Conquest (+ all maps) vs Wellington's Victory
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Conquest (+ all maps)
Engage in a classic world-conquering board game experience with strategic combat and risk-taking. Choose from a standard world map or 35 additional maps for diverse gameplay. Play solo against AI or challenge friends online.
- World conquest board game
- 35+ additional maps
- Solo play against AI
- Network play against friends
- Strategic combat
- Risk-based gameplay
Read full descriptionHide full description
Conquest is a version of the classic board game where you combine risk and strategy to conquer the world. As well as the standard world map there are 35 other maps included in the game that you can choose to fight over. You can play solo or multiple human games against the randomly selected computer controlled opponents, each with their own personality and strong artificial intelligence. Or play network games against your friends over the internet! "I found myself playing this game constantly for a week; this game is super addictive" - Pocket PC Life "5 out of 5 cows" - TUCOWS.com "I challenge anyone to give this 30 minutes of his or her time and not become hooked. Kudos to Sean for providing a simple, clear and at times challenging game in such a small package. I’m certainly having problems putting my Pocket PC down now!" - www.ultimatepocket.com "Everybody should have at least one Risk clone tucked away on their hard drive. This one - Conquest - is the best I've come across" - EuroGamer.com ™RISK is a registered trademark of Hasbro Inc. Conquest is not associated with RISK or Hasbro in any way. ------------------------------ For the latest news on all my games follow @SeansGames on Twitter!
Wellington's Victory
Engage in a historically accurate simulation of the Battle of Waterloo. Command Napoleonic units across seven iconic missions, utilizing advanced tactical features and detailed combat analysis. Experience hours of strategic gameplay.
- Historically accurate gameplay
- 7 iconic missions
- Accurate Napoleonic units
- Unit quality categories
- Diverse formations
- Detailed combat analysis
- Advanced tactical features
Read full descriptionHide full description
At dawn on June 18th, the torrential rain which had soaked the Belgium countryside the previous day began tapering off. Seventy thousand French troops, constituting the bulk of Napoleon’s Armee du Nord, which two days earlier had vanquished the Prussian Army of the Rhine at Ligney, now expected to exploit their initial victory by destroying the unsupported and inexperienced Anglo-Dutch forces which the Duke of Wellington had deployed across the Brussels-Charleroi highway a few miles south of the inconsequential hamlet called Waterloo. That morning at his headquarters in Le Caillou, Napoleon discussed the impending battle with his subordinates while awaiting the arrival of several French Corps which had bivouacked further south. Disagreeing with the French generals whom Wellington had consistently defeated in Spain, Napoleon insisted that his opponent was a poor commander and that the English troops were much inferior to the French. The battle which Napoleon envisioned would resemble ‘le petit dejeuner’, Wellington’s army would be devoured as easily as a light continental breakfast. - Historically accurate game play. - 7 missions including - Quatre Bras - Hougomont - La Haye Sainte - Plancenoit - Waterloo - Accurate Napoleonic Units; - Five categories of unit quality. - Different types of formations. - Detailed combat analysis. - In-depth reference charts. - Advanced tactical features including: - Map zoom. - Strategic movement. - Flank attacks. - Low Ammo. - Hours of Gameplay. © 2015 HexWar Games Ltd. © 2015 Decision Games, Inc © 2015 Lordz Games Studio s.a.r.l. All Rights Reserved. Please note this games runs best on iPhone 5S+ and iPad 3+
Screenshots
Verdict
The clearest difference is rating: Conquest (+ all maps) at 4.4 against Wellington's Victory's 4.2. Conquest (+ all maps) also leads on review sentiment (64% vs 54%) and iOS requirement (12.0 vs 16.3). On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Conquest (+ all maps) costs $4.99 and Wellington's Victory $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Conquest (+ all maps) holds the better App Store score, 4.4 against 4.2. Both are backed by a comparable volume of ratings — 48 and 19 respectively. Written reviews point the same way: 64% of Conquest (+ all maps)'s written reviews are positive against 54% of Wellington's Victory's.
Conquest (+ all maps) ships an update every 2 months, Wellington's Victory every 3 months. Both last shipped on October 26, 2026.
| Parameter | Conquest (+ all maps) | Wellington's Victory |
|---|---|---|
| Price | $4.99 | $4.99 |
| Rating | 4.4 (48 ratings) — better | 4.2 (19 ratings) |
| Positive reviews | 64.0% of reviews — better | 53.6% of reviews |
| Number of ratings | 48 — better | 19 |
| Update frequency | Every 2 months — better | Every 3 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 16.3 |
| Further details — not scored | ||
| Size | 77 MB | 1.0 GB |
| Age rating | 9+ | 12+ |
| Developer | Sean O'Connor | Hunted Cow Studios Ltd. |
Customer experience
Conquest (+ all maps)
Wellington's Victory
In-app purchases
Conquest (+ all maps)
No in-app purchases
Wellington's Victory
No in-app purchases
Questions
Is Conquest (+ all maps) free?
Is Wellington's Victory free?
Which has better reviews, Conquest (+ all maps) or Wellington's Victory?
Do Conquest (+ all maps) or Wellington's Victory have ads?
Which is updated more often, Conquest (+ all maps) or Wellington's Victory?
Other comparisons















