Cavern vs Pixel Heroes
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Cavern
Embark on a randomly generated dungeon-crawling adventure inspired by classic roguelikes. Choose from three distinct characters to battle monsters, collect treasure, and retrieve a stolen artifact to save the surface world.
- Randomly generated dungeons
- Three playable characters
- Shops for equipment and treasure
- Over 40 different monsters
- Randomized item attributes
- Online highscores and ranking
- Permadeath
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Cavern is a dungeon crawler in the vein of genre classics like Rogue and Nethack - but with original game world not based on any existing roguelike. Each level is randomly generated so no two games are the same. ---- Cavern was full of ancient treasure which surface people dug up to keep their high standards of living. Caves were inhabited by hostile creatures of the nether but Mystery Object of the surface kept the evil weak with it's power. Somehow, creatures of the deep managed to steal the Mystery Object and took it to the deepest levels of the Cavern. Now You, the Hero, must retrieve it before it's powers are used against the Surface! Features: •Shops to buy equipment and sell treasure •Three characters to play: Fighter : strong melee character. Adventurer : specialises in bows. Mystic : uses wands and scrolls. •Vintage game art by DeBray Bailey •16 randomly generated dungeons •In-game tutorial •Over 40 different monsters •Randomized item attributes and special unique items. •Online Highscores and ranking for each game played. •Saves your exact game state when receiving call or switching to another app. •Juicy sound effects. •Permadeath
Pixel Heroes
Embark on a thrilling RPG/Roguelike adventure in a randomized world filled with unique heroes, procedurally generated loot, and challenging dungeons. Make critical choices, face epic boss fights, and experience permadeath in this replayable quest to save a township from an ancient cult.
- 30 unique hero classes
- Procedurally generated loot
- 13 mystic dungeons
- 3 unlockable campaigns
- Permadeath
- Detailed hero graveyard
- Crazy NPCs with storylines
- Tons of random events
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„Listen! The end is nigh!! Hear my words and prepare! An ancient cult has set foot in our lands! They call themselves -The Sons of Dawn- and pray to some dark elder god. They have started recruiting people for their cause all over the country. I fear that they want to try to awaken something which should be left sleeping. Something dangerous and sinister! Something that might destroy us all. Spend your last of days wisely...“ Enter the world of PIXEL HEROES and prepare yourself for a thrilling RPG/Roguelike experience like you have never seen before! Explore a randomized world full of hilarious events, deadly dungeons and the weirdest NPCs you will ever meet in a game! Choose three heroes for your party and take them on a journey that will be completely different each time you start a new game. Bath in a pool of procedurally generated loot and defeat the evil forces that threaten the township of Pixton! Features: - 30 unique hero classes to unlock, each with individual skills and attributes. - More procedurally generated axes, spears, maces, swords, shields, bows, crossbows, spells and prayers than a lama has hair on its body. - 13 mystic and beautifully cruel dungeons to explore. With epic bossfights waiting! - 3 campaigns to unlock, each with its own final dungeon and boss. - Permadeath! You know you want it. - A detailed graveyard where you can mourn your dead heroes, compare their statistics and see which of their choices led to their tragic death. - Completely crazy NPCs, each one of them with a significant storyline that you can follow to unlock cool stuff! - Tons of random events that you will encounter on your way, expecting you to make important choices. Will you yell at the cat like a crazy idiot? - Many achievements and unlockables, try to get them all and become the most badass Pixel Heroes player in the world!
Screenshots
Verdict
The clearest difference is update cadence: Cavern at every 2 weeks against Pixel Heroes's every 6 months. Cavern also leads on review sentiment (80% vs 66%). Pixel Heroes's advantage is chart position (#200 vs unranked) and price ($0.99 vs $2.99). On rating, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Cavern costs $2.99 and Pixel Heroes $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Cavern holds the better App Store score, 4.6 against 4.4. Both are backed by a comparable volume of ratings — 69 and 27 respectively. Written reviews point the same way: 80% of Cavern's written reviews are positive against 66% of Pixel Heroes's.
Cavern ships an update every 2 weeks, Pixel Heroes every 6 months. The most recent releases landed on October 11, 2026 and October 13, 2026 respectively.
| Parameter | Cavern | Pixel Heroes |
|---|---|---|
| Price | $2.99 | $0.99 — better |
| Rating | 4.6 (69 ratings) — better | 4.4 (27 ratings) |
| Positive reviews | 79.7% of reviews — better | 65.6% of reviews |
| Number of ratings | 69 — better | 27 |
| Update frequency | Every 2 weeks — better | Every 6 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Best chart rank | — | #200 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 114 MB | 246 MB |
| Age rating | 9+ | 12+ |
| Developer | Sami Sierla | Headup GmbH |
Customer experience
Cavern
Pixel Heroes
Bugs and requests
Cavern
Reported bugs
16 issues- Game crashes when approaching deeper dungeon levels
- Crashes when talking to friendly NPCs
- Crashes after character death
- Crashes on inventory screen
- Game freezes and requires restart after extended play
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- Touch response lag and unresponsiveness
- Character becomes stuck unable to move after teleporting to town
- Character ends up in walls after teleporting back from town
- Walk out of bounds in cave shop level
- Incorrect arrow graphics displaying as other weapons
- Random instant death from invisible damage sources
- Item selection bugs causing wrong items to be used
- Game fails to boot up at certain dungeon depths
- Stairs down missing on some randomly generated floors
- Game doesn't resume properly after interruption
- Slow gameplay after extended play sessions
Requested features
15 requests- D-pad or button-based movement controls
- Zoom in/out functionality for better visibility
- Level counter display during gameplay
- Endless mode or additional challenge modes
- More character classes and races
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- Expanded weapon and equipment variety
- New Game+ mode with increased difficulty
- Multiplayer or cooperative features
- More shops and NPCs throughout dungeons
- Visual representation of equipped gear on character
- Tutorial improvements and better onboarding
- Customizable button layout and controls
- Additional dungeon levels and content
- Secret room indicators or hints
- Persistent followers across all dungeon levels
Pixel Heroes
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Cavern
No in-app purchases
Pixel Heroes
No in-app purchases








