materials not working as intended
- Permanent loading screen issue
- Inconsistent drop rates for certain items
Requested features
5 requests- Add map or guide to help progression
- Implement save/load system
- Provide option to remove ads
- Allow customization of pet formation while adventuring
- Add ability to contact developer for support
In-app purchases
We Never Die
No in-app purchases
Re
- crystal 10$0.99
- crystal 55$4.99
- crystal 180$14.99
Show 3 moreShow fewer
- crystal 500$29.99
- crystal 1200$59.99
- crystal 3000$118.99









