Marple vs Hexa Knot
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Marple
This logic puzzle game challenges players to deduce the correct order of 20 tiles using a set of clues. It offers millions of unique puzzles and includes a tutorial and hint system to guide players through the deduction process.
- Logic and deduction gameplay
- 20 tiles arranged in 4x5 grid
- Multiple clue types (In between, Left of, Same column, Next to)
- Over 1 million unique puzzles
- Tutorial mode
- Hint system with explanations
- Graphical help with beginner tips
Read full descriptionHide full description
AWARDED "BEST PUZZLER" IN MACWORLD'S "THE BEST GAMES OF 2008"! NOMINEE FOR "BEST PUZZLE GAME" IN "2008 BEST APP EVER AWARDS"! RATED "BETTER" IN APPREVIEW! Getting tired of Sudoku? Why not try Marple? Marple is a game of logic and deduction. The playing field consists of 20 tiles arranged in 4 rows of 5 columns each and a set of clues. The goal of the game is to figure out the correct order of those 20 tiles using the given clues by process of elimination. There are four different types of clues: "In between", "Left of", "Same column" and "Next to". "In between" clue tells that the middle tile has to be located in between the other two. It however does not tell the order of the other two tiles or how far they are from the middle one. "Left of" clue tells that the left tile has to be located left of the right tile. It however does not tell how far apart they are. "Same column" clue tells that the two tiles have to be on the same column. "Next to" clue tells that the two tiles are adjacent to each other. It however does not tell the order of the two tiles. Features: * 1,000,000 fiendishly clever puzzles to play so don't expect to run out of them any time soon! At 3 minutes / puzzle, 1 hour / day = ca. 137 years of puzzles! * Tutorial mode * Hint system that highlights a clue that you should be concentrating on next and also explains exactly what you should be doing next. * Graphical help with beginner tips
Hexa Knot
A minimalistic puzzle game where players swap hexagonal tiles to create colorful knots. Enjoy a relaxing experience with simple controls and no time pressure, suitable for both casual play and challenging your perception.
- Swap hexes to create knots
- 500 levels of varying difficulty
- Simple one-finger control
- No ticking clock, play at your own pace
- Hint system available
Read full descriptionHide full description
Simple, minimalistic puzzle game. Relax with simple rules. Your goal is to swap hexes to make colorful knots. Small levels are easy, but larger will challenge your patience and perception. Features: • 500 levels in different sizes • simple one finger control • no ticking clock, play as long as you need and relax • hints if you need them
Screenshots
Verdict
The clearest difference is ads: Marple at none against Hexa Knot's shown. Marple also leads on update cadence (every 2 months vs every 6 months) and review sentiment (85% vs 74%). Hexa Knot's advantage is monetization model (ad-supported vs paid) and ratings volume (290 vs 48). On price, rating, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for Marple against 4.7 for Hexa Knot. That said, the two scores are not equally well evidenced: Hexa Knot has 290 ratings behind it against 48, so its average is the more settled of the two. Written reviews are what separate them: 85% of Marple's written reviews are positive against 74% of Hexa Knot's.
Marple ships an update every 2 months, Hexa Knot every 6 months. Both last shipped on October 16, 2026.
| Parameter | Marple | Hexa Knot |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (48 ratings) — better | 4.7 (290 ratings) |
| Positive reviews | 85.4% of reviews — better | 73.8% of reviews |
| Number of ratings | 48 | 290 — better |
| Update frequency | Every 2 months — better | Every 6 months |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 6 MB | 50 MB |
| Age rating | 4+ | 4+ |
| Developer | Mikko Kankainen | Michal Gorny |
Customer experience
Marple
Hexa Knot
Bugs and requests
Marple
Reported bugs
4 issues- Game crashes on launch for some users
- Buttons/UI elements not fully visible
- Clues get cut off on certain devices
- Incorrect/missing puzzle solutions
Requested features
5 requests- Add undo/redo functionality
- Implement save/restore progress
- Introduce different difficulty levels
- Optimize for larger screens (iPad)
- Improve color contrast and readability
Hexa Knot
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Marple
No in-app purchases
Hexa Knot
No in-app purchases









